161 lines
No EOL
5.1 KiB
C#
161 lines
No EOL
5.1 KiB
C#
/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Threading.Tasks;
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using MatterHackers.Agg;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.PolygonMesh;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.DesignTools
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{
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public class SphereObject3D : PrimitiveObject3D, IPropertyGridModifier
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{
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public SphereObject3D()
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{
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Name = "Sphere".Localize();
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Color = Operations.Object3DExtensions.PrimitiveColors["Sphere"];
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}
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public override string ThumbnailName => "Sphere";
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public SphereObject3D(double diameter, int sides)
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: this()
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{
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Diameter = diameter;
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Sides = sides;
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Rebuild();
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}
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public static async Task<SphereObject3D> Create()
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{
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var item = new SphereObject3D();
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await item.Rebuild();
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return item;
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}
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[MaxDecimalPlaces(2)]
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public double Diameter { get; set; } = 20;
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public int Sides { get; set; } = 40;
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public bool Advanced { get; set; } = false;
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[MaxDecimalPlaces(2)]
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public double StartingAngle { get; set; } = 0;
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[MaxDecimalPlaces(2)]
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public double EndingAngle { get; set; } = 360;
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public int LatitudeSides { get; set; } = 30;
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public override async void OnInvalidate(InvalidateArgs invalidateType)
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{
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if (invalidateType.InvalidateType.HasFlag(InvalidateType.Properties)
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&& invalidateType.Source == this)
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{
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await Rebuild();
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}
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else
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{
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base.OnInvalidate(invalidateType);
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}
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}
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public override Task Rebuild()
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{
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this.DebugDepth("Rebuild");
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bool valuesChanged = false;
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using (RebuildLock())
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{
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Sides = agg_basics.Clamp(Sides, 3, 360, ref valuesChanged);
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LatitudeSides = agg_basics.Clamp(LatitudeSides, 3, 360, ref valuesChanged);
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StartingAngle = agg_basics.Clamp(StartingAngle, 0, 360 - .01, ref valuesChanged);
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EndingAngle = agg_basics.Clamp(EndingAngle, StartingAngle + .01, 360, ref valuesChanged);
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using (new CenterAndHeightMaintainer(this))
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{
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var startingAngle = StartingAngle;
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var endingAngle = EndingAngle;
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var latitudeSides = LatitudeSides;
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if (!Advanced)
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{
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startingAngle = 0;
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endingAngle = 360;
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latitudeSides = Sides;
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}
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Mesh = CreateSphere(Diameter, Sides, latitudeSides, startingAngle, endingAngle);
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}
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}
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if (valuesChanged)
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{
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Invalidate(InvalidateType.DisplayValues);
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}
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Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Mesh));
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return Task.CompletedTask;
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}
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public static Mesh CreateSphere(double diameter = 1, int sides = 30, int latitudeSides = 30, double startingAngleDeg = 0, double endingAngleDeg = 360)
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{
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var path = new VertexStorage();
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var angleDelta = MathHelper.Tau / 2 / latitudeSides;
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var angle = -MathHelper.Tau / 4;
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var radius = diameter / 2;
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path.MoveTo(new Vector2(radius * Math.Cos(angle), radius * Math.Sin(angle)));
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for (int i = 0; i < latitudeSides; i++)
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{
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angle += angleDelta;
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path.LineTo(new Vector2(radius * Math.Cos(angle), radius * Math.Sin(angle)));
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}
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var startAngle = MathHelper.Range0ToTau(MathHelper.DegreesToRadians(startingAngleDeg));
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var endAngle = MathHelper.Range0ToTau(MathHelper.DegreesToRadians(endingAngleDeg));
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var steps = Math.Max(1, (int)(sides * MathHelper.Tau / Math.Abs(MathHelper.GetDeltaAngle(startAngle, endAngle)) + .5));
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return VertexSourceToMesh.Revolve(path,
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steps,
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startAngle,
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endAngle);
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}
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public void UpdateControls(PublicPropertyChange change)
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{
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change.SetRowVisible(nameof(StartingAngle), () => Advanced);
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change.SetRowVisible(nameof(EndingAngle), () => Advanced);
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change.SetRowVisible(nameof(LatitudeSides), () => Advanced);
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}
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}
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} |