Lars Brubaker
|
a84701be03
|
Getting interaction volumes to be able to be scripted in automation runner
Better testing of offsets
Refactoring
|
2017-10-27 14:20:07 -07:00 |
|
Lars Brubaker
|
b9cc00c2e9
|
Getting interaction volumes to be able to be scripted in automation runner
|
2017-10-27 14:20:07 -07:00 |
|
John Lewin
|
f86491f962
|
Add missing changes
|
2017-10-21 16:09:39 -07:00 |
|
John Lewin
|
cc0415f3ae
|
Render non-visible meshes while Inspecting
|
2017-10-21 12:30:18 -07:00 |
|
John Lewin
|
6836abebf3
|
Add inspection rendering for scene graph
|
2017-10-21 08:56:08 -07:00 |
|
Lars Brubaker
|
cfe0edd1ef
|
VisibleMeshes returns IObject3D now (fixing)
|
2017-10-18 11:56:37 -07:00 |
|
Lars Brubaker
|
d59799282b
|
Filter visible objects
set holes to invisible after applying to boolean
|
2017-10-17 18:09:35 -07:00 |
|
John Lewin
|
a50469647d
|
Reuse frustum
|
2017-10-13 18:41:37 -07:00 |
|
John Lewin
|
b4146386b4
|
Render total bounding box for complex selections
|
2017-10-13 18:41:37 -07:00 |
|
John Lewin
|
3cba62e3c2
|
Remove ModifyChildren from scene
|
2017-09-26 13:20:30 -07:00 |
|
Lars Brubaker
|
a5036f3c84
|
Put in slice progress feedback
|
2017-09-22 15:35:57 -07:00 |
|
John Lewin
|
32a438f37c
|
Sync event handler names with recent refactorings
|
2017-09-20 15:40:27 -07:00 |
|
Lars Brubaker
|
f74dea2638
|
Fixed the gcode not visible looking up from under the bed
Made a opaque and transparent RenderGL event
|
2017-09-20 11:47:29 -07:00 |
|
John Lewin
|
55ac2571fa
|
Remove static ActivePrintItem
|
2017-09-15 18:45:21 -07:00 |
|
John Lewin
|
8f9953ef12
|
More generic dependencies to break Part view coupling to Printer
|
2017-09-15 16:49:21 -07:00 |
|
Lars Brubaker
|
dfa6832b86
|
Refactoring VisibleMeshes into extension method
|
2017-09-13 15:55:21 -07:00 |
|
Lars Brubaker
|
e1c80d76ce
|
Fixed image converter bounds
|
2017-09-08 13:48:45 -07:00 |
|
Lars Brubaker
|
3773adabd7
|
Make leveling with probe wizard auto advance when possible
cache bsp bed results
|
2017-09-01 11:49:09 -07:00 |
|
Lars Brubaker
|
35e82f3a58
|
Make sure we render hole and support groups correctly
|
2017-08-29 12:43:45 -07:00 |
|
Lars Brubaker
|
e692492c31
|
Make sure we can switch back to solid
|
2017-08-25 15:24:36 -07:00 |
|
Lars Brubaker
|
fb319a5597
|
Improved back to front transparent rendering.
|
2017-08-25 12:40:17 -07:00 |
|
Lars Brubaker
|
3067a5759a
|
Removing debug info
|
2017-08-24 15:41:30 -07:00 |
|
Lars Brubaker
|
ab41b7c1a7
|
Pass graphics 2D to 3D render calls so we can draw to the screen
|
2017-08-24 13:58:14 -07:00 |
|
Lars Brubaker
|
0d728dc522
|
Better selection rendering
refactoring
|
2017-08-23 17:53:42 -07:00 |
|
John Lewin
|
3a9833697d
|
Platform providers
- New Provider model
- Remove WindowsFileDialogs project
- Remove PlatformAbstract assembly, use AggContext
- Rename OsInformation to OperatingSystem
|
2017-08-22 13:42:34 -07:00 |
|
John Lewin
|
7c03087605
|
Set correct render target
|
2017-08-18 13:53:38 -07:00 |
|
John Lewin
|
1962db4210
|
Target any widget for mesh GLDraw
|
2017-08-18 08:34:05 -07:00 |
|
John Lewin
|
8dd80b7f70
|
Dynamic printer meshes from PrinterSettings
|
2017-08-17 18:18:41 -07:00 |
|
John Lewin
|
0056364992
|
Tune plane/grid dimensions
|
2017-08-17 11:26:13 -07:00 |
|
John Lewin
|
4ab65e81c9
|
Correctly determine editing mode
|
2017-08-17 11:18:11 -07:00 |
|
John Lewin
|
6659ebce36
|
Add support for switching editing modes
|
2017-08-17 11:02:30 -07:00 |
|
John Lewin
|
e517f8667e
|
Remove partial keyword
|
2017-08-17 11:02:29 -07:00 |
|
John Lewin
|
664348fd3e
|
Move more View3DWidget/MeshViewer objects to model
|
2017-08-17 11:00:01 -07:00 |
|
Lars Brubaker
|
9089f74263
|
Group command does boolean
|
2017-08-16 15:36:54 -07:00 |
|
John Lewin
|
5e0b016e89
|
Simplify property name
|
2017-08-16 05:55:23 -07:00 |
|
John Lewin
|
b781751331
|
Consolidate bed state into model
- Always fire OnActivePrinterChange - move filtering for IsLoading lower
|
2017-08-16 05:53:26 -07:00 |
|
John Lewin
|
592ab6d1ab
|
Render printer mesh
|
2017-08-15 11:53:47 -07:00 |
|
Lars Brubaker
|
9f14121268
|
Get the extrusion colors to match material colors
|
2017-08-15 09:35:55 -07:00 |
|
John Lewin
|
3446bc00e9
|
Move InteractiveScene ownership from MeshViewer to PrinterConfig model
|
2017-08-14 10:47:59 -07:00 |
|
Lars Brubaker
|
07897ad203
|
Cleaned up the selection lines.
|
2017-08-10 18:06:03 -07:00 |
|
Lars Brubaker
|
5820c5e088
|
Improving material control.
|
2017-08-10 12:55:24 -07:00 |
|
John Lewin
|
92741a31a1
|
Move progress reporting to InteractionLayer
|
2017-08-09 11:48:57 -07:00 |
|
Lars Brubaker
|
f7d4163125
|
Refactoring VAnchor and HAnchore names
Making more debug info for show bounds
|
2017-08-07 15:47:27 -07:00 |
|
Lars Brubaker
|
b5246a81c1
|
Make the bed at the correct height.
|
2017-08-04 14:52:40 -07:00 |
|
Lars Brubaker
|
28668ca3da
|
Making printer connection have lest instance data
|
2017-08-03 15:24:41 -07:00 |
|
Lars Brubaker
|
4ad41f1c70
|
Better selection rendering
|
2017-08-03 11:59:27 -07:00 |
|
Lars Brubaker
|
e54de77a1d
|
Making a material visualizer
|
2017-08-01 17:38:07 -07:00 |
|
Lars Brubaker
|
a551c259b2
|
Merge branch 'design_tools' of https://github.com/MatterHackers/MatterControl into design_tools
|
2017-08-01 11:51:38 -07:00 |
|
Lars Brubaker
|
7bd46801c0
|
Made thumbnail renderer able to use color data
|
2017-08-01 11:51:25 -07:00 |
|
Lars Brubaker
|
0f9380a897
|
Preserving correct colors while traversing an IObject3D tree
|
2017-07-31 14:20:58 -07:00 |
|