176 lines
6.2 KiB
C#
176 lines
6.2 KiB
C#
/*
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Copyright (c) 2023, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using MatterControlLib.DesignTools.Operations.Path;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.PolygonMesh;
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using MatterHackers.PolygonMesh.Processors;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.DesignTools.Operations
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{
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public class MergePathObject3D : OperationSourceContainerObject3D, IEditorDraw, IObject3DControlsProvider, IPrimaryOperationsSpecifier, IPathProvider
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{
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private ClipperLib.ClipType clipType;
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private string operationName;
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public MergePathObject3D(string name, ClipperLib.ClipType clipType)
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{
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this.operationName = name;
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this.clipType = clipType;
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Name = name;
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}
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public void DrawEditor(Object3DControlsLayer layer, DrawEventArgs e)
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{
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this.DrawPath();
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}
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public AxisAlignedBoundingBox GetEditorWorldspaceAABB(Object3DControlsLayer layer)
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{
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return this.GetWorldspaceAabbOfDrawPath();
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}
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public override bool CanApply => true;
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public bool MeshIsSolidObject => false;
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public VertexStorage VertexStorage { get; set; }
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public override void Apply(UndoBuffer undoBuffer)
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{
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this.FlattenToPathObject(undoBuffer);
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}
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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object3DControlsLayer.AddControls(ControlTypes.Standard2D);
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}
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public override Task Rebuild()
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{
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this.DebugDepth("Rebuild");
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var rebuildLocks = this.RebuilLockAll();
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return ApplicationController.Instance.Tasks.Execute(
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operationName,
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null,
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(reporter, cancellationTokenSource) =>
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{
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try
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{
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Merge(reporter, cancellationTokenSource.Token);
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}
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catch
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{
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}
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// set the mesh to show the path
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this.Mesh = this.GetRawPath().Extrude(Constants.PathPolygonsHeight);
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UiThread.RunOnIdle(() =>
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{
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rebuildLocks.Dispose();
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this.CancelAllParentBuilding();
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Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Children));
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});
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return Task.CompletedTask;
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});
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}
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private void Merge(Action<double, string> reporter, CancellationToken cancellationToken)
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{
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SourceContainer.Visible = true;
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RemoveAllButSource();
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var participants = SourceContainer.VisiblePathProviders();
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var first = participants.First();
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var firstObject3D = first as Object3D;
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if (participants.Count() < 2)
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{
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if (participants.Count() == 1)
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{
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var newMesh = new Object3D();
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newMesh.CopyProperties(firstObject3D, Object3DPropertyFlags.All);
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newMesh.Mesh = firstObject3D.Mesh;
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this.Children.Add(newMesh);
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SourceContainer.Visible = false;
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}
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return;
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}
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var resultsVertexSource = first.GetTransformedPath(this);
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var totalOperations = participants.Count() - 1;
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double amountPerOperation = 1.0 / totalOperations;
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double ratioCompleted = 0;
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foreach (var item in participants)
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{
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IVertexSource itemPath = item.GetTransformedPath(this);
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if (item != first
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&& itemPath != null)
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{
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var itemObject3D = item as Object3D;
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this.CopyProperties(firstObject3D, Object3DPropertyFlags.Color);
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resultsVertexSource = resultsVertexSource.MergePaths(itemPath, clipType);
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ratioCompleted += amountPerOperation;
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reporter?.Invoke(ratioCompleted, null);
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}
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}
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this.VertexStorage = new VertexStorage(resultsVertexSource);
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SourceContainer.Visible = false;
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}
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public IEnumerable<SceneOperation> GetOperations()
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{
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return PathObject3DAbstract.GetOperations(this.GetType());
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}
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public IVertexSource GetRawPath()
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{
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return VertexStorage;
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}
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}
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}
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