75 lines
No EOL
2.7 KiB
C#
75 lines
No EOL
2.7 KiB
C#
/*
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Copyright (c) 2019, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.DataConverters3D;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.RayTracer;
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using MatterHackers.VectorMath;
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using System;
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namespace MatterHackers.MeshVisualizer
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{
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/// <summary>
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/// Basic Interaction control - notified of position per OpenGL draw
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/// </summary>
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public interface IObject3DControl : IDisposable
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{
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string Name { get; }
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string UiHint { get; }
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void SetPosition(IObject3D selectedItem, MeshSelectInfo selectInfo);
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/// <summary>
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/// The Control has been requested to cancel (usually by the user).
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/// The current state of the operation or edit should be returned to the starting state.
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/// </summary>
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void CancelOperation();
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void OnMouseDown(Mouse3DEventArgs mouseEvent3D);
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void OnMouseMove(Mouse3DEventArgs mouseEvent3D, bool mouseIsOver);
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void OnMouseUp(Mouse3DEventArgs mouseEvent3D);
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/// <summary>
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/// Gets or sets a value indicating whether the control is currently visible.
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/// </summary>
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bool Visible { get; set; }
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bool DrawOnTop { get; }
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void Draw(DrawGlContentEventArgs e);
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/// <returns>The worldspace AABB of the 3D geometry drawn by Draw.</returns>
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AxisAlignedBoundingBox GetWorldspaceAABB();
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ITraceable GetTraceable();
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}
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} |