improve gl interface to be more accurate

This commit is contained in:
Lars Brubaker 2020-10-22 18:31:08 -07:00
parent 418e257f35
commit f0697d04da
3 changed files with 3 additions and 4 deletions

View file

@ -58,8 +58,8 @@ namespace MatterHackers.GCodeVisualizer
{
try
{
GL.GenBuffers(1, out vertexID);
GL.GenBuffers(1, out indexID);
vertexID = GL.GenBuffer();
indexID = GL.GenBuffer();
SetBufferData(ref indexData, ref colorData);
}
catch

View file

@ -39,7 +39,6 @@ using MatterHackers.Agg;
using MatterHackers.Agg.Platform;
using MatterHackers.Agg.UI;
using MatterHackers.MatterControl.DataStorage;
using MatterHackers.MatterControl.SettingsManagement;
using MatterHackers.MatterControl.SlicerConfiguration;
using MatterHackers.SerialPortCommunication.FrostedSerial;
using Microsoft.Extensions.Configuration;

@ -1 +1 @@
Subproject commit 028e429560867a42e01d6c0bb3320afd05167c34
Subproject commit 76b561b55e80f930021a60c66507d00a03939625