641 lines
No EOL
18 KiB
C#
641 lines
No EOL
18 KiB
C#
/*
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Copyright (c) 2017, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.CustomWidgets;
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using MatterHackers.MatterControl.DataStorage;
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using MatterHackers.MatterControl.Library;
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using MatterHackers.MeshVisualizer;
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using MatterHackers.PolygonMesh;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.PartPreviewWindow
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{
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public class SelectedObjectPanel : FlowLayoutWidget, IContentStore
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{
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private IObject3D item = new Object3D();
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private FlowLayoutWidget editorPanel;
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private TextWidget itemName;
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private ThemeConfig theme;
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private View3DWidget view3DWidget;
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private InteractiveScene scene;
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private PrinterConfig printer;
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private Dictionary<Type, HashSet<IObject3DEditor>> objectEditorsByType;
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private ObservableCollection<GuiWidget> materialButtons = new ObservableCollection<GuiWidget>();
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private SectionWidget editorSection;
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private TextButton editButton;
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public SelectedObjectPanel(View3DWidget view3DWidget, InteractiveScene scene, ThemeConfig theme, PrinterConfig printer)
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: base(FlowDirection.TopToBottom)
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{
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this.HAnchor = HAnchor.Stretch;
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this.VAnchor = VAnchor.Top | VAnchor.Fit;
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this.Padding = 0; // new BorderDouble(8, 10);
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//this.MinimumSize = new VectorMath.Vector2(220, 0);
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this.view3DWidget = view3DWidget;
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this.theme = theme;
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this.scene = scene;
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this.printer = printer;
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var firstPanel = new FlowLayoutWidget(FlowDirection.TopToBottom)
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{
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Padding = 10,
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Fit
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};
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this.AddChild(firstPanel);
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firstPanel.AddChild(itemName = new TextWidget("", textColor: ActiveTheme.Instance.PrimaryTextColor)
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{
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AutoExpandBoundsToText = true,
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EllipsisIfClipped = true,
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Margin = new BorderDouble(bottom: 10)
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});
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var behavior3DTypeButtons = new FlowLayoutWidget();
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firstPanel.AddChild(behavior3DTypeButtons);
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var buttonMargin = new BorderDouble(2, 5);
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// put in the button for making the behavior solid
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var solidButtonView = new TextButton("Color".Localize(), theme)
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{
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BackgroundColor = theme.MinimalShade
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};
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var solidBehaviorButton = new PopupButton(solidButtonView)
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{
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Name = "Solid Colors",
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AlignToRightEdge = true,
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PopupContent = new ColorSwatchSelector(scene)
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{
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HAnchor = HAnchor.Fit,
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VAnchor = VAnchor.Fit,
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},
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};
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behavior3DTypeButtons.AddChild(solidBehaviorButton);
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editButton = new TextButton("Edit".Localize(), theme)
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{
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BackgroundColor = theme.MinimalShade,
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Margin = theme.ButtonSpacing
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};
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editButton.Click += async (s, e) =>
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{
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BedConfig bed;
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var partPreviewContent = this.Parents<PartPreviewContent>().FirstOrDefault();
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partPreviewContent.CreatePartTab(
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"New Part",
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bed = new BedConfig(),
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theme);
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await bed.LoadContent(
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new EditContext()
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{
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ContentStore = ApplicationController.Instance.Library.PlatingHistory,
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SourceItem = new InMemoryItem(this.item),
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});
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};
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behavior3DTypeButtons.AddChild(editButton);
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editorPanel = new FlowLayoutWidget(FlowDirection.TopToBottom)
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{
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Fit,
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};
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var scrollable = new ScrollableWidget(true)
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{
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Name = "editorPanel",
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HAnchor = HAnchor.Stretch,
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VAnchor = VAnchor.Stretch,
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};
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scrollable.AddChild(editorPanel);
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scrollable.ScrollArea.HAnchor = HAnchor.Stretch;
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this.AddChild(scrollable);
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// Add heading separator
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editorPanel.AddChild(new HorizontalLine(25)
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{
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Margin = new BorderDouble(0)
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});
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var operationsContainer = new FlowLeftRightWithWrapping();
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foreach (var namedAction in ApplicationController.Instance.RegisteredSceneOperations)
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{
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GuiWidget button;
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if (namedAction.Icon != null)
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{
