Adding revolve
cleaning up 2D editor controls
This commit is contained in:
parent
a71b54a7eb
commit
dcccf5fd9c
14 changed files with 320 additions and 34 deletions
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@ -409,7 +409,7 @@ namespace MatterHackers.MatterControl
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{
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var scene = sceneContext.Scene;
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var sceneItem = scene.SelectedItem;
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if (sceneItem is IPathObject imageObject)
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if (sceneItem is IPathObject pathObject)
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{
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var extrude = new LinearExtrudeObject3D();
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@ -432,6 +432,40 @@ namespace MatterHackers.MatterControl
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};
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}
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public static SceneOperation RevolveOperation()
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{
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return new SceneOperation("Revolve")
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{
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OperationType = typeof(IPathObject),
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TitleResolver = () => "Revolve".Localize(),
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ResultType = typeof(RevolveObject3D),
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Action = (sceneContext) =>
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{
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var scene = sceneContext.Scene;
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var sceneItem = scene.SelectedItem;
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if (sceneItem is IPathObject pathObject)
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{
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var revolve = new RevolveObject3D();
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var itemClone = sceneItem.Clone();
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revolve.Children.Add(itemClone);
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revolve.Matrix = itemClone.Matrix;
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itemClone.Matrix = Matrix4X4.Identity;
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using (new SelectionMaintainer(scene))
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{
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scene.UndoBuffer.AddAndDo(new ReplaceCommand(new[] { sceneItem }, new[] { revolve }));
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}
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revolve.Invalidate(InvalidateType.Properties);
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}
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},
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Icon = (invertIcon) => AggContext.StaticData.LoadIcon("revolve.png", 16, 16, invertIcon).SetPreMultiply(),
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HelpTextResolver = () => "*A path must be selected*".Localize(),
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IsEnabled = (sceneContext) => sceneContext.Scene.SelectedItem != null && sceneContext.Scene.SelectedItem is IPathObject,
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};
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}
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public static SceneOperation MakeComponentOperation()
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{
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return new SceneOperation("Make Component")
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@ -754,6 +788,7 @@ namespace MatterHackers.MatterControl
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Operations = new List<SceneOperation>()
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{
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LinearExtrudeOperation(),
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RevolveOperation(),
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SmoothPathOperation(),
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InflatePathOperation(),
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OutlinePathOperation(),
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@ -51,7 +51,7 @@ using Polygons = System.Collections.Generic.List<System.Collections.Generic.List
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namespace MatterHackers.MatterControl.DesignTools
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{
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public class ImageToPathObject3D : Object3D, IPathObject, IEditorDraw
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public class ImageToPathObject3D : Object3D, IPathObject, IEditorDraw, IObject3DControlsProvider
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{
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private ThresholdFunctions _featureDetector = ThresholdFunctions.Silhouette;
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@ -194,6 +194,12 @@ namespace MatterHackers.MatterControl.DesignTools
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}
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}
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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object3DControlsLayer.AddControls(ControlTypes.Standard2D);
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}
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public static void DrawPath(IObject3D item)
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{
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if (item is IPathObject pathObject)
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@ -27,22 +27,19 @@ of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.DataConverters3D.UndoCommands;
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using MatterHackers.Localizations;
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using MatterHackers.PolygonMesh;
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using Newtonsoft.Json;
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using System.Linq;
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namespace MatterHackers.MatterControl.DesignTools
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{
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D.UndoCommands;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.DesignTools.Operations;
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using MatterHackers.PolygonMesh;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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public class LinearExtrudeObject3D : Object3D
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{
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public double Height { get; set; } = 5;
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@ -98,7 +95,7 @@ namespace MatterHackers.MatterControl.DesignTools
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public override async void OnInvalidate(InvalidateArgs eventArgs)
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{
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if ((eventArgs.InvalidateType.HasFlag(InvalidateType.Path)
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|| eventArgs.InvalidateType.HasFlag(InvalidateType.Children))
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|| eventArgs.InvalidateType.HasFlag(InvalidateType.Children))
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&& eventArgs.Source != this
