3D gcode is getting better. Now it renders the correct partial sets.
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@ -219,7 +219,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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void TrackballTumbleWidget_DrawGlContent(object sender, EventArgs e)
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{
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gcodeViewWidget.gCodeRenderer.Render3D(gcodeViewWidget.ActiveLayerIndex, gcodeViewWidget.TotalTransform, 1, RenderType.All,
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gcodeViewWidget.gCodeRenderer.Render3D(0, Math.Min(gcodeViewWidget.ActiveLayerIndex+1, gcodeViewWidget.LoadedGCode.NumChangesInZ), gcodeViewWidget.TotalTransform, 1, RenderType.All,
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gcodeViewWidget.FeatureToStartOnRatio0To1, gcodeViewWidget.FeatureToEndOnRatio0To1);
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}
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