491 lines
No EOL
15 KiB
C#
491 lines
No EOL
15 KiB
C#
/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using JsonPath;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Platform;
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.ImageProcessing;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.CustomWidgets;
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using MatterHackers.MatterControl.DesignTools;
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using MatterHackers.MatterControl.DesignTools.Operations;
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using MatterHackers.MatterControl.Library;
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using MatterHackers.MatterControl.SlicerConfiguration;
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using static JsonPath.JsonPathContext.ReflectionValueSystem;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class SelectedObjectPanel : FlowLayoutWidget, IContentStore
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{
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private IObject3D item = new Object3D();
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private readonly ThemeConfig theme;
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private readonly ISceneContext sceneContext;
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private readonly SectionWidget editorSectionWidget;
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private readonly GuiWidget editorPanel;
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private readonly string editorTitle = "Properties".Localize();
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public SelectedObjectPanel(View3DWidget view3DWidget, ISceneContext sceneContext, ThemeConfig theme)
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: base(FlowDirection.TopToBottom)
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{
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this.HAnchor = HAnchor.Stretch;
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this.VAnchor = VAnchor.Top | VAnchor.Fit;
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this.Padding = 0;
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this.theme = theme;
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this.sceneContext = sceneContext;
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var toolbar = new LeftClipFlowLayoutWidget()
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{
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BackgroundColor = theme.BackgroundColor,
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Padding = theme.ToolbarPadding,
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HAnchor = HAnchor.Fit,
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VAnchor = VAnchor.Fit
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};
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scene = sceneContext.Scene;
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// put in the container for dynamic actions
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primaryActionsPanel = new FlowLayoutWidget()
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{
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HAnchor = HAnchor.Fit,
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VAnchor = VAnchor.Center | VAnchor.Fit
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};
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toolbar.AddChild(primaryActionsPanel);
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// put in a make permanent button
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var icon = StaticData.Instance.LoadIcon("apply.png", 16, 16).SetToColor(theme.TextColor).SetPreMultiply();
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applyButton = new IconButton(icon, theme)
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{
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Margin = theme.ButtonSpacing,
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ToolTipText = "Apply".Localize(),
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Enabled = true
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};
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applyButton.Click += (s, e) =>
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{
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if (this.item.CanApply)
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{
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var item = this.item;
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using (new SelectionMaintainer(view3DWidget.Scene))
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{
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item.Apply(view3DWidget.Scene.UndoBuffer);
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}
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}
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else
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{
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// try to ungroup it
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sceneContext.Scene.UngroupSelection();
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}
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};
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toolbar.AddChild(applyButton);
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// put in a remove button
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cancelButton = new IconButton(StaticData.Instance.LoadIcon("cancel.png", 16, 16).SetToColor(theme.TextColor).SetPreMultiply(), theme)
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{
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Margin = theme.ButtonSpacing,
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ToolTipText = "Cancel".Localize(),
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Enabled = scene.SelectedItem != null
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};
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cancelButton.Click += (s, e) =>
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{
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var item = this.item;
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using (new SelectionMaintainer(view3DWidget.Scene))
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{
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item.Cancel(view3DWidget.Scene.UndoBuffer);
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}
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};
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toolbar.AddChild(cancelButton);
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overflowButton = new OverflowBar.OverflowMenuButton(theme)
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{
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Enabled = scene.SelectedItem != null,
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};
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overflowButton.ToolTipText = "Selected Object Options".Localize();
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overflowButton.DynamicPopupContent = () =>
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{
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return ApplicationController.Instance.GetModifyMenu(view3DWidget.sceneContext);
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};
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toolbar.AddChild(overflowButton);
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editorPanel = new FlowLayoutWidget(FlowDirection.TopToBottom)
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{
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Fit,
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Name = "editorPanel",
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};
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// Wrap editorPanel with scrollable container
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var scrollableWidget = new ScrollableWidget(true)
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{
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Stretch
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};
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scrollableWidget.AddChild(editorPanel);
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scrollableWidget.ScrollArea.HAnchor = HAnchor.Stretch;
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editorSectionWidget = new SectionWidget(editorTitle, scrollableWidget, theme, toolbar, expandingContent: false, defaultExpansion: true, setContentVAnchor: false)
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{
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VAnchor = VAnchor.Stretch
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};
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this.AddChild(editorSectionWidget);
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this.ContentPanel = editorPanel;
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// Register listeners
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scene.SelectionChanged += Scene_SelectionChanged;
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}
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public GuiWidget ContentPanel { get; set; }
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private readonly JsonPathContext pathGetter = new JsonPathContext();
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private readonly IconButton applyButton;
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private readonly IconButton cancelButton;
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private readonly OverflowBar.OverflowMenuButton overflowButton;
