Changing Rebuilding to Suspend and Resume rebuilding Made visible meshes return only the object not the object and mesh (mesh is on object) Put in some debugging |
||
|---|---|---|
| .. | ||
| CombineEditor.cs | ||
| ImageEditor.cs | ||
| IntersectionEditor.cs | ||
| MeshWrapper.cs | ||
| MeshWrapperObject3D.cs | ||
| SubtractAndReplace.cs | ||
| SubtractEditor.cs | ||
| SubtractObject3D.cs | ||