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button = new IconButton(namedAction.Icon, theme)
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{
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Name = namedAction.Title + " Button",
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ToolTipText = namedAction.Title,
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Margin = theme.ButtonSpacing,
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BackgroundColor = theme.MinimalShade
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};
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}
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else
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{
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button = new TextButton(namedAction.Title, theme)
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{
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Name = namedAction.Title + " Button",
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Margin = theme.ButtonSpacing,
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BackgroundColor = theme.MinimalShade
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};
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}
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button.Click += (s, e) =>
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{
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namedAction.Action.Invoke(scene);
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};
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operationsContainer.AddChild(button);
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}
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editorSection = new SectionWidget("Editor", ActiveTheme.Instance.PrimaryTextColor, new GuiWidget());
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editorPanel.AddChild(editorSection);
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// TODO: Implements
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//alignButton.Enabled = this.scene.HasSelection
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// && this.scene.SelectedItem is SelectionGroup
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// && this.scene.SelectedItem.Children.Count > 1;
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var operationsSection = new SectionWidget("Operations".Localize(), ActiveTheme.Instance.PrimaryTextColor, operationsContainer);
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editorPanel.AddChild(operationsSection);
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var alignSection = new SectionWidget("Align".Localize(), ActiveTheme.Instance.PrimaryTextColor, this.AddAlignControls(), expanded: false)
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{
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Name = "Align Panel",
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};
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editorPanel.AddChild(alignSection);
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var mirrorSection = new SectionWidget("Mirror".Localize(), ActiveTheme.Instance.PrimaryTextColor, new MirrorControls(scene), expanded: false)
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{
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Name = "Mirror Panel",
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};
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editorPanel.AddChild(mirrorSection);
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var scaleSection = new SectionWidget("Scale".Localize(), ActiveTheme.Instance.PrimaryTextColor, new ScaleControls(scene, ActiveTheme.Instance.PrimaryTextColor), expanded: false)
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{
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Name = "Scale Panel",
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};
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editorPanel.AddChild(scaleSection);
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var materialsSection = new SectionWidget("Materials".Localize(), ActiveTheme.Instance.PrimaryTextColor, this.AddMaterialControls(), expanded: false)
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{
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Name = "Materials Panel",
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};
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editorPanel.AddChild(materialsSection);
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HashSet<IObject3DEditor> mappedEditors;
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objectEditorsByType = new Dictionary<Type, HashSet<IObject3DEditor>>();
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// TODO: Consider only loading once into a static
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var objectEditors = PluginFinder.CreateInstancesOf<IObject3DEditor>();
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foreach (IObject3DEditor editor in objectEditors)
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{
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foreach (Type type in editor.SupportedTypes())
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{
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if (!objectEditorsByType.TryGetValue(type, out mappedEditors))
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{
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mappedEditors = new HashSet<IObject3DEditor>();
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objectEditorsByType.Add(type, mappedEditors);
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}
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mappedEditors.Add(editor);
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}
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}
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}
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public void SetActiveItem(IObject3D selectedItem)
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{
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if (!scene.HasSelection)
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{
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this.Parent.Visible = false;
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return;
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}
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editButton.Enabled = (selectedItem.Children.Count > 0);
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this.itemName.Text = selectedItem.Name ?? selectedItem.GetType().Name;
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this.item = selectedItem;
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//this.editorPanel.RemoveAllChildren();
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var viewMode = printer?.ViewState.ViewMode;
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this.Parent.Visible = viewMode == null || viewMode == PartViewMode.Model;
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HashSet<IObject3DEditor> mappedEditors;
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objectEditorsByType.TryGetValue(selectedItem.GetType(), out mappedEditors);
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if (mappedEditors == null)
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{
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foreach (var editor in objectEditorsByType)
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{
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if (selectedItem.GetType().IsSubclassOf(editor.Key))
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{
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mappedEditors = editor.Value;
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break;
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}
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}
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}
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// Add any editor mapped to Object3D to the list
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if (objectEditorsByType.TryGetValue(typeof(Object3D), out HashSet<IObject3DEditor> globalEditors))
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{
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foreach (var editor in globalEditors)
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{
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mappedEditors.Add(editor);
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}
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}
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if (mappedEditors != null)
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{
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//var dropDownList = new DropDownList("", ActiveTheme.Instance.PrimaryTextColor, maxHeight: 300)
