Changed to IComponentObject3D

Fixed a crash in convex hull
Improving path editor widget
Added x only pinch to radial pinch object
This commit is contained in:
MatterHackers 2023-11-12 21:16:03 -08:00
parent 3a0dd553d4
commit c4b58c9d39
13 changed files with 555 additions and 490 deletions

View file

@ -46,6 +46,10 @@ namespace MatterHackers.MatterControl.DesignTools
foreach (var visibleMesh in visibleMeshes)
{
var matrix = visibleMesh.source.WorldMatrix(object3D);
if (visibleMesh.convexHull == null)
{
continue;
}
foreach (var positon in visibleMesh.convexHull.Vertices)
{
var transformed = positon.Transform(matrix);