Commit graph

58 commits

Author SHA1 Message Date
MatterHackers
a22301101d Cleaning up 2023-11-29 08:32:46 -08:00
Lars Brubaker
097b53649a 3mf loading improvements (soon)
Text wrapping
2023-11-20 18:00:21 -08:00
MatterHackers
5b8ccb4334 allow \n in single line text object 2023-11-20 07:53:24 -08:00
MatterHackers
ae67d206a2 Finished (for now) fit to bounds 4
Added wraping to single line text object
2023-11-19 20:19:46 -08:00
Lars Brubaker
9450bdbcf9 Making editors register with PropertyEditor
Move the SelectedObjectPanel out
2023-10-27 10:40:57 -07:00
MatterHackers
0416a941d7 improve primary operations 2023-03-11 10:56:32 -08:00
Lars Brubaker
3f8eeda65b integrating offline changes 2023-03-10 18:11:23 -08:00
MatterHackers
21f43a2992 improving text object 2023-01-14 13:36:45 -08:00
LarsBrubaker
70862b1a61 Working to make make expressions check before recalculate 2022-08-20 15:51:59 -07:00
Lars Brubaker
6e3c4be07c Improving path objects 2022-08-12 18:05:37 -07:00
Lars Brubaker
f5c8b2008c fixing more pathing code 2022-08-11 18:37:06 -07:00
LarsBrubaker
aadec8b9f5 more path work 2022-08-09 16:21:39 -07:00
LarsBrubaker
a9b1081bed Making 2D Paths a more natural part of the system 2022-08-09 08:48:05 -07:00
LarsBrubaker
40b89ecc4b Preserving single line mode of TextObject3D (multi line is option) 2022-02-10 22:40:22 -08:00
Lars Brubaker
0731ac0bad Save as asks for overwrite if exists
Save as dialog does clicking and double clicking as expected
New Text icon
2022-02-10 12:06:48 -08:00
Lars Brubaker
261376bef2 Rename on bed items can be undone
Made bed heat able to set to 0

Don't save scene while still loading it
2022-01-25 16:27:32 -08:00
LarsBrubaker
2144ed477f renaming 2022-01-22 15:43:50 -08:00
Lars Brubaker
87e06ea558 Working on new touch screen keyboard
Added tabs to text object 3d
2022-01-13 11:35:19 -08:00
Lars Brubaker
aebb0ff868 Added multi-line text
fixed more tests
2022-01-07 16:34:19 -08:00
LarsBrubaker
dd3912a504 Adding ability to cancel rebuilding 2021-12-05 22:43:57 -08:00
Lars Brubaker
9cfc85f90e Took out legacy csg code
refactoring
2021-11-26 12:49:50 -08:00
Lars Brubaker
a238c8c4b0 Made 'Open', 'Save' and 'Bed' more intuitive
Added more sliders
Fixed issue with load progress indicator not clearing
Made value display update for more sliders
2021-09-13 17:47:24 -07:00
LarsBrubaker
c36d270c92 Adding sliders to all primitives 2021-09-12 20:23:40 -07:00
LarsBrubaker
378f7c34e0 lots of fun progress on sheet editing 2021-09-07 09:00:12 -07:00
LarsBrubaker
082a8cdcc7 All primitives using Expressions 2021-06-05 11:12:26 -07:00
LarsBrubaker
4f3a241e86 The beginning of variable support 2021-05-29 22:21:50 -07:00
Lars Brubaker
1c9119568f Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
LarsBrubaker
2d15461d67 Working to fix rebuild errors 2021-04-27 08:10:25 -07:00
Lars Brubaker
e3da5e84c1 Making the description draggable 2021-04-21 18:07:44 -07:00
Lars Brubaker
fa80380c26 All the corner and edge controls are working 2021-04-16 17:03:39 -07:00
LarsBrubaker
6c740afa9c Text object still have mesh when no string 2021-03-06 08:02:32 -08:00
LarsBrubaker
fa8dd5c5b4 Make sure we don't rebuild during clone 2020-11-17 07:55:49 -08:00
LarsBrubaker
52c91d17b2 Made the scale top control have consideration for Height 2020-10-11 07:49:58 -07:00
LarsBrubaker
4aa132904c Make thumbnails icons for design history 2020-09-28 08:01:19 -07:00
Lars Brubaker
6a5c4756cc fixing warning - thinking about SCAD 2020-08-29 20:06:02 -07:00
LarsBrubaker
bfd5a02edf Fixed a bug in text object
Adding nunito font
Working to be able to change the default font
2020-05-21 10:13:26 -07:00
LarsBrubaker
2258ad787d Making primitives rebuild when there is no mesh
Making protection recognized by source containers
2020-05-20 07:59:27 -07:00
LarsBrubaker
6320c60d83 refactoring 2019-05-05 11:17:51 -07:00
LarsBrubaker
1f64a32794 Create HideChildrenFromTreeViewAttribute
Change IVisualLeafNode to HideChildrenFromTreeViewAttribute

Switch all classes that used IVisualLeafNode to use property

start using HideFromTreeViewAttribute rather than check for
GeneratedSupportObject3D
2019-05-04 19:39:11 -07:00
jlewin
297eefc30e Fix spelling 2019-04-19 09:52:49 -07:00
Lars Brubaker
3f19e8d11c Making subtract select logical names from children rather than visible meshes 2019-03-22 10:29:05 -07:00
John Lewin
e7f3baed3f Simplify 2019-03-07 17:06:10 -08:00
John Lewin
35ceb8caf9 Replace invalid title string 2019-03-07 17:06:10 -08:00
Lars Brubaker
51d7193bf0 Subtract 2 is working well now and rebuilding
Cleaning up On Invalidate and rebuild

issue: MatterHackers/MCCentral#4965
Rebuild should directly call base.OnInvalidate to prevent re-entering this.OnInvalidate

issue: MatterHackers/MCCentral#4964
Rebuild should fire Invalidate if content is changed

issue: MatterHackers/MCCentral#4970
Consider if primitives should use background tasks in Rebuild

issue: MatterHackers/MCCentral#4966
async Rebuild calls must be awaited in Create methods
2019-02-12 16:06:32 -08:00
Lars Brubaker
3b867d78e0 Better flatten on text 2019-01-31 13:46:19 -08:00
Lars Brubaker
6e8b7386c8 Make lots of objects use the center and height maintainer (for consistency) 2019-01-29 15:13:16 -08:00
Lars Brubaker
6305303047 Cleaning up object3d invalidate calls 2019-01-28 17:44:10 -08:00
Lars Brubaker
f0728e0610 Change the Invalidate Type to flags
remove undo buffer from invalidate type
2019-01-28 14:19:48 -08:00
LarsBrubaker
5a584cc6a4 Got mirror working as a source object 2019-01-28 07:41:09 -08:00
John Lewin
b90c082b08 Simplify 2019-01-24 16:51:07 -08:00