2018-01-29 13:50:55 -08:00
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/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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2018-05-02 14:34:44 -07:00
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using System.Collections.Generic;
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using System.ComponentModel;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Font;
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using MatterHackers.Agg.Transform;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.DataConverters3D.UndoCommands;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.CustomWidgets;
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using MatterHackers.MatterControl.DesignTools.Operations;
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using MatterHackers.VectorMath;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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namespace MatterHackers.MatterControl.DesignTools
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{
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public class TextObject3D : Object3D, IVisualLeafNode
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{
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public TextObject3D()
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{
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Name = "Text".Localize();
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Color = Operations.Object3DExtensions.PrimitiveColors["Text"];
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}
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public static TextObject3D Create()
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{
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var item = new TextObject3D();
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item.Rebuild(null);
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return item;
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}
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[DisplayName("Text")]
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public string NameToWrite { get; set; } = "Text";
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public double PointSize { get; set; } = 24;
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public double Height { get; set; } = 5;
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[Sortable]
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[JsonConverter(typeof(StringEnumConverter))]
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public NamedTypeFace Font { get; set; } = new NamedTypeFace();
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public override bool CanApply => true;
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public override void Apply(UndoBuffer undoBuffer)
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{
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// change this from a text object to a group
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var newContainer = new GroupObject3D();
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newContainer.CopyProperties(this, Object3DPropertyFlags.All);
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foreach (var child in this.Children)
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{
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newContainer.Children.Add(child.Clone());
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}
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undoBuffer.AddAndDo(new ReplaceCommand(new List<IObject3D> { this }, new List<IObject3D> { newContainer }));
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}
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public override void OnInvalidate(InvalidateArgs invalidateType)
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{
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if ((invalidateType.InvalidateType == InvalidateType.Content
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|| invalidateType.InvalidateType == InvalidateType.Matrix
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|| invalidateType.InvalidateType == InvalidateType.Mesh)
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&& invalidateType.Source != this
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&& !RebuildLocked)
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{
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Rebuild(null);
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}
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else if (invalidateType.InvalidateType == InvalidateType.Properties
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&& invalidateType.Source == this)
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{
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Rebuild(null);
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}
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else
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{
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base.OnInvalidate(invalidateType);
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}
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}
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private void Rebuild(UndoBuffer undoBuffer)
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{
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this.DebugDepth("Rebuild");
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using (RebuildLock())
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{
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var aabb = this.GetAxisAlignedBoundingBox();
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this.Children.Modify((list) =>
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{
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list.Clear();
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var offest = 0.0;
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double pointsToMm = 0.352778;
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foreach (var letter in NameToWrite.ToCharArray())
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{
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var letterPrinter = new TypeFacePrinter(letter.ToString(), new StyledTypeFace(ApplicationController.GetTypeFace(Font), PointSize))
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{
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ResolutionScale = 10
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};
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var scalledLetterPrinter = new VertexSourceApplyTransform(letterPrinter, Affine.NewScaling(pointsToMm));
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IObject3D letterObject = new Object3D()
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{
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Mesh = VertexSourceToMesh.Extrude(scalledLetterPrinter, Height)
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};
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letterObject.Matrix = Matrix4X4.CreateTranslation(offest, 0, 0);
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list.Add(letterObject);
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offest += letterPrinter.GetSize(letter.ToString()).X * pointsToMm;
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}
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});
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2018-06-20 08:09:35 -07:00
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if (aabb.ZSize > 0)
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{
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// If the part was already created and at a height, maintain the height.
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PlatingHelper.PlaceMeshAtHeight(this, aabb.minXYZ.Z);
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}
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}
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Invalidate(new InvalidateArgs(this, InvalidateType.Content));
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}
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}
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}
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