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&& !RebuildLocked)
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{
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187
MatterControlLib/DesignTools/Operations/Image/RevolveObject3D.cs
Normal file
187
MatterControlLib/DesignTools/Operations/Image/RevolveObject3D.cs
Normal file
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@ -0,0 +1,187 @@
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/*
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Copyright (c) 2017, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.DataConverters3D.UndoCommands;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.PolygonMesh;
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using MatterHackers.VectorMath;
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using Newtonsoft.Json;
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namespace MatterHackers.MatterControl.DesignTools
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{
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public class RevolveObject3D : Object3D, IObject3DControlsProvider
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{
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public double AxisPosition { get; set; } = 0;
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public int Sides { get; set; } = 30;
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public bool Advanced { get; set; } = false;
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public double StartingAngle { get; set; } = 0;
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public double EndingAngle { get; set; } = 360;
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public override bool CanFlatten => true;
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[JsonIgnore]
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private IVertexSource VertexSource
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{
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get
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{
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var item = this.Descendants().Where((d) => d is IPathObject).FirstOrDefault();
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if (item is IPathObject pathItem)
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{
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return pathItem.VertexSource;
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}
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return null;
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}
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}
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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object3DControlsLayer.AddControls(ControlTypes.Standard2D);
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}
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public override void Flatten(UndoBuffer undoBuffer)
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{
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if (Mesh == null)
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{
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Remove(undoBuffer);
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}
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else
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{
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// only keep the mesh and get rid of everything else
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using (RebuildLock())
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{
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var meshOnlyItem = new Object3D()
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{
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Mesh = this.Mesh.Copy(CancellationToken.None)
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};
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meshOnlyItem.CopyProperties(this, Object3DPropertyFlags.All);
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// and replace us with the children
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undoBuffer.AddAndDo(new ReplaceCommand(new[] { this }, new[] { meshOnlyItem }));
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}
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Invalidate(InvalidateType.Children);
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}
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}
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public RevolveObject3D()
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{
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Name = "Revolve".Localize();
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}
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public override async void OnInvalidate(InvalidateArgs eventArgs)
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{
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if ((eventArgs.InvalidateType.HasFlag(InvalidateType.Path)
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|| eventArgs.InvalidateType.HasFlag(InvalidateType.Children))
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&& eventArgs.Source != this
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&& !RebuildLocked)
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{
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await Rebuild();
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}
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else if (eventArgs.InvalidateType.HasFlag(InvalidateType.Properties)
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&& eventArgs.Source == this)
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{
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await Rebuild();
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}
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else
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{
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base.OnInvalidate(eventArgs);
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}
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}
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public override Task Rebuild()
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{
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this.DebugDepth("Rebuild");
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bool valuesChanged = false;
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if (Advanced && (StartingAngle > 0 || EndingAngle < 360))
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{
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Sides = agg_basics.Clamp(Sides, 1, 360, ref valuesChanged);
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}
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else
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{
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Sides = agg_basics.Clamp(Sides, 3, 360, ref valuesChanged);
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}
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StartingAngle = agg_basics.Clamp(StartingAngle, 0, 360 - .01, ref valuesChanged);
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EndingAngle = agg_basics.Clamp(EndingAngle, StartingAngle + .01, 360, ref valuesChanged);
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if (valuesChanged)
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{
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Invalidate(InvalidateType.DisplayValues);
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}
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var rebuildLock = RebuildLock();
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// now create a long running task to process the image
