Commit graph

164 commits

Author SHA1 Message Date
John Lewin
1d211753c4 Reduce to minimal unique parameters 2018-06-09 09:39:26 -07:00
John Lewin
f342b3606f Remove View3DWidget from IPropertyGridModifier
- Issue MatterHackers/MCCentral#3565
Consider IObject3D couplings to MatterControl assembly
2018-06-09 09:26:37 -07:00
John Lewin
a2f262af0d Collapse single use method into caller 2018-06-09 09:01:24 -07:00
John Lewin
fd23cbd229 Reduce to minimal unique parameters 2018-06-09 08:56:16 -07:00
John Lewin
867f5f8dd0 Abstract reflection details to helper 2018-06-09 07:38:27 -07:00
John Lewin
13b4e976d0 Use existing helper 2018-06-09 07:26:52 -07:00
John Lewin
e8550a863a Revise parameters to better enforce UIField for content convention 2018-06-09 07:24:53 -07:00
John Lewin
1b94ecd47c Create new EnumField for enums 2018-06-09 07:14:38 -07:00
John Lewin
5122ee4f5c Create new IconEnumField for enums with @icons 2018-06-09 06:34:31 -07:00
John Lewin
72d1632ceb Reduce to minimal unique parameters 2018-06-08 21:22:35 -07:00
John Lewin
5a842e6207 Create new DirectionVectorField for DirectionVector content 2018-06-08 20:42:06 -07:00
John Lewin
4e56bb984b Create new CharField for char content 2018-06-08 18:19:06 -07:00
John Lewin
f00638eab4 Use TextField for string content 2018-06-08 16:48:50 -07:00
John Lewin
c090928e82 Remove unused original editors 2018-06-08 16:25:35 -07:00
John Lewin
037dc4ff7e Simplify 2018-06-08 16:20:57 -07:00
Lars Brubaker
e054275ba9 Made linear extrude do an apply correctly
Fixed object properties panel collapse regression

Making copy mesh an extension method

issue: MatterHackers/MCCentral#3561
Editor panel fails to maintain size when collapsed via SectionWidget controls
2018-06-08 15:10:20 -07:00
Lars Brubaker
52b7e51a73 Changing InvalidateType to not be a flag 2018-06-08 12:08:48 -07:00
LarsBrubaker
9ea198686a Refacotring Face to FaceAlign 2018-06-08 07:26:39 -07:00
LarsBrubaker
1a8eba082e some more work on subdivide curves 2018-06-08 07:26:39 -07:00
Lars Brubaker
7a676174fa Error handling on base 2018-06-07 18:41:02 -07:00
Lars Brubaker
65ce95d755 Set properties on SmoothPath and clean
Clean the base polygons
2018-06-07 15:08:23 -07:00
Lars Brubaker
6b49e0cda8 Making linear extrude stay visible 2018-06-07 14:45:11 -07:00
Lars Brubaker
3150dc2c27 Improving base object
Took out object list attribute
Refactoring
2018-06-07 14:26:12 -07:00
Lars Brubaker
095ea6dfeb Getting base working some 2018-06-06 18:18:40 -07:00
Lars Brubaker
46dc1210be Getting image path generation and extrude working with rebuild 2018-06-06 15:52:06 -07:00
John Lewin
b6b7a1c186 Flatten namespace 2018-06-05 08:35:38 -07:00
Lars Brubaker
18e8453b10 Have transparency working on subtract again
Fixed problem with objects moving during subtract
2018-06-04 09:56:11 -07:00
Lars Brubaker
99ef697d16 Subtract is working now
Added child selector
got align updating correctly
got array operations working with source object
fit to bounds updating correctly
took out hole output type
improved text object

issue: MatterHackers/MCCentral#3456
Second subtract creates bad data
2018-06-01 17:47:59 -07:00
John Lewin
170af8f6b4 Ignore TextObject3D children in TreeView 2018-06-01 09:04:42 -07:00
John Lewin
e563334b4d Use generic rather than printer scope
- Issue MatterHackers/MCCentral#3494
"New Part" crashes with null reference exception
2018-06-01 09:04:41 -07:00
Lars Brubaker
9f98291014 array tools are rebuilding correctly 2018-05-31 16:24:37 -07:00
Lars Brubaker
207714ad9f Starting on radial array 2018-05-31 15:10:53 -07:00
Lars Brubaker
6b6ed0d093 Fixing array linear to work with suspend and resume 2018-05-31 15:10:53 -07:00
Lars Brubaker
25883fc0bc Working on mesh wrapper and rebuild issues 2018-05-31 09:05:08 -07:00
Lars Brubaker
138407e21a Mesh wrapper working much better (pinch and bend working better)
Changing Rebuilding to Suspend and Resume rebuilding
Made visible meshes return only the object not the object and mesh (mesh is on object)
Put in some debugging
2018-05-29 17:50:39 -07:00
LarsBrubaker
8a3f99ac1f Make sure mesh creation objects set invalidate mesh 2018-05-27 19:39:04 -07:00
LarsBrubaker
734fa69134 Improving curve and pinch to have more base class code sharing
Cleaning up flags
Refactoring
2018-05-27 08:48:48 -07:00
LarsBrubaker
1c18da68e7 Added group object
Made the names in the tree view better (hopefully)
2018-05-26 08:34:24 -07:00
Lars Brubaker
89701f2d70 Improvements in mesh wrapper
Default pinch to have an effect immediately
Refactoring
2018-05-25 14:52:23 -07:00
John Lewin
466e614ff7 Fix typo 2018-05-24 19:40:23 -07:00
Lars Brubaker
1505add773 Refactoring in CurveObject 2018-05-24 17:52:47 -07:00
Lars Brubaker
dfb1e6d498 Improving curve tool and subtract tool
Added world render cylinder function
Make curve tool default to adding a curve
2018-05-24 10:25:54 -07:00
LarsBrubaker
6bdf0c8e32 Making Curve and Pinch maintain their initial coordinate system for subsequent transforms 2018-05-23 08:23:32 -07:00
Lars Brubaker
ff6e220b4c Made invalidate args so we can pass source and invalidate type
Rebuild does not propagate to parent
2018-05-22 16:17:13 -07:00
Lars Brubaker
28b55b73a5 Getting Rebuild working for Object3D 2018-05-22 14:13:53 -07:00
Lars Brubaker
ca438aba4b The Curve tool can rebuild when its children change
Adding Rebuliding and Rebuild to IObject3D
2018-05-22 14:13:52 -07:00
John Lewin
9967e14328 Switch to constant padding with right margin on buttons
- Previously layout was using variable padding with left margin
2018-05-17 12:41:00 -07:00
LarsBrubaker
d4dba5c7e7 Better logic around showing tree view
Text object apply mantains data better (and now untility function)
2018-05-16 07:48:36 -07:00
Lars Brubaker
fbd4f9e219 Improved GlyphTranslator
Added true type fonts
Refactored VertexStorage data types
Shortened FlagsAndComamand enum names
2018-05-15 15:06:40 -07:00
LarsBrubaker
c3ffe541be Refactoring selection bounds to be in world space
refactoring changing signatures
2018-05-10 10:20:39 -07:00