Commit graph

12 commits

Author SHA1 Message Date
Lars Brubaker
f0697d04da improve gl interface to be more accurate 2020-10-22 18:31:08 -07:00
LarsBrubaker
74d5403213 Don't use DrawRangeElement if not available 2020-06-30 07:32:49 -07:00
LarsBrubaker
da56929f73 made alternate rendering for no glGenBuffers 2020-06-27 08:31:28 -07:00
Lars Brubaker
324aa207f9 turn off exception test 2020-06-26 17:34:59 -07:00
Lars Brubaker
dc949d72cd Improve layout of new tool tips
Fix issue with openGL not having glGenBuffers
2020-06-26 17:01:37 -07:00
John Lewin
0a67792ab7 Revise casing and member naming 2018-07-12 12:28:22 -07:00
John Lewin
4d02a77d74 Use optimized Dispose pattern with suppressed finalizer on Dispose() 2018-07-12 12:28:22 -07:00
John Lewin
0d821fdaa6 Use local disposed property for guard rather than vertexId 2018-07-12 12:28:22 -07:00
John Lewin
18fd48d562 Guard BindBuffer/BufferData calls for empty arrays
- Issue MatterHackers/MCCentral#3843
Crash when model is floating above plate with no supports
2018-07-12 12:28:22 -07:00
John Lewin
79804f354b Move cleanup methods 2018-07-12 12:28:22 -07:00
John Lewin
71f84a37e2 Make VertexBuffer arrays immutable, remove setter methods 2018-07-12 12:28:21 -07:00
John Lewin
7a27433bf0 Migrate GCodeVisualizer and MeshViewer content into MatterControl 2017-06-24 07:28:55 -07:00