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return ApplicationController.Instance.Tasks.Execute(
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"Revolve".Localize(),
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null,
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(reporter, cancellationToken) =>
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{
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var vertexSource = this.VertexSource;
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var bounds = vertexSource.GetBounds();
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vertexSource = vertexSource.Translate(-bounds.Left - AxisPosition, 0);
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if (!Advanced)
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{
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Mesh = VertexSourceToMesh.Revolve(vertexSource, Sides);
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}
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else
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{
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Mesh = VertexSourceToMesh.Revolve(vertexSource,
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Sides,
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MathHelper.DegreesToRadians(StartingAngle),
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MathHelper.DegreesToRadians(EndingAngle));
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}
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if (Mesh.Vertices.Count == 0)
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{
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Mesh = null;
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}
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rebuildLock.Dispose();
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Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Mesh));
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return Task.CompletedTask;
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});
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}
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}
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}
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@ -48,7 +48,7 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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Sharp,
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}
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public class InflatePathObject3D : Object3D, IPathObject, IEditorDraw
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public class InflatePathObject3D : Object3D, IPathObject, IEditorDraw, IObject3DControlsProvider
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{
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public IVertexSource VertexSource { get; set; } = new VertexStorage();
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@ -63,6 +63,11 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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[EnumDisplay(Mode = EnumDisplayAttribute.PresentationMode.Buttons)]
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public ExpandStyles Style { get; set; } = ExpandStyles.Sharp;
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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object3DControlsLayer.AddControls(ControlTypes.Standard2D);
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}
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public override async void OnInvalidate(InvalidateArgs invalidateType)
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{
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if ((invalidateType.InvalidateType.HasFlag(InvalidateType.Children)
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@ -44,7 +44,7 @@ using MatterHackers.MatterControl.PartPreviewWindow;
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namespace MatterHackers.MatterControl.DesignTools.Operations
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{
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public class OutlinePathObject3D : Object3D, IPathObject, IEditorDraw
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public class OutlinePathObject3D : Object3D, IPathObject, IEditorDraw, IObject3DControlsProvider
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{
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public IVertexSource VertexSource { get; set; } = new VertexStorage();
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@ -85,6 +85,11 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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}
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}
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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object3DControlsLayer.AddControls(ControlTypes.Standard2D);
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}
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public override Task Rebuild()
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{
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this.DebugDepth("Rebuild");
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@ -43,7 +43,7 @@ using Polygons = System.Collections.Generic.List<System.Collections.Generic.List
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namespace MatterHackers.MatterControl.DesignTools.Operations
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{
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public class SmoothPathObject3D : Object3D, IPathObject, IEditorDraw
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public class SmoothPathObject3D : Object3D, IPathObject, IEditorDraw, IObject3DControlsProvider
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{
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public IVertexSource VertexSource { get; set; } = new VertexStorage();
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@ -56,6 +56,11 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
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public int Iterations { get; set; } = 3;
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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object3DControlsLayer.AddControls(ControlTypes.Standard2D);
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}
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public override async void OnInvalidate(InvalidateArgs invalidateType)
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{
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if ((invalidateType.InvalidateType.HasFlag(InvalidateType.Children)
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@ -151,6 +151,8 @@ namespace MatterHackers.MatterControl.DesignTools
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Sides = agg_basics.Clamp(Sides, 3, 360, ref valuesChanged);
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Height = agg_basics.Clamp(Height, .01, 1000000, ref valuesChanged);
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Diameter = agg_basics.Clamp(Diameter, .01, 1000000, ref valuesChanged);
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StartingAngle = agg_basics.Clamp(StartingAngle, 0, 360 - .01, ref valuesChanged);
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EndingAngle = agg_basics.Clamp(EndingAngle, StartingAngle + .01, 360, ref valuesChanged);
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if (valuesChanged)
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{
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|
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@ -131,7 +131,7 @@ namespace MatterHackers.MatterControl.DesignTools
