mattercontrol/MatterControlLib/DesignTools/Primitives
2020-10-16 16:25:11 -07:00
..
BaseObject3D.cs refactoring 2020-10-13 22:24:30 -07:00
ComponentObject3D.cs
ConeObject3D.cs
CubeObject3D.cs
CylinderObject3D.cs Adding revolve 2020-10-11 14:53:46 -07:00
Gear2D.cs Making paths behave more consistently 2020-10-16 16:25:11 -07:00
HalfCylinderObject3D.cs
HalfSphereObject3D.cs
HalfWedgeObject3D.cs
HexGridObject3D.cs
ImageObject3D.cs Adding revolve 2020-10-11 14:53:46 -07:00
IObject3DControlsProvider.cs
MeasureToolObject3D.cs Making paths behave more consistently 2020-10-16 16:25:11 -07:00
PrimitiveObject3D.cs
PyramidObject3D.cs
RingObject3D.cs Adding revolve 2020-10-11 14:53:46 -07:00
SphereObject3D.cs Adding revolve 2020-10-11 14:53:46 -07:00
TextObject3D.cs
TextPathObject3D.cs improving path drawing 2020-10-11 19:29:42 -07:00
TorusObject3D.cs Adding revolve 2020-10-11 14:53:46 -07:00
TracedPositionObject3DControl.cs
VertexSourceExtensions.cs Making paths behave more consistently 2020-10-16 16:25:11 -07:00
WedgeObject3D.cs
XyCalibrationFaceObject3D.cs
XyCalibrationTabObject3D.cs