194 lines
No EOL
5.7 KiB
C#
194 lines
No EOL
5.7 KiB
C#
/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.DesignTools.Operations;
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using MatterHackers.VectorMath;
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using System;
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namespace MatterHackers.MatterControl.DesignTools
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{
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public class CylinderObject3D : Object3D, IPropertyGridModifier
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{
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public CylinderObject3D()
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{
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Name = "Cylinder".Localize();
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Color = Operations.Object3DExtensions.PrimitiveColors["Cylinder"];
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}
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public CylinderObject3D(double diameter, double height, int sides)
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: this()
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{
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Diameter = diameter;
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Height = height;
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Sides = sides;
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Rebuild(null);
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}
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public static CylinderObject3D Create(double diameter, double height, int sides, Alignment alignment = Alignment.Z)
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{
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if (alignment == Alignment.Z)
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{
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return new CylinderObject3D(diameter, height, sides);
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}
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return Create(diameter, diameter, height, sides, alignment);
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}
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public static CylinderObject3D Create(double diameterBottom, double diameterTop, double height, int sides, Alignment alignment = Alignment.Z)
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{
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var item = new CylinderObject3D()
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{
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Advanced = true,
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Diameter = diameterBottom,
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DiameterTop = diameterTop,
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Height = height,
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Sides = sides,
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};
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item.Rebuild(null);
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switch (alignment)
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{
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case Alignment.X:
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item.Matrix = Matrix4X4.CreateRotationY(MathHelper.Tau / 4);
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break;
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case Alignment.Y:
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item.Matrix = Matrix4X4.CreateRotationX(MathHelper.Tau / 4);
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break;
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case Alignment.Z:
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// This is the natural case (how it was modeled)
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break;
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case Alignment.negX:
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item.Matrix = Matrix4X4.CreateRotationY(-MathHelper.Tau / 4);
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break;
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case Alignment.negY:
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item.Matrix = Matrix4X4.CreateRotationX(-MathHelper.Tau / 4);
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break;
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case Alignment.negZ:
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item.Matrix = Matrix4X4.CreateRotationX(MathHelper.Tau / 2);
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break;
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}
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return item;
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}
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public static CylinderObject3D Create()
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{
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var item = new CylinderObject3D();
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item.Rebuild(null);
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return item;
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}
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public double Diameter { get; set; } = 20;
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public double Height { get; set; } = 20;
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public int Sides { get; set; } = 40;
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public bool Advanced { get; set; } = false;
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public double StartingAngle { get; set; } = 0;
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public double EndingAngle { get; set; } = 360;
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public double DiameterTop { get; set; } = 20;
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public override void OnInvalidate(InvalidateArgs invalidateType)
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{
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if (invalidateType.InvalidateType.HasFlag(InvalidateType.Properties)
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&& invalidateType.Source == this)
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{
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Rebuild(null);
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}
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else
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{
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base.OnInvalidate(invalidateType);
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}
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}
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private void Rebuild(UndoBuffer undoBuffer)
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{
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this.DebugDepth("Rebuild");
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bool changed = false;
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using (RebuildLock())
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{
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Sides = agg_basics.Clamp(Sides, 3, 360, ref changed);
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Height = Math.Max(Height, .001);
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Diameter = Math.Max(Diameter, .1);
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using (new CenterAndHeightMantainer(this))
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{
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if (!Advanced)
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{
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var path = new VertexStorage();
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path.MoveTo(0, -Height / 2);
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path.LineTo(Diameter / 2, -Height / 2);
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path.LineTo(Diameter / 2, Height / 2);
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path.LineTo(0, Height / 2);
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Mesh = VertexSourceToMesh.Revolve(path, Sides);
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}
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else
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{
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var path = new VertexStorage();
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path.MoveTo(0, -Height / 2);
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path.LineTo(Diameter / 2, -Height / 2);
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path.LineTo(DiameterTop / 2, Height / 2);
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path.LineTo(0, Height / 2);
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Mesh = VertexSourceToMesh.Revolve(path, Sides, MathHelper.DegreesToRadians(StartingAngle), MathHelper.DegreesToRadians(EndingAngle));
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}
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}
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}
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Invalidate(InvalidateType.Mesh);
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if (changed)
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{
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Invalidate(InvalidateType.Properties);
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}
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}
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public void UpdateControls(PublicPropertyChange change)
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{
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if (change.Context.GetEditRow(nameof(DiameterTop)) is GuiWidget diameterWidget)
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{
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diameterWidget.Visible = Advanced;
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}
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if (change.Context.GetEditRow(nameof(StartingAngle)) is GuiWidget startingAngleWidget)
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{
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startingAngleWidget.Visible = Advanced;
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}
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if (change.Context.GetEditRow(nameof(EndingAngle)) is GuiWidget endingAngleWidget)
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{
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endingAngleWidget.Visible = Advanced;
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}
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}
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}
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} |