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//{
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// HAnchor = HAnchor.Stretch
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//};
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//foreach (IObject3DEditor editor in mappedEditors)
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//{
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// MenuItem menuItem = dropDownList.AddItem(editor.Name);
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// menuItem.Selected += (s, e2) =>
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// {
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// ShowObjectEditor(editor);
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// };
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//}
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//editorPanel.AddChild(dropDownList);
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// Select the active editor or fall back to the first if not found
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var firstEditor = (from editor in mappedEditors
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let type = editor.GetType()
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where type.Name == selectedItem.ActiveEditor
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select editor).FirstOrDefault();
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// Fall back to default editor?
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if (firstEditor == null)
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{
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firstEditor = mappedEditors.First();
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}
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//int selectedIndex = 0;
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//for (int i = 0; i < dropDownList.MenuItems.Count; i++)
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//{
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// if (dropDownList.MenuItems[i].Text == firstEditor.Name)
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// {
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// selectedIndex = i;
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// break;
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// }
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//}
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//dropDownList.SelectedIndex = selectedIndex;
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ShowObjectEditor(firstEditor);
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if (materialButtons?.Count > 0)
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{
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bool setSelection = false;
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// Set the material selector to have the correct material button selected
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for (int i = 0; i < materialButtons.Count; i++)
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{
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if (selectedItem.MaterialIndex == i)
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{
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((RadioButton)materialButtons[i]).Checked = true;
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setSelection = true;
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}
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}
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if (!setSelection)
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{
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((RadioButton)materialButtons[0]).Checked = true;
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}
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}
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}
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}
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private void ShowObjectEditor(IObject3DEditor editor)
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{
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if (editor == null)
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{
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return;
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}
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var editorWidget = editor.Create(scene.SelectedItem, view3DWidget, theme);
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editorWidget.HAnchor = HAnchor.Stretch;
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editorWidget.VAnchor = VAnchor.Fit;
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editorSection.SetContentWidget(editorWidget);
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}
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public void Save(ILibraryItem item, IObject3D content)
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{
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this.item.Parent.Children.Modify(children =>
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{
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children.Remove(this.item);
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children.Add(content);
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});
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}
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private GuiWidget AddMaterialControls()
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{
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var widget = new IgnoredPopupWidget()
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{
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HAnchor = HAnchor.Fit,
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VAnchor = VAnchor.Fit,
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BackgroundColor = Color.White,
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Padding = new BorderDouble(0, 5, 5, 0)
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};
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FlowLayoutWidget buttonPanel = new FlowLayoutWidget(FlowDirection.TopToBottom)
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{
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VAnchor = VAnchor.Fit,
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HAnchor = HAnchor.Fit,
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};
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widget.AddChild(buttonPanel);
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materialButtons.Clear();
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int extruderCount = 4;
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for (int extruderIndex = 0; extruderIndex < extruderCount; extruderIndex++)
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{
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FlowLayoutWidget colorSelectionContainer = new FlowLayoutWidget(FlowDirection.LeftToRight)
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{
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HAnchor = HAnchor.Fit,
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Padding = new BorderDouble(5)
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};
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buttonPanel.AddChild(colorSelectionContainer);
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string materialLabelText = string.Format("{0} {1}", "Material".Localize(), extruderIndex + 1);
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RadioButton materialSelection = new RadioButton(materialLabelText, textColor: Color.Black);
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materialButtons.Add(materialSelection);
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materialSelection.SiblingRadioButtonList = materialButtons;
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colorSelectionContainer.AddChild(materialSelection);
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colorSelectionContainer.AddChild(new HorizontalSpacer());
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int extruderIndexCanPassToClick = extruderIndex;
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materialSelection.Click += (sender, e) =>
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{
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if (scene.HasSelection)
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{
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scene.SelectedItem.MaterialIndex = extruderIndexCanPassToClick;
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scene.Invalidate();
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// "View 3D Overflow Menu" // the menu to click on
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// "Materials Option" // the item to highlight
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//HelpSystem.
