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Actions
Working on view rotation cube
2017-11-06 18:48:22 -08:00
Gui3D
Rename ValueDisplayInfo -> InlineEditControl
2017-11-08 23:25:06 -08:00
SideBar
Created a unit test that mirror on x can be have do and undo clicked on it both selected and unselected
2017-10-26 14:36:35 -07:00
UndoCommands
Added a replace undo command and used it for ungroup mesh
2017-11-20 11:19:22 -08:00
BedMeshGenerator.cs
Made objects off bed show as transparent
2017-11-16 16:13:44 -08:00
ColorSwatchSelector.cs
Put in transparent color option
2017-11-15 17:44:36 -08:00
DebugBvh.cs
Got the TumbleCubeControl working (some)
2017-11-08 14:45:59 -08:00
DragDropLoadProgress.cs
Unify Vector2 3 and 4 to have upper case field members
2017-10-31 12:53:46 -07:00
GridOptionsPanel.cs
Use common menu styling for ViewControls3D overflow menu
2017-11-09 15:49:18 -08:00
InteractionLayer.cs
Added a replace undo command and used it for ungroup mesh
2017-11-20 11:19:22 -08:00
InteractionVolume.cs
Unify Vector2 3 and 4 to have upper case field members
2017-10-31 12:53:46 -07:00
IObject3DEditor.cs
LightingData.cs
Make Tumble view control rotate on drag
2017-11-10 07:29:21 -08:00
MeshViewerWidget.cs
Make build volume work when height set to 0
2017-11-20 17:55:42 -08:00
MouseEvent3DArgs.cs
PrinterActionsBar.cs
Save before invoking Print so FileHashCode is computed correctly
2017-11-20 16:55:03 -08:00
SceneActions.cs
Added a replace undo command and used it for ungroup mesh
2017-11-20 11:19:22 -08:00
SlicePopupMenu.cs
Compute opaque theme colors, save before slice, revise icon styling
2017-11-21 11:11:07 -08:00
TumbleCubeControl.cs
Make Tumble view control rotate on drag
2017-11-10 07:29:21 -08:00
View3DWidget.cs
Compute opaque theme colors, save before slice, revise icon styling
2017-11-21 11:11:07 -08:00