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/ *
Copyright ( c ) 2014 , Lars Brubaker
All rights reserved .
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modification , are permitted provided that the following conditions are met :
1. Redistributions of source code must retain the above copyright notice , this
list of conditions and the following disclaimer .
2. Redistributions in binary form must reproduce the above copyright notice ,
this list of conditions and the following disclaimer in the documentation
and / or other materials provided with the distribution .
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES , INCLUDING , BUT NOT LIMITED TO , THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED . IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT , INDIRECT , INCIDENTAL , SPECIAL , EXEMPLARY , OR CONSEQUENTIAL DAMAGES
( INCLUDING , BUT NOT LIMITED TO , PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES ;
LOSS OF USE , DATA , OR PROFITS ; OR BUSINESS INTERRUPTION ) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY , WHETHER IN CONTRACT , STRICT LIABILITY , OR TORT
( INCLUDING NEGLIGENCE OR OTHERWISE ) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE , EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE .
The views and conclusions contained in the software and documentation are those
of the authors and should not be interpreted as representing official policies ,
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* /
using System ;
using System.Collections.Generic ;
using System.Linq ;
using System.Text ;
using System.Diagnostics ;
using MatterHackers.Agg ;
using MatterHackers.Agg.UI ;
using MatterHackers.VectorMath ;
using MatterHackers.Agg.Font ;
using MatterHackers.Localizations ;
using MatterHackers.MatterControl.SlicerConfiguration ;
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namespace MatterHackers.MatterControl.ConfigurationPage.PrintLeveling
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{
// this class is so that it is not passed by value
public class ProbePosition
{
public Vector3 position ;
}
public class LevelWizardBase : SystemWindow
{
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public enum RuningState { InitialStartupCalibration , UserRequestedCalibration }
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protected static readonly string initialPrinterSetupStepText = "Initial Printer Setup" . Localize ( ) ;
protected static readonly string requiredPageInstructions1 = "Congratulations on setting up your new printer. Before starting your first print we need to run a simple calibration procedure." ;
protected static readonly string requiredPageInstructions2 = "The next few screens will walk your through the print leveling wizard." ;
protected static readonly string homingPageStepText = "Homing The Printer" . Localize ( ) ;
protected static readonly string homingPageInstructionsTextOne = LocalizedString . Get ( "The printer should now be 'homing'. Once it is finished homing we will move it to the first point to sample.\n\nTo complete the next few steps you will need" ) ;
protected static readonly string homingPageInstructionsTextTwo = LocalizedString . Get ( "A standard sheet of paper" ) ;
protected static readonly string homingPageInstructionsTextThree = LocalizedString . Get ( "We will use this paper to measure the distance between the extruder and the bed.\n\nClick 'Next' to continue." ) ;
protected static readonly string doneInstructionsText = LocalizedString . Get ( "Congratulations!\n\nAuto Print Leveling is now configured and enabled." ) ;
protected static readonly string doneInstructionsTextTwo = LocalizedString . Get ( "Remove the paper" ) ;
protected static readonly string doneInstructionsTextThree = LocalizedString . Get ( "If in the future you need to re-calibrate your printer, or you wish to turn Auto Print Leveling off, you can find the print leveling controls in 'Advanced Settings'->'Configuration'.\n\nClick 'Done' to close this window." ) ;
protected static readonly string stepTextBeg = LocalizedString . Get ( "Step" ) ;
protected static readonly string stepTextEnd = LocalizedString . Get ( "of" ) ;
protected WizardControl printLevelWizard ;
int totalSteps ;
protected int stepNumber = 1 ;
protected string GetStepString ( )
{
return string . Format ( "{0} {1} {2} {3}:" , stepTextBeg , stepNumber + + , stepTextEnd , totalSteps ) ;
}
public LevelWizardBase ( int width , int height , int totalSteps )
: base ( width , height )
{
this . totalSteps = totalSteps ;
}
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public static Vector2 GetPrintLevelPositionToSample ( int index )
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{
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Vector2 bedSize = ActiveSliceSettings . Instance . BedSize ;
Vector2 printCenter = ActiveSliceSettings . Instance . PrintCenter ;
switch ( ActiveSliceSettings . Instance . BedShape )
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{
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case MeshVisualizer . MeshViewerWidget . BedShape . Circular :
Vector2 firstPosition = new Vector2 ( printCenter . x , printCenter . y + ( bedSize . y / 2 ) * . 5 ) ;
switch ( index )
{
case 0 :
return firstPosition ;
case 1 :
return Vector2 . Rotate ( firstPosition , MathHelper . Tau / 3 ) ;
case 2 :
return Vector2 . Rotate ( firstPosition , MathHelper . Tau * 2 / 3 ) ;
default :
throw new IndexOutOfRangeException ( ) ;
}
case MeshVisualizer . MeshViewerWidget . BedShape . Rectangular :
default :
switch ( index )
{
case 0 :
return new Vector2 ( printCenter . x , printCenter . y + ( bedSize . y / 2 ) * . 8 ) ;
case 1 :
return new Vector2 ( printCenter . x - ( bedSize . x / 2 ) * . 8 , printCenter . y - ( bedSize . y / 2 ) * . 8 ) ;
case 2 :
return new Vector2 ( printCenter . x + ( bedSize . x / 2 ) * . 8 , printCenter . y - ( bedSize . y / 2 ) * . 8 ) ;
default :
throw new IndexOutOfRangeException ( ) ;
}
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}
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}
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static SystemWindow printLevelWizardWindow ;
public static void ShowPrintLevelWizard ( LevelWizardBase . RuningState runningState )
{
if ( printLevelWizardWindow = = null )
{
printLevelWizardWindow = LevelWizardBase . CreateAndShowWizard ( runningState ) ;
printLevelWizardWindow . Closed + = ( sender , e ) = >
{
printLevelWizardWindow = null ;
} ;
}
else
{
printLevelWizardWindow . BringToFront ( ) ;
}
}
static LevelWizardBase CreateAndShowWizard ( LevelWizardBase . RuningState runningState )
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{
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PrintLevelingData levelingData = PrintLevelingData . GetForPrinter ( ActivePrinterProfile . Instance . ActivePrinter ) ;
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LevelWizardBase printLevelWizardWindow ;
switch ( levelingData . levelingSystem )
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{
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case PrintLevelingData . LevelingSystem . Probe2Points :
printLevelWizardWindow = new LevelWizard2Point ( runningState ) ;
break ;
case PrintLevelingData . LevelingSystem . Probe3Points :
printLevelWizardWindow = new LevelWizard3Point ( runningState ) ;
break ;
default :
throw new NotImplementedException ( ) ;
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}
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printLevelWizardWindow . ShowAsSystemWindow ( ) ;
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return printLevelWizardWindow ;
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}
}
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public class PrintLevelingInfo
{
}
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}