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}
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};
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colorSelectionContainer.AddChild(new GuiWidget(16, 16)
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{
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BackgroundColor = MaterialRendering.Color(extruderIndex),
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Margin = new BorderDouble(5, 0, 0, 0)
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});
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}
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return widget;
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}
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private List<TransformData> GetTransforms(int axisIndex, AxisAlignment alignment)
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{
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var transformDatas = new List<TransformData>();
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var totalAABB = scene.SelectedItem.GetAxisAlignedBoundingBox(Matrix4X4.Identity);
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Vector3 firstSourceOrigin = new Vector3(double.MaxValue, double.MaxValue, double.MaxValue);
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// move the objects to the right place
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foreach (var child in scene.SelectedItem.Children)
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{
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var childAABB = child.GetAxisAlignedBoundingBox(scene.SelectedItem.Matrix);
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var offset = new Vector3();
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switch (alignment)
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{
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case AxisAlignment.Min:
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offset[axisIndex] = totalAABB.minXYZ[axisIndex] - childAABB.minXYZ[axisIndex];
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break;
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case AxisAlignment.Center:
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offset[axisIndex] = totalAABB.Center[axisIndex] - childAABB.Center[axisIndex];
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break;
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case AxisAlignment.Max:
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offset[axisIndex] = totalAABB.maxXYZ[axisIndex] - childAABB.maxXYZ[axisIndex];
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break;
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case AxisAlignment.SourceCoordinateSystem:
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{
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// move the object back to the origin
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offset = -Vector3.Transform(Vector3.Zero, child.Matrix);
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// figure out how to move it back to the start center
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if (firstSourceOrigin.X == double.MaxValue)
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{
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firstSourceOrigin = -offset;
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}
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offset += firstSourceOrigin;
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}
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break;
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}
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transformDatas.Add(new TransformData()
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{
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TransformedObject = child,
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RedoTransform = child.Matrix * Matrix4X4.CreateTranslation(offset),
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UndoTransform = child.Matrix,
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});
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}
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return transformDatas;
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}
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private void AddAlignDelegates(int axisIndex, AxisAlignment alignment, Button alignButton)
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{
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alignButton.Click += (sender, e) =>
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{
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if (scene.HasSelection)
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{
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var transformDatas = GetTransforms(axisIndex, alignment);
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scene.UndoBuffer.AddAndDo(new TransformCommand(transformDatas));
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//scene.SelectedItem.MaterialIndex = extruderIndexCanPassToClick;
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scene.Invalidate();
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}
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};
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alignButton.MouseEnter += (s2, e2) =>
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{
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if (scene.HasSelection)
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{
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// make a preview of the new positions
