149 lines
No EOL
4.1 KiB
C#
149 lines
No EOL
4.1 KiB
C#
/*
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Copyright (c) 2019, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.RayTracer;
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using MatterHackers.RayTracer.Traceable;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MeshVisualizer
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{
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public abstract class Object3DControl : IObject3DControl
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{
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private bool _mouseIsOver = false;
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public Matrix4X4 TotalTransform { get; set; } = Matrix4X4.Identity;
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public Object3DControl(IObject3DControlContext object3DControlContext)
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{
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this.Object3DControlContext = object3DControlContext;
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}
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public ITraceable CollisionVolume { get; set; }
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public bool DrawOnTop { get; protected set; }
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public virtual bool Visible { get; set; }
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protected bool MouseDownOnControl { get; set; }
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public abstract void Dispose();
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public bool MouseIsOver
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{
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get => _mouseIsOver;
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set
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{
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if (_mouseIsOver != value)
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{
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_mouseIsOver = value;
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Invalidate();
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}
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}
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}
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public string Name { get; set; }
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protected IObject3DControlContext Object3DControlContext { get; }
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public IObject3D RootSelection
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{
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get
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{
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var selectedItemRoot = Object3DControlContext.Scene.SelectedItemRoot;
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var selectedItem = Object3DControlContext.Scene.SelectedItem;
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return (selectedItemRoot == selectedItem) ? selectedItem : null;
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}
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}
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public static Vector3 SetBottomControlHeight(AxisAlignedBoundingBox originalSelectedBounds, Vector3 cornerPosition)
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{
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if (originalSelectedBounds.MinXYZ.Z < 0)
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{
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if (originalSelectedBounds.MaxXYZ.Z < 0)
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{
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cornerPosition.Z = originalSelectedBounds.MaxXYZ.Z;
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}
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else
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{
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cornerPosition.Z = 0;
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}
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}
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return cornerPosition;
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}
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public virtual void Draw(DrawGlContentEventArgs e)
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{
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}
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public void Invalidate()
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{
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Object3DControlContext.GuiSurface.Invalidate();
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}
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public abstract void CancelOperation();
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public virtual void OnMouseDown(Mouse3DEventArgs mouseEvent3D)
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{
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if (mouseEvent3D.MouseEvent2D.Button == MouseButtons.Left)
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{
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MouseDownOnControl = true;
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this.Object3DControlContext.GuiSurface.Invalidate();
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}
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}
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public virtual void OnMouseMove(Mouse3DEventArgs mouseEvent3D, bool mouseIsOver)
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{
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this.MouseIsOver = mouseIsOver;
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}
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public virtual void OnMouseUp(Mouse3DEventArgs mouseEvent3D)
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{
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MouseDownOnControl = false;
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}
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public virtual void SetPosition(IObject3D selectedItem, MeshSelectInfo selectInfo)
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{
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}
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public ITraceable GetTraceable()
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{
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if (CollisionVolume != null)
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{
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ITraceable traceData = CollisionVolume;
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return new Transform(traceData, TotalTransform);
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}
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return null;
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}
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}
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} |