Commit graph

7 commits

Author SHA1 Message Date
Lars Brubaker
138407e21a Mesh wrapper working much better (pinch and bend working better)
Changing Rebuilding to Suspend and Resume rebuilding
Made visible meshes return only the object not the object and mesh (mesh is on object)
Put in some debugging
2018-05-29 17:50:39 -07:00
LarsBrubaker
734fa69134 Improving curve and pinch to have more base class code sharing
Cleaning up flags
Refactoring
2018-05-27 08:48:48 -07:00
Lars Brubaker
89701f2d70 Improvements in mesh wrapper
Default pinch to have an effect immediately
Refactoring
2018-05-25 14:52:23 -07:00
Lars Brubaker
dfb1e6d498 Improving curve tool and subtract tool
Added world render cylinder function
Make curve tool default to adding a curve
2018-05-24 10:25:54 -07:00
LarsBrubaker
6bdf0c8e32 Making Curve and Pinch maintain their initial coordinate system for subsequent transforms 2018-05-23 08:23:32 -07:00
Lars Brubaker
ff6e220b4c Made invalidate args so we can pass source and invalidate type
Rebuild does not propagate to parent
2018-05-22 16:17:13 -07:00
Lars Brubaker
28b55b73a5 Getting Rebuild working for Object3D 2018-05-22 14:13:53 -07:00
Renamed from DesignTools/Operations/PinchEditor.cs (Browse further)