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var transformDatas = GetTransforms(axisIndex, alignment);
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scene.Children.Modify((list) =>
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{
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foreach (var transform in transformDatas)
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{
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var copy = transform.TransformedObject.Clone();
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copy.Matrix = transform.RedoTransform;
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copy.Color = new Color(Color.Gray, 126);
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list.Add(copy);
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}
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});
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}
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};
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alignButton.MouseLeave += (s3, e3) =>
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{
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if (scene.HasSelection)
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{
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// clear the preview of the new positions
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scene.Children.Modify((list) =>
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{
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for (int i = list.Count - 1; i >= 0; i--)
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{
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if (list[i].Color.Alpha0To255 == 126)
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{
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list.RemoveAt(i);
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}
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}
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});
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}
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};
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}
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internal enum AxisAlignment { Min, Center, Max, SourceCoordinateSystem };
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private GuiWidget CreateAlignButton(int axisIndex, AxisAlignment alignment, string lable)
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{
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var smallMarginButtonFactory = theme.MenuButtonFactory;
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var alignButton = smallMarginButtonFactory.Generate(lable);
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alignButton.Margin = new BorderDouble(3, 0);
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AddAlignDelegates(axisIndex, alignment, alignButton);
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return alignButton;
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}
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private GuiWidget AddAlignControls()
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{
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var widget = new IgnoredPopupWidget()
|
|
{
|
|
HAnchor = HAnchor.Fit,
|
|
VAnchor = VAnchor.Fit,
|
|
BackgroundColor = Color.White,
|
|
Padding = new BorderDouble(5, 5, 5, 0)
|
|
};
|
|
|
|
FlowLayoutWidget buttonPanel = new FlowLayoutWidget(FlowDirection.TopToBottom)
|
|
{
|
|
VAnchor = VAnchor.Fit,
|
|
HAnchor = HAnchor.Fit,
|
|
};
|
|
widget.AddChild(buttonPanel);
|
|
|
|
string[] axisNames = new string[] { "X", "Y", "Z" };
|
|
for (int axisIndex = 0; axisIndex < 3; axisIndex++)
|
|
{
|
|
FlowLayoutWidget alignButtons = new FlowLayoutWidget(FlowDirection.LeftToRight)
|
|
{
|
|
HAnchor = HAnchor.Fit,
|
|
Padding = new BorderDouble(5)
|
|
};
|
|
buttonPanel.AddChild(alignButtons);
|
|
|
|
alignButtons.AddChild(new TextWidget(axisNames[axisIndex])
|
|
{
|
|
VAnchor = VAnchor.Center,
|
|
Margin = new BorderDouble(0, 0, 3, 0)
|
|
});
|
|
|
|
alignButtons.AddChild(CreateAlignButton(axisIndex, AxisAlignment.Min, "Min"));
|
|
alignButtons.AddChild(new HorizontalSpacer());
|
|
alignButtons.AddChild(CreateAlignButton(axisIndex, AxisAlignment.Center, "Center"));
|
|
alignButtons.AddChild(new HorizontalSpacer());
|
|
alignButtons.AddChild(CreateAlignButton(axisIndex, AxisAlignment.Max, "Max"));
|
|
alignButtons.AddChild(new HorizontalSpacer());
|
|
}
|
|
|
|
var dualExtrusionAlignButton = theme.MenuButtonFactory.Generate("Align for Dual Extrusion".Localize());
|
|
dualExtrusionAlignButton.Margin = new BorderDouble(21, 0);
|
|
dualExtrusionAlignButton.HAnchor = HAnchor.Left;
|
|
buttonPanel.AddChild(dualExtrusionAlignButton);
|
|
|
|
AddAlignDelegates(0, AxisAlignment.SourceCoordinateSystem, dualExtrusionAlignButton);
|
|
|
|
return widget;
|
|
}
|
|
|
|
public class InMemoryItem : ILibraryContentItem
|
|
{
|
|
private IObject3D existingItem;
|
|
|
|
public InMemoryItem(IObject3D existingItem)
|
|
{
|
|
this.existingItem = existingItem;
|
|
}
|
|
|
|
public string ID => existingItem.ID;
|
|
|
|
public string Name => existingItem.Name;
|
|
|
|
public bool IsProtected => !existingItem.Persistable;
|
|
|
|
public bool IsVisible => existingItem.Visible;
|
|
|
|
public string ContentType => "stl";
|
|
|
|
public string Category => "";
|
|
|
|
public Task<IObject3D> GetContent(Action<double, string> reportProgress)
|
|
{
|
|
return Task.FromResult(existingItem);
|
|
}
|
|
|
|
public void SetContent(IObject3D item)
|
|
{
|
|
}
|
|
}
|
|
}
|
|
} |