149 lines
5.3 KiB
C#
149 lines
5.3 KiB
C#
/*
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Copyright (c) 2018, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System.Collections.ObjectModel;
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using MatterHackers.Agg.Platform;
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using MatterHackers.Agg.UI;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.ConfigurationPage;
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using MatterHackers.MatterControl.CustomWidgets;
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using MatterHackers.RenderOpenGl;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class ModelOptionsPanel : FlowLayoutWidget
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{
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public ModelOptionsPanel(BedConfig sceneContext, ThemeConfig theme)
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: base(FlowDirection.TopToBottom)
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{
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var buttonPanel = new FlowLayoutWidget()
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{
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HAnchor = HAnchor.Fit,
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VAnchor = VAnchor.Fit
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};
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var buttonGroup = new ObservableCollection<GuiWidget>();
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var shadedViewButton = new RadioIconButton(AggContext.StaticData.LoadIcon("view_shaded.png", theme.InvertIcons), theme)
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{
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SiblingRadioButtonList = buttonGroup,
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Name = "Shaded Button",
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Checked = sceneContext.ViewState.RenderType == RenderTypes.Shaded,
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ToolTipText = "Shaded".Localize(),
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Margin = theme.ButtonSpacing
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};
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shadedViewButton.Click += (s, e) => sceneContext.ViewState.RenderType = RenderTypes.Shaded;
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buttonGroup.Add(shadedViewButton);
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buttonPanel.AddChild(shadedViewButton);
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var outlinesViewButton = new RadioIconButton(AggContext.StaticData.LoadIcon("view_outlines.png", theme.InvertIcons), theme)
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{
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SiblingRadioButtonList = buttonGroup,
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Name = "Outlines Button",
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Checked = sceneContext.ViewState.RenderType == RenderTypes.Outlines,
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ToolTipText = "Outlines".Localize(),
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Margin = theme.ButtonSpacing
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};
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outlinesViewButton.Click += (s, e) => sceneContext.ViewState.RenderType = RenderTypes.Outlines;
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buttonGroup.Add(outlinesViewButton);
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buttonPanel.AddChild(outlinesViewButton);
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var polygonsViewButton = new RadioIconButton(AggContext.StaticData.LoadIcon("view_polygons.png", theme.InvertIcons), theme)
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{
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SiblingRadioButtonList = buttonGroup,
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Name = "Polygons Button",
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Checked = sceneContext.ViewState.RenderType == RenderTypes.Polygons,
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ToolTipText = "Polygons".Localize(),
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Margin = theme.ButtonSpacing
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};
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polygonsViewButton.Click += (s, e) => sceneContext.ViewState.RenderType = RenderTypes.Polygons;
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buttonGroup.Add(polygonsViewButton);
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buttonPanel.AddChild(polygonsViewButton);
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var materialsViewButton = new RadioIconButton(AggContext.StaticData.LoadIcon("view_materials.png"), theme)
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{
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SiblingRadioButtonList = buttonGroup,
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Name = "Materials Button",
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Checked = sceneContext.ViewState.RenderType == RenderTypes.Materials,
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ToolTipText = "Materials".Localize(),
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Margin = theme.ButtonSpacing
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};
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materialsViewButton.Click += (s, e) => sceneContext.ViewState.RenderType = RenderTypes.Materials;
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buttonGroup.Add(materialsViewButton);
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buttonPanel.AddChild(materialsViewButton);
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var overhangViewButton = new RadioIconButton(AggContext.StaticData.LoadIcon("view_overhang.png"), theme)
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{
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SiblingRadioButtonList = buttonGroup,
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Name = "Overhang Button",
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Checked = sceneContext.ViewState.RenderType == RenderTypes.Overhang,
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ToolTipText = "Overhang".Localize(),
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Margin = theme.ButtonSpacing
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};
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overhangViewButton.Click += (s, e) => sceneContext.ViewState.RenderType = RenderTypes.Overhang;
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buttonGroup.Add(overhangViewButton);
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buttonPanel.AddChild(overhangViewButton);
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this.AddChild(
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new SettingsItem(
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"View Style".Localize(),
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buttonPanel,
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theme,
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enforceGutter: false)
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{
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Border = 0
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});
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foreach (var option in sceneContext.GetBaseViewOptions())
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{
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if (option.IsVisible())
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{
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this.AddChild(
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new SettingsItem(
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option.Title,
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theme,
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new SettingsItem.ToggleSwitchConfig()
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{
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Name = option.Title + " Toggle",
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Checked = option.IsChecked(),
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ToggleAction = option.SetValue
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},
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enforceGutter: false)
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);
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}
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}
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}
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}
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}
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