126 lines
No EOL
4.5 KiB
C#
126 lines
No EOL
4.5 KiB
C#
/*
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Copyright (c) 2017, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.Agg.Font;
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using MatterHackers.Agg.Transform;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class DragDropLoadProgress
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{
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private View3DWidget view3DWidget;
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private ProgressBar progressBar;
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public DragDropLoadProgress(View3DWidget view3DWidget, IObject3D trackingObject, ThemeConfig theme)
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{
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this.theme = theme;
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this.TrackingObject = trackingObject;
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this.view3DWidget = view3DWidget;
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view3DWidget.AfterDraw += View3DWidget_AfterDraw;
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var height = 12;
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progressBar = new ProgressBar(80 * GuiWidget.DeviceScale, height * GuiWidget.DeviceScale)
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{
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FillColor = theme.PrimaryAccentColor,
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BackgroundColor = theme.BackgroundColor,
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BackgroundRadius = height / 2 * GuiWidget.DeviceScale,
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BackgroundOutlineWidth = 1 * GuiWidget.DeviceScale,
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BorderColor = theme.TextColor,
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};
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}
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private ThemeConfig theme;
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public IObject3D TrackingObject { get; set; }
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public string State { get; set; }
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private void View3DWidget_AfterDraw(object sender, DrawEventArgs e)
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{
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if (view3DWidget?.HasBeenClosed == false && this.TrackingObject != null)
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{
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// Account for loading items in InsertionGroups - inherit parent transform
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var offset = TrackingObject.Parent?.Matrix ?? Matrix4X4.Identity;
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AxisAlignedBoundingBox bounds = TrackingObject.GetAxisAlignedBoundingBox(offset);
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Vector3 renderPosition = bounds.GetBottomCorner(2);
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Vector2 cornerScreenSpace = view3DWidget.Object3DControlLayer.World.GetScreenPosition(renderPosition) - new Vector2(20, 10) * GuiWidget.DeviceScale;
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e.Graphics2D.PushTransform();
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Affine currentGraphics2DTransform = e.Graphics2D.GetTransform();
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Affine accumulatedTransform = currentGraphics2DTransform * Affine.NewTranslation(cornerScreenSpace.X, cornerScreenSpace.Y);
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e.Graphics2D.SetTransform(accumulatedTransform);
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progressBar.OnDraw(e.Graphics2D);
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if (!string.IsNullOrEmpty(this.State))
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{
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var stringPrinter = new TypeFacePrinter(this.State, 9, new Vector2(0, -20));
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var textBounds = stringPrinter.LocalBounds;
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textBounds.Inflate(textBounds.Height / 4);
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e.Graphics2D.Render(new RoundedRect(textBounds, textBounds.Height / 4), theme.BackgroundColor);
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stringPrinter.Render(e.Graphics2D, theme.TextColor);
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}
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e.Graphics2D.PopTransform();
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}
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if (view3DWidget?.Scene?.Contains(TrackingObject) != true)
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{
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RemoveProgressBar();
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}
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}
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public void ProgressReporter(double progress0To1, string processingState)
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{
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progressBar.RatioComplete = progress0To1;
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view3DWidget?.Object3DControlLayer?.Invalidate();
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this.State = processingState;
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if (progress0To1 > 1.1)
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{
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RemoveProgressBar();
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}
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}
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private void RemoveProgressBar()
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{
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progressBar.Close();
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if (view3DWidget != null)
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{
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view3DWidget.AfterDraw -= View3DWidget_AfterDraw;
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}
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view3DWidget?.Invalidate();
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}
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}
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} |