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private readonly InteractiveScene scene;
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private readonly FlowLayoutWidget primaryActionsPanel;
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public void SetActiveItem(ISceneContext sceneContext)
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{
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var selectedItem = sceneContext?.Scene?.SelectedItem;
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if (this.item == selectedItem)
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{
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return;
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}
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this.item = selectedItem;
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editorPanel.CloseChildren();
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// Allow caller to clean up with passing null for selectedItem
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if (item == null)
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{
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editorSectionWidget.Text = editorTitle;
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return;
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}
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var selectedItemType = selectedItem.GetType();
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primaryActionsPanel.RemoveChildren();
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IEnumerable<SceneOperation> primaryActions;
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if ((primaryActions = SceneOperations.GetPrimaryOperations(selectedItemType)) == null)
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{
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primaryActions = new List<SceneOperation>();
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}
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else
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{
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// Loop over primary actions creating a button for each
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foreach (var primaryAction in primaryActions)
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{
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// TODO: Run visible/enable rules on actions, conditionally add/enable as appropriate
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var button = new IconButton(primaryAction.Icon(theme), theme)
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{
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// Name = namedAction.Title + " Button",
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ToolTipText = primaryAction.Title,
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Margin = theme.ButtonSpacing,
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BackgroundColor = theme.ToolbarButtonBackground,
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HoverColor = theme.ToolbarButtonHover,
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MouseDownColor = theme.ToolbarButtonDown,
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};
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button.Click += (s, e) =>
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{
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primaryAction.Action.Invoke(sceneContext);
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};
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primaryActionsPanel.AddChild(button);
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}
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}
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if (primaryActionsPanel.Children.Any())
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{
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// add in a separator from the apply and cancel buttons
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primaryActionsPanel.AddChild(new ToolbarSeparator(theme.GetBorderColor(50), theme.SeparatorMargin));
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}
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editorSectionWidget.Text = selectedItem.Name ?? selectedItemType.Name;
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HashSet<IObject3DEditor> mappedEditors = ApplicationController.Instance.Extensions.GetEditorsForType(selectedItemType);
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var undoBuffer = sceneContext.Scene.UndoBuffer;
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if (!(selectedItem.GetType().GetCustomAttributes(typeof(HideMeterialAndColor), true).FirstOrDefault() is HideMeterialAndColor))
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{
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// put in a color edit field
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var colorField = new ColorField(theme, selectedItem.Color);
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colorField.Initialize(0);
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colorField.ValueChanged += (s, e) =>
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{
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if (selectedItem.Color != colorField.Color)
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{
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undoBuffer.AddAndDo(new ChangeColor(selectedItem, colorField.Color));
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}
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};
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colorField.Content.MouseDown += (s, e) =>
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{
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// make sure the render mode is set to shaded or outline
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if (sceneContext.ViewState.RenderType != RenderOpenGl.RenderTypes.Shaded
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&& sceneContext.ViewState.RenderType != RenderOpenGl.RenderTypes.Outlines)
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{
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// make sure the render mode is set to outline
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sceneContext.ViewState.RenderType = RenderOpenGl.RenderTypes.Outlines;
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}
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};
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// color row
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var row = new SettingsRow("Color".Localize(), null, colorField.Content, theme);
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// Special top border style for first item in editor
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row.Border = new BorderDouble(0, 1);
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editorPanel.AddChild(row);
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// put in a material edit field
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var materialField = new MaterialIndexField(sceneContext.Printer, theme, selectedItem.MaterialIndex);
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materialField.Initialize(0);
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materialField.ValueChanged += (s, e) =>
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{
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if (selectedItem.MaterialIndex != materialField.MaterialIndex)
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{
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undoBuffer.AddAndDo(new ChangeMaterial(selectedItem, materialField.MaterialIndex));
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}
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};
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materialField.Content.MouseDown += (s, e) =>
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{
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if (sceneContext.ViewState.RenderType != RenderOpenGl.RenderTypes.Materials)
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{
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// make sure the render mode is set to material
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sceneContext.ViewState.RenderType = RenderOpenGl.RenderTypes.Materials;
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}
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};
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// material row
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editorPanel.AddChild(
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new SettingsRow("Material".Localize(), null, materialField.Content, theme));
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}
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var rows = new SafeList<SettingsRow>();
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// put in the normal editor
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if (selectedItem is ComponentObject3D componentObject
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&& componentObject.Finalized)
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{
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var context = new PPEContext();
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PublicPropertyEditor.AddUnlockLinkIfRequired(selectedItem, editorPanel, theme);
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foreach (var selector in componentObject.SurfacedEditors)
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{
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// if it is a reference to a sheet cell
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if (selector.StartsWith("!"))
