254 lines
No EOL
7.2 KiB
C#
254 lines
No EOL
7.2 KiB
C#
/*
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Copyright (c) 2017, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MeshVisualizer;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class SelectedObjectPanel : FlowLayoutWidget
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{
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private IObject3D item = new Object3D();
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private FlowLayoutWidget editorPanel;
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private TextWidget itemName;
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private ThemeConfig theme;
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private View3DWidget view3DWidget;
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private InteractiveScene scene;
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private Dictionary<Type, HashSet<IObject3DEditor>> objectEditorsByType;
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public SelectedObjectPanel(View3DWidget view3DWidget, InteractiveScene scene, ThemeConfig theme)
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: base(FlowDirection.TopToBottom)
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{
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this.HAnchor |= HAnchor.Right;
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this.VAnchor = VAnchor.Top | VAnchor.Fit;
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this.Padding = new BorderDouble(8, 10);
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this.MinimumSize = new VectorMath.Vector2(220, 0);
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this.view3DWidget = view3DWidget;
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this.theme = theme;
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this.scene = scene;
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this.AddChild(itemName = new TextWidget("", textColor: ActiveTheme.Instance.PrimaryTextColor)
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{
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AutoExpandBoundsToText = true,
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EllipsisIfClipped = true,
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Margin = new BorderDouble(bottom: 10)
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});
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var behavior3DTypeButtons = new FlowLayoutWidget();
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this.AddChild(behavior3DTypeButtons);
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var buttonMargin = new BorderDouble(2, 5);
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// put in the button for making the behavior solid
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var solidButtonView = theme.ButtonFactory.Generate("Color".Localize());
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var solidBehaviorButton = new PopupButton(solidButtonView)
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{
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Name = "Solid Colors",
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AlignToRightEdge = true,
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PopupContent = new ColorSwatchSelector(item, view3DWidget)
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{
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HAnchor = HAnchor.Fit,
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VAnchor = VAnchor.Fit,
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BackgroundColor = RGBA_Bytes.White
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},
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Margin = buttonMargin
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};
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solidBehaviorButton.Click += (s, e) =>
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{
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item.OutputType = PrintOutputTypes.Solid;
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};
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behavior3DTypeButtons.AddChild(solidBehaviorButton);
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var objectActionList = new DropDownList("Actions", maxHeight: 200)
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{
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HAnchor = HAnchor.Stretch
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};
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foreach (var namedAction in ApplicationController.Instance.RegisteredSceneOperations())
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{
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var menuItem = objectActionList.AddItem(namedAction.Title.Localize());
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menuItem.Click += (s, e) =>
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{
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namedAction.Action.Invoke(ApplicationController.Instance.ActivePrinter.Bed.Scene);
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};
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}
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this.AddChild(objectActionList);
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this.AddChild(editorPanel = new FlowLayoutWidget(FlowDirection.TopToBottom)
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{
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Name = "editorPanel",
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Fit,
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Margin = new BorderDouble(top: 10),
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});
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HashSet<IObject3DEditor> mappedEditors;
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objectEditorsByType = new Dictionary<Type, HashSet<IObject3DEditor>>();
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// TODO: Consider only loading once into a static
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var objectEditors = PluginFinder.CreateInstancesOf<IObject3DEditor>();
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foreach (IObject3DEditor editor in objectEditors)
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{
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foreach (Type type in editor.SupportedTypes())
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{
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if (!objectEditorsByType.TryGetValue(type, out mappedEditors))
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{
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mappedEditors = new HashSet<IObject3DEditor>();
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objectEditorsByType.Add(type, mappedEditors);
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}
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mappedEditors.Add(editor);
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}
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}
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}
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public void SetActiveItem(IObject3D selectedItem)
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{
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if (!scene.HasSelection)
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{
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this.Visible = false;
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return;
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}
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this.itemName.Text = selectedItem.Name ?? selectedItem.GetType().Name;
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this.item = selectedItem;
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this.editorPanel.RemoveAllChildren();
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this.Visible = true;
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HashSet<IObject3DEditor> mappedEditors;
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objectEditorsByType.TryGetValue(selectedItem.GetType(), out mappedEditors);
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if (mappedEditors == null)
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{
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foreach (var editor in objectEditorsByType)
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{
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if (selectedItem.GetType().IsSubclassOf(editor.Key))
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{
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mappedEditors = editor.Value;
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break;
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}
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}
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}
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// Add any editor mapped to Object3D to the list
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if (objectEditorsByType.TryGetValue(typeof(Object3D), out HashSet<IObject3DEditor> globalEditors))
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{
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foreach (var editor in globalEditors)
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{
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mappedEditors.Add(editor);
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}
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}
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if (mappedEditors != null)
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{
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var dropDownList = new DropDownList("", maxHeight: 300)
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{
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HAnchor = HAnchor.Stretch
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};
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//dropDownList.SelectionChanged += (s, e) =>
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//{
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// ShowObjectEditor(
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// mappedEditors.Where(m => m.Name == dropDownList.SelectedLabel).FirstOrDefault());
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//};
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foreach (IObject3DEditor editor in mappedEditors)
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{
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MenuItem menuItem = dropDownList.AddItem(editor.Name);
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menuItem.Selected += (s, e2) =>
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{
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ShowObjectEditor(editor);
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};
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}
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editorPanel.AddChild(dropDownList);
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// Select the active editor or fall back to the first if not found
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var firstEditor = (from editor in mappedEditors
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let type = editor.GetType()
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where type.Name == selectedItem.ActiveEditor
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select editor).FirstOrDefault();
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// Fall back to default editor?
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if (firstEditor == null)
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{
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firstEditor = mappedEditors.First();
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}
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int selectedIndex = 0;
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for (int i = 0; i < dropDownList.MenuItems.Count; i++)
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{
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if (dropDownList.MenuItems[i].Text == firstEditor.Name)
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{
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selectedIndex = i;
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break;
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}
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}
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dropDownList.SelectedIndex = selectedIndex;
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ShowObjectEditor(firstEditor);
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}
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}
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private GuiWidget activeEditorWidget;
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private void ShowObjectEditor(IObject3DEditor editor)
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{
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if (editor == null)
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{
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return;
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}
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activeEditorWidget?.Close();
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var newEditor = editor.Create(scene.SelectedItem, view3DWidget, theme);
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newEditor.HAnchor = HAnchor.Stretch;
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newEditor.VAnchor = VAnchor.Fit;
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editorPanel.AddChild(newEditor);
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activeEditorWidget = newEditor;
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}
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}
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} |