LarsBrubaker
aadec8b9f5
more path work
2022-08-09 16:21:39 -07:00
LarsBrubaker
a9b1081bed
Making 2D Paths a more natural part of the system
2022-08-09 08:48:05 -07:00
LarsBrubaker
40b89ecc4b
Preserving single line mode of TextObject3D (multi line is option)
2022-02-10 22:40:22 -08:00
Lars Brubaker
0731ac0bad
Save as asks for overwrite if exists
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Save as dialog does clicking and double clicking as expected
New Text icon
2022-02-10 12:06:48 -08:00
Lars Brubaker
261376bef2
Rename on bed items can be undone
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Made bed heat able to set to 0
Don't save scene while still loading it
2022-01-25 16:27:32 -08:00
LarsBrubaker
2144ed477f
renaming
2022-01-22 15:43:50 -08:00
Lars Brubaker
87e06ea558
Working on new touch screen keyboard
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Added tabs to text object 3d
2022-01-13 11:35:19 -08:00
Lars Brubaker
aebb0ff868
Added multi-line text
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fixed more tests
2022-01-07 16:34:19 -08:00
LarsBrubaker
dd3912a504
Adding ability to cancel rebuilding
2021-12-05 22:43:57 -08:00
Lars Brubaker
9cfc85f90e
Took out legacy csg code
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refactoring
2021-11-26 12:49:50 -08:00
Lars Brubaker
a238c8c4b0
Made 'Open', 'Save' and 'Bed' more intuitive
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Added more sliders
Fixed issue with load progress indicator not clearing
Made value display update for more sliders
2021-09-13 17:47:24 -07:00
LarsBrubaker
c36d270c92
Adding sliders to all primitives
2021-09-12 20:23:40 -07:00
LarsBrubaker
378f7c34e0
lots of fun progress on sheet editing
2021-09-07 09:00:12 -07:00
LarsBrubaker
082a8cdcc7
All primitives using Expressions
2021-06-05 11:12:26 -07:00
LarsBrubaker
4f3a241e86
The beginning of variable support
2021-05-29 22:21:50 -07:00
Lars Brubaker
1c9119568f
Making sure we don't executer rebuilds while in a separate thread from the UI
2021-05-03 17:58:03 -07:00
LarsBrubaker
2d15461d67
Working to fix rebuild errors
2021-04-27 08:10:25 -07:00
Lars Brubaker
e3da5e84c1
Making the description draggable
2021-04-21 18:07:44 -07:00
Lars Brubaker
fa80380c26
All the corner and edge controls are working
2021-04-16 17:03:39 -07:00
LarsBrubaker
6c740afa9c
Text object still have mesh when no string
2021-03-06 08:02:32 -08:00
LarsBrubaker
fa8dd5c5b4
Make sure we don't rebuild during clone
2020-11-17 07:55:49 -08:00
LarsBrubaker
52c91d17b2
Made the scale top control have consideration for Height
2020-10-11 07:49:58 -07:00
LarsBrubaker
4aa132904c
Make thumbnails icons for design history
2020-09-28 08:01:19 -07:00
Lars Brubaker
6a5c4756cc
fixing warning - thinking about SCAD
2020-08-29 20:06:02 -07:00
LarsBrubaker
bfd5a02edf
Fixed a bug in text object
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Adding nunito font
Working to be able to change the default font
2020-05-21 10:13:26 -07:00
LarsBrubaker
2258ad787d
Making primitives rebuild when there is no mesh
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Making protection recognized by source containers
2020-05-20 07:59:27 -07:00
LarsBrubaker
6320c60d83
refactoring
2019-05-05 11:17:51 -07:00
LarsBrubaker
1f64a32794
Create HideChildrenFromTreeViewAttribute
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Change IVisualLeafNode to HideChildrenFromTreeViewAttribute
Switch all classes that used IVisualLeafNode to use property
start using HideFromTreeViewAttribute rather than check for
GeneratedSupportObject3D
2019-05-04 19:39:11 -07:00
jlewin
297eefc30e
Fix spelling
2019-04-19 09:52:49 -07:00
Lars Brubaker
3f19e8d11c
Making subtract select logical names from children rather than visible meshes
2019-03-22 10:29:05 -07:00
John Lewin
e7f3baed3f
Simplify
2019-03-07 17:06:10 -08:00
John Lewin
35ceb8caf9
Replace invalid title string
2019-03-07 17:06:10 -08:00
Lars Brubaker
51d7193bf0
Subtract 2 is working well now and rebuilding
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Cleaning up On Invalidate and rebuild
issue: MatterHackers/MCCentral#4965
Rebuild should directly call base.OnInvalidate to prevent re-entering this.OnInvalidate
issue: MatterHackers/MCCentral#4964
Rebuild should fire Invalidate if content is changed
issue: MatterHackers/MCCentral#4970
Consider if primitives should use background tasks in Rebuild
issue: MatterHackers/MCCentral#4966
async Rebuild calls must be awaited in Create methods
2019-02-12 16:06:32 -08:00
Lars Brubaker
3b867d78e0
Better flatten on text
2019-01-31 13:46:19 -08:00
Lars Brubaker
6e8b7386c8
Make lots of objects use the center and height maintainer (for consistency)
2019-01-29 15:13:16 -08:00
Lars Brubaker
6305303047
Cleaning up object3d invalidate calls
2019-01-28 17:44:10 -08:00
Lars Brubaker
f0728e0610
Change the Invalidate Type to flags
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remove undo buffer from invalidate type
2019-01-28 14:19:48 -08:00
LarsBrubaker
5a584cc6a4
Got mirror working as a source object
2019-01-28 07:41:09 -08:00
John Lewin
b90c082b08
Simplify
2019-01-24 16:51:07 -08:00
Lars Brubaker
8e0a50ace7
Fixed rotate object 2 to have correct aabb on construction
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issue: MatterHackers/MCCentral#4818
MatterHackers/MCCentral#4802 Can't add to inner combine content as expected (write another test)
2019-01-16 18:41:57 -08:00
Lars Brubaker
e1ce3419f2
simple mesh
2019-01-11 17:10:45 -08:00
John Lewin
60aaa5abea
Switch to Model view when dragging items from the file system
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- Issue MatterHackers/MCCentral#4781
DragDrop STL from desktop to printing GCode view fails to switch to
model view
2019-01-10 15:21:33 -08:00
John Lewin
6f25f45d56
Build TextObject3D on background task
2019-01-08 14:00:09 -08:00
John Lewin
45f83bad63
Use new Rebuild pattern
2019-01-08 13:53:44 -08:00
LarsBrubaker
efe03cb642
Make flatten only copy appropriate properties by default
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issue: MatterHackers/MCCentral#4229
Merge on align should not clear the colors that were on the objects
refactor apply and merge => flatten
2018-10-04 10:17:57 -07:00
LarsBrubaker
30cef6ef5a
Improving ungroup
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issue: MatterHackers/MCCentral#4129
Content moves when ungrouped
2018-09-22 17:53:15 -07:00
Lars Brubaker
bed90234e7
Made MatterControl run as a .net standard app
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Moving matter control to a lib and creating a new exe to run it
2018-09-06 16:09:58 -07:00