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{
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var firtSheet = componentObject.Descendants<SheetObject3D>().FirstOrDefault();
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if (firtSheet != null)
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{
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var cellId = selector.Substring(1).ToLower();
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var cell = firtSheet.SheetData[cellId];
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if (cell != null)
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{
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// add an editor for the cell
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var field = new DoubleField(theme);
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field.Initialize(0);
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double.TryParse(firtSheet.SheetData.EvaluateExpression(cellId), out double value);
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field.DoubleValue = value;
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field.ClearUndoHistory();
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field.Content.Descendants<InternalNumberEdit>().First().MaxDecimalsPlaces = 3;
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field.ValueChanged += (s, e) =>
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{
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cell.Expression = field.Value;
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firtSheet.SheetData.Recalculate();
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};
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var row = new SettingsRow(cell.Name == null ? cellId : cell.Name, null, field.Content, theme);
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editorPanel.AddChild(row);
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}
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}
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}
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else // parse it as a path to an object
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{
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// Get the named property via reflection
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// Selector example: '$.Children<CylinderObject3D>'
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var match = pathGetter.Select(componentObject, selector).ToList();
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//// - Add editor row for each
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foreach (var instance in match)
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{
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if (instance is IObject3D object3D)
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{
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if (ApplicationController.Instance.Extensions.GetEditorsForType(object3D.GetType())?.FirstOrDefault() is IObject3DEditor editor)
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{
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ShowObjectEditor((editor, object3D, object3D.Name), selectedItem);
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}
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}
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else if (JsonPathContext.ReflectionValueSystem.LastMemberValue is ReflectionTarget reflectionTarget)
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{
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if (reflectionTarget.Source is IObject3D editedChild)
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{
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context.item = editedChild;
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}
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else
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{
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context.item = item;
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}
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var editableProperty = new EditableProperty(reflectionTarget.PropertyInfo, reflectionTarget.Source);
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var editor = PublicPropertyEditor.CreatePropertyEditor(rows, editableProperty, undoBuffer, context, theme);
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if (editor != null)
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{
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editorPanel.AddChild(editor);
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}
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// Init with custom 'UpdateControls' hooks
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(context.item as IPropertyGridModifier)?.UpdateControls(new PublicPropertyChange(context, "Update_Button"));
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}
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}
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}
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}
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// Enforce panel padding
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foreach (var sectionWidget in editorPanel.Descendants<SectionWidget>())
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{
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sectionWidget.Margin = 0;
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}
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}
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else
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{
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if (item != null
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&& ApplicationController.Instance.Extensions.GetEditorsForType(item.GetType())?.FirstOrDefault() is IObject3DEditor editor)
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{
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ShowObjectEditor((editor, item, item.Name), selectedItem);
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}
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}
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}
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private class OperationButton : TextButton
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{
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private readonly SceneOperation sceneOperation;
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private readonly ISceneContext sceneContext;
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public OperationButton(SceneOperation sceneOperation, ISceneContext sceneContext, ThemeConfig theme)
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: base(sceneOperation.Title, theme)
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{
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this.sceneOperation = sceneOperation;
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this.sceneContext = sceneContext;
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}
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public void EnsureAvailablity()
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{
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this.Enabled = sceneOperation.IsEnabled?.Invoke(sceneContext) != false;
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}
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}
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private void ShowObjectEditor((IObject3DEditor editor, IObject3D item, string displayName) scopeItem, IObject3D rootSelection)
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{
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var selectedItem = scopeItem.item;
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var editorWidget = scopeItem.editor.Create(selectedItem, sceneContext.Scene.UndoBuffer, theme);
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editorWidget.HAnchor = HAnchor.Stretch;
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editorWidget.VAnchor = VAnchor.Fit;
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if (scopeItem.item != rootSelection
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&& scopeItem.editor is PublicPropertyEditor)
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{
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editorWidget.Padding = new BorderDouble(10, 10, 10, 0);
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// EditOutline section
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var sectionWidget = new SectionWidget(
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scopeItem.displayName ?? "Unknown",
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editorWidget,
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theme);
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theme.ApplyBoxStyle(sectionWidget, margin: 0);
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editorWidget = sectionWidget;
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}
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else
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{
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editorWidget.Padding = 0;
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}
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editorPanel.AddChild(editorWidget);
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}
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public void Save(ILibraryItem item, IObject3D content)
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{
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this.item.Parent.Children.Modify(children =>
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{
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children.Remove(this.item);
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children.Add(content);
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});
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}
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public override void OnClosed(EventArgs e)
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{
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// Unregister listeners
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scene.SelectionChanged -= Scene_SelectionChanged;
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base.OnClosed(e);
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}
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private void Scene_SelectionChanged(object sender, EventArgs e)
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{
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if (editorPanel.Children.FirstOrDefault()?.DescendantsAndSelf<SectionWidget>().FirstOrDefault() is SectionWidget firstSectionWidget)
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{
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firstSectionWidget.Margin = firstSectionWidget.Margin.Clone(top: 0);
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}
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var selectedItem = scene.SelectedItem;
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applyButton.Enabled = selectedItem != null
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&& (selectedItem is GroupObject3D
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|| (selectedItem.GetType() == typeof(Object3D) && selectedItem.Children.Any())
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|| selectedItem.CanApply);
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cancelButton.Enabled = selectedItem != null;
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overflowButton.Enabled = selectedItem != null;
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if (selectedItem == null)
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{
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primaryActionsPanel.RemoveChildren();
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}
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}
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public void Dispose()
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{
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}
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}
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} |