48 lines
2.1 KiB
C#
48 lines
2.1 KiB
C#
using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.Plugins.X3GDriver
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{
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public class X3GPrinterDetails
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{
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public Vector3 stepsPerMm;//Make a M command to receive steps and save into these static values (will be sent after successful connect)
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public long extruderStepsPerMm;
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public Vector3 currentPosition;
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public float activeExtruderPosition;
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public float inactiveExtruderPosition;
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public Vector3 targetMovePosition;
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public float targetExtruderPosition;
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public Vector3 positionalOffset;//Used in absolute to simulate 0,0 being at the bottom left of the print bed
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public bool extruderRelativePos;
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public Vector3 homingFeedRate;
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public byte activeExtruderIndex;
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public Vector2 extruderOffset;
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public bool heatingLockout;//boolean that is used to mimic M109, suppresses oks and sends M105s to the printer until target temp is reached
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public int[] targetExtruderTemps;
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public int targetBedTemp;
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public int targetTempForMakerbotStyleCommands;
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public int requiredTemperatureResponseCount;//The number of responses from the printer that corresponds to one M105 (adjusts to extruders & bed heating as required)
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public int teperatureResponseCount;//number of responses for temperature currently received from the printer. resets after hitting target count
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public long dwellTime; //this is set during a dwell command and is reset to zero after the dwell has completed
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public X3GPrinterDetails()
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{
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currentPosition = new Vector3(/*285,150,0*/);//defaults to "far corner" (where the machine thinks it is at 0,0) inverted positional offset
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activeExtruderPosition = 0;
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targetMovePosition = new Vector3();
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targetExtruderPosition = 0;
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positionalOffset = new Vector3(285, 150, 0);
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stepsPerMm = new Vector3(88.8, 88.8, 400); //Default steps per mm in case they are not set
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extruderStepsPerMm = 101;//repG says 96
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homingFeedRate = new Vector3(300, 300, 400);
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activeExtruderIndex = 0;
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targetExtruderTemps = new int[2];
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targetBedTemp = 0;
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inactiveExtruderPosition = 0;
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extruderOffset = new Vector2();
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extruderRelativePos = false;
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}
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}
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}
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