3D gcode is getting better. Now it renders the correct partial sets.

This commit is contained in:
larsbrubaker 2014-05-26 10:32:58 -07:00
parent d530d1a416
commit ccc694835c

View file

@ -219,7 +219,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
void TrackballTumbleWidget_DrawGlContent(object sender, EventArgs e)
{
gcodeViewWidget.gCodeRenderer.Render3D(gcodeViewWidget.ActiveLayerIndex, gcodeViewWidget.TotalTransform, 1, RenderType.All,
gcodeViewWidget.gCodeRenderer.Render3D(0, Math.Min(gcodeViewWidget.ActiveLayerIndex+1, gcodeViewWidget.LoadedGCode.NumChangesInZ), gcodeViewWidget.TotalTransform, 1, RenderType.All,
gcodeViewWidget.FeatureToStartOnRatio0To1, gcodeViewWidget.FeatureToEndOnRatio0To1);
}