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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object3DControlsLayer.AddDefaultControls();
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object3DControlsLayer.AddControls(ControlTypes.Standard2D);
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}
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private ImageBuffer LoadImage()
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|
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@ -96,6 +96,8 @@ namespace MatterHackers.MatterControl.DesignTools
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{
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InnerDiameter = agg_basics.Clamp(InnerDiameter, 0, OuterDiameter - .1, ref valuesChanged);
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Sides = agg_basics.Clamp(Sides, 3, 360, ref valuesChanged);
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StartingAngle = agg_basics.Clamp(StartingAngle, 0, 360 - .01, ref valuesChanged);
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EndingAngle = agg_basics.Clamp(EndingAngle, StartingAngle + .01, 360, ref valuesChanged);
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using (new CenterAndHeightMaintainer(this))
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{
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|
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@ -98,6 +98,8 @@ namespace MatterHackers.MatterControl.DesignTools
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{
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Sides = agg_basics.Clamp(Sides, 3, 360, ref valuesChanged);
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LatitudeSides = agg_basics.Clamp(LatitudeSides, 3, 360, ref valuesChanged);
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StartingAngle = agg_basics.Clamp(StartingAngle, 0, 360 - .01, ref valuesChanged);
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EndingAngle = agg_basics.Clamp(EndingAngle, StartingAngle + .01, 360, ref valuesChanged);
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using (new CenterAndHeightMaintainer(this))
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{
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|
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@ -93,6 +93,9 @@ namespace MatterHackers.MatterControl.DesignTools
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Sides = agg_basics.Clamp(Sides, 3, 360, ref valuesChanged);
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RingSides = agg_basics.Clamp(RingSides, 3, 360, ref valuesChanged);
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StartingAngle = agg_basics.Clamp(StartingAngle, 0, 360 - .01, ref valuesChanged);
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EndingAngle = agg_basics.Clamp(EndingAngle, StartingAngle + .01, 360, ref valuesChanged);
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var ringSides = RingSides;
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var startingAngle = StartingAngle;
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var endingAngle = EndingAngle;
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@ -49,6 +49,20 @@ using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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[Flags]
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public enum ControlTypes
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{
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MoveInZ = 1,
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RotateXYZ = 2,
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RotateZ = 4,
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ScaleCornersXY = 8,
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ScaleMatrixXY = 16,
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Shadow = 32,
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SnappingIndicators = 64,
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Standard2D = MoveInZ | Shadow | SnappingIndicators | RotateZ | ScaleMatrixXY
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}
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public class Object3DControlsLayer : GuiWidget, IObject3DControlContext
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{
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private IObject3DControl mouseDownObject3DControl = null;
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@ -172,32 +186,55 @@ namespace MatterHackers.MatterControl.PartPreviewWindow
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Object3DControls.Add(new ScaleMatrixTopControl(this));
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}
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Object3DControls.Add(new ScaleCornerControl(this, 0));
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Object3DControls.Add(new ScaleCornerControl(this, 1));
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Object3DControls.Add(new ScaleCornerControl(this, 2));
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Object3DControls.Add(new ScaleCornerControl(this, 3));
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AddWorldRotateControls();
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AddDefaultControls();
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AddControls(ControlTypes.RotateXYZ
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| ControlTypes.MoveInZ
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| ControlTypes.ScaleMatrixXY
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| ControlTypes.Shadow
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| ControlTypes.SnappingIndicators);
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||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add in MoveInZ, SelectionShadow & SnappingIndicators
|
||||
/// </summary>
|
||||
public void AddDefaultControls()
|
||||
public void AddControls(ControlTypes controls)
|
||||
{
|
||||
Object3DControls.Add(new MoveInZControl(this));
|
||||
Object3DControls.Add(new SelectionShadow(this));
|
||||
Object3DControls.Add(new SnappingIndicators(this));
|
||||
if (controls.HasFlag(ControlTypes.RotateXYZ))
|
||||
{
|
||||
Object3DControls.Add(new RotateCornerControl(this, 0));
|
||||
Object3DControls.Add(new RotateCornerControl(this, 1));
|
||||
Object3DControls.Add(new RotateCornerControl(this, 2));
|
||||
}
|
||||
|
||||
if (controls.HasFlag(ControlTypes.RotateZ))
|
||||
{
|
||||
Object3DControls.Add(new RotateCornerControl(this, 2));
|
||||
}
|
||||
|
||||
if (controls.HasFlag(ControlTypes.MoveInZ))
|
||||
{
|
||||
Object3DControls.Add(new MoveInZControl(this));
|
||||
}
|
||||
|
||||
if (controls.HasFlag(ControlTypes.ScaleMatrixXY))
|
||||
{
|
||||
Object3DControls.Add(new ScaleCornerControl(this, 0));
|
||||
Object3DControls.Add(new ScaleCornerControl(this, 1));
|
||||
Object3DControls.Add(new ScaleCornerControl(this, 2));
|
||||
Object3DControls.Add(new ScaleCornerControl(this, 3));
|
||||
}
|
||||
|
||||
if (controls.HasFlag(ControlTypes.Shadow))
|
||||
{
|
||||
Object3DControls.Add(new SelectionShadow(this));
|
||||
}
|
||||
|
||||
if (controls.HasFlag(ControlTypes.SnappingIndicators))
|
||||
{
|
||||
Object3DControls.Add(new SnappingIndicators(this));
|
||||
}
|
||||
}
|
||||
|
||||
public void AddWorldRotateControls()
|
||||
{
|
||||
Object3DControls.Add(new RotateCornerControl(this, 0));
|
||||
Object3DControls.Add(new RotateCornerControl(this, 1));
|
||||
Object3DControls.Add(new RotateCornerControl(this, 2));
|
||||
}
|
||||
|
||||
private void DisposeCurrentSelectionObject3DControls()
|
||||
|
|
|
|||
BIN
StaticData/Icons/revolve.png
Normal file
BIN
StaticData/Icons/revolve.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.4 KiB |
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Add table
Add a link
Reference in a new issue