127 lines
4.4 KiB
C#
127 lines
4.4 KiB
C#
/*
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Copyright (c) 2017, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.SlicerConfiguration;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class ViewGcodeBasic : GuiWidget
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{
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private EventHandler unregisterEvents;
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private BedConfig sceneContext;
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private TextWidget gcodeProcessingStateInfoText;
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private PrinterConfig printer;
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private ViewControls3D viewControls3D;
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private ThemeConfig theme;
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public ViewGcodeBasic(PrinterConfig printer, BedConfig sceneContext, ViewControls3D viewControls3D, ThemeConfig theme)
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{
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this.printer = printer;
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this.sceneContext = sceneContext;
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this.viewControls3D = viewControls3D;
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this.theme = theme;
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CreateAndAddChildren(printer);
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ActiveSliceSettings.SettingChanged.RegisterEvent((s, e) =>
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{
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if (e is StringEventArgs stringEvent)
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{
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if (stringEvent.Data == "extruder_offset")
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{
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printer.Bed.GCodeRenderer?.Clear3DGCode();
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}
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}
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}, ref unregisterEvents);
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// TODO: Why do we clear GCode on AdvancedControlsPanelReloading - assume some slice settings should invalidate. If so, code should be more specific and bound to slice settings changed
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ApplicationController.Instance.AdvancedControlsPanelReloading.RegisterEvent((s, e) =>
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{
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printer?.Bed.GCodeRenderer?.Clear3DGCode();
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}, ref unregisterEvents);
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}
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internal void CreateAndAddChildren(PrinterConfig printer)
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{
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this.CloseAllChildren();
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this.AddChild(gcodeProcessingStateInfoText = new TextWidget("")
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{
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HAnchor = HAnchor.Center,
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VAnchor = VAnchor.Center,
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AutoExpandBoundsToText = true
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});
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if (sceneContext.LoadedGCode?.LineCount > 0)
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{
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this.AddChild(
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new ColorGradientWidget(sceneContext.LoadedGCode)
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{
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Margin = new BorderDouble(top: 55, left: 11),
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HAnchor = HAnchor.Fit | HAnchor.Left,
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VAnchor = VAnchor.Top,
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Visible = sceneContext.RendererOptions.RenderSpeeds
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});
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this.AddChild(
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new GCodeDetailsView(new GCodeDetails(printer, printer.Bed.LoadedGCode))
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{
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Margin = new BorderDouble(0, 0, 35, 5),
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Padding = new BorderDouble(10),
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BackgroundColor = new RGBA_Bytes(0, 0, 0, theme.OverlayAlpha),
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HAnchor = HAnchor.Right | HAnchor.Absolute,
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VAnchor = VAnchor.Top | VAnchor.Fit,
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Width = 150
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});
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}
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}
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internal void LoadProgress_Changed(double progress0To1, string processingState)
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{
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SetProcessingMessage(string.Format("{0} {1:0}%...", "Loading G-Code".Localize(), progress0To1 * 100));
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}
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private void SetProcessingMessage(string message)
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{
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gcodeProcessingStateInfoText.BackgroundColor = (message == "") ? RGBA_Bytes.Transparent : RGBA_Bytes.White;
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gcodeProcessingStateInfoText.Text = message;
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}
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public override void OnClosed(ClosedEventArgs e)
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{
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unregisterEvents?.Invoke(this, null);
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base.OnClosed(e);
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}
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}
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}
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