fixed error in respecting path windings

This commit is contained in:
Lars Brubaker 2023-11-10 17:59:01 -08:00
parent b7a5b3ed45
commit 3a0dd553d4
3 changed files with 8 additions and 2 deletions

View file

@ -157,7 +157,7 @@ namespace MatterHackers.MatterControl.DesignTools.Operations
if (childPaths != null)
{
childPaths = childPaths.Union(childPaths);
//childPaths = childPaths.Union(childPaths);
Mesh = VertexSourceToMesh.Extrude(childPaths, height, bevel, InflatePathObject3D.GetJoinType(Style));
if (Mesh.Vertices.Count == 0)
{

View file

@ -1273,6 +1273,9 @@ Translated:Currently available serial ports.
English:Curve
Translated:Curve
English:Custom Object Builder
Translated:Custom Object Builder
English:Custom Points
Translated:Custom Points
@ -2035,6 +2038,9 @@ Translated:Flattened
English:Flooded Hot End
Translated:Flooded Hot End
English:Folder Being Monitored
Translated:Folder Being Monitored
English:Folder Name
Translated:Folder Name

@ -1 +1 @@
Subproject commit 8d9cd361f7d48e729f03f93625981c811b417436
Subproject commit 9545c19b13d294e47d87ab3b9ae67366827072b3