From ccc694835c29a70dd6de328bdb9c8e2df231eec3 Mon Sep 17 00:00:00 2001 From: larsbrubaker Date: Mon, 26 May 2014 10:32:58 -0700 Subject: [PATCH] 3D gcode is getting better. Now it renders the correct partial sets. --- PartPreviewWindow/ViewGcodeBasic.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/PartPreviewWindow/ViewGcodeBasic.cs b/PartPreviewWindow/ViewGcodeBasic.cs index 006b652aa..c76fe0f87 100644 --- a/PartPreviewWindow/ViewGcodeBasic.cs +++ b/PartPreviewWindow/ViewGcodeBasic.cs @@ -219,7 +219,7 @@ namespace MatterHackers.MatterControl.PartPreviewWindow void TrackballTumbleWidget_DrawGlContent(object sender, EventArgs e) { - gcodeViewWidget.gCodeRenderer.Render3D(gcodeViewWidget.ActiveLayerIndex, gcodeViewWidget.TotalTransform, 1, RenderType.All, + gcodeViewWidget.gCodeRenderer.Render3D(0, Math.Min(gcodeViewWidget.ActiveLayerIndex+1, gcodeViewWidget.LoadedGCode.NumChangesInZ), gcodeViewWidget.TotalTransform, 1, RenderType.All, gcodeViewWidget.FeatureToStartOnRatio0To1, gcodeViewWidget.FeatureToEndOnRatio0To1); }