214 lines
6.6 KiB
C#
214 lines
6.6 KiB
C#
/*
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Copyright (c) 2022, John Lewin, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using MatterHackers.Agg;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.CustomWidgets;
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using Newtonsoft.Json;
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namespace MatterHackers.MatterControl.Library
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{
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public static class LibraryExtensionMethods
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{
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public static async Task<IObject3D> CreateContent(this ILibraryItem libraryItem, Action<double, string> progressReporter)
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{
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if (libraryItem is IRequireInitialize requiresInitialize)
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{
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await requiresInitialize.Initialize();
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}
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if (ApplicationController.Instance.Library.GetContentProvider(libraryItem) is ISceneContentProvider contentProvider)
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{
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return await contentProvider?.CreateItem(libraryItem, progressReporter);
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}
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return null;
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}
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public static bool IsContentFileType(this ILibraryItem item)
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{
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return item is ILibraryObject3D
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|| item is SDCardFileItem
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|| item is PrintHistoryItem
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|| (item is ILibraryAssetStream contentStream
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&& ApplicationController.Instance.Library.IsContentFileType(contentStream.FileName));
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}
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public static bool IsMeshFileType(this ILibraryItem item)
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{
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return item is ILibraryAssetStream contentStream
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&& ApplicationController.Instance.Library.IsMeshFileType(contentStream.FileName);
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}
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public static IEnumerable<ILibraryContainer> Ancestors(this ILibraryContainer item)
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{
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var context = item.Parent;
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while (context != null)
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{
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yield return context;
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context = context.Parent;
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}
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}
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public static void SaveAs(this ISceneContext sceneContext, ILibraryContainer libraryContainer, string newName)
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{
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var oldContentStore = sceneContext.EditContext.ContentStore;
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var newContentStore = sceneContext.EditContext.ContentStore = libraryContainer as IContentStore;
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// Save to the destination provider
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if (newContentStore is FileSystemContainer fileSystemContainer)
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{
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var fileSystemItem = new FileSystemFileItem(Path.ChangeExtension(Path.Combine(fileSystemContainer.FullPath, newName), ".mcx"));
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fileSystemContainer.Save(fileSystemItem, sceneContext.Scene);
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// if it is not a printer switch to the new fileSystemItem
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if (sceneContext.Printer == null)
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{
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sceneContext.EditContext.SourceItem = fileSystemItem;
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}
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// make sure we don't ask to save again if no changes
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sceneContext.Scene.MarkSavePoint();
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}
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else if (newContentStore is ILibraryWritableContainer writableContainer)
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{
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// Wrap stream with ReadOnlyStream library item and add to container
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writableContainer.Add(new[]
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{
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new InMemoryLibraryItem(sceneContext.Scene)
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{
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Name = newName
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}
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});
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// make sure we don't ask to save again if no changes
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sceneContext.Scene.MarkSavePoint();
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}
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oldContentStore?.Dispose();
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}
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public static IEnumerable<ILibraryContainer> AncestorsAndSelf(this ILibraryContainer item)
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{
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var container = item;
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while (container != null)
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{
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yield return container;
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container = container.Parent;
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}
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}
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public static string GetPath(this ILibraryContainer currentContainer)
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{
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return string.Join("/", currentContainer.AncestorsAndSelf().Reverse().Select(c => c.Name));
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}
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private static string GetDBKey(ILibraryContainer activeContainer)
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{
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var idFromPath = activeContainer.GetPath();
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using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(idFromPath)))
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{
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var sha1 = HashGenerator.ComputeSHA1(stream);
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return $"library-{sha1}";
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}
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}
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public static LibraryViewState GetUserView(this ILibraryContainer currentContainer)
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{
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string dbKey = GetDBKey(currentContainer);
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try
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{
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string storedJson = UserSettings.Instance.get(dbKey);
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if (!string.IsNullOrWhiteSpace(storedJson))
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{
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return JsonConvert.DeserializeObject<LibraryViewState>(storedJson);
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Error loading view {currentContainer.Name}: {ex.Message}");
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}
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return null;
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}
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public static void PersistUserView(this ILibraryContainer currentContainer, LibraryViewState userView)
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{
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string dbKey = GetDBKey(currentContainer);
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// Store
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string json = JsonConvert.SerializeObject(userView);
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UserSettings.Instance.set(dbKey, json);
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}
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public static void Add(this Dictionary<string, IContentProvider> list, IEnumerable<string> extensions, IContentProvider provider)
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{
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foreach (var extension in extensions)
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{
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list.Add(extension, provider);
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}
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}
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public static Task<IObject3D> CreateContent(this ILibraryAssetStream item, Action<double, string> reporter = null)
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{
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var contentProvider = ApplicationController.Instance.Library.GetContentProvider(item) as ISceneContentProvider;
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return contentProvider?.CreateItem(item, reporter);
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}
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public static void Rename(this ILibraryItem item)
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{
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if (item == null)
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{
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return;
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}
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DialogWindow.Show(
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new InputBoxPage(
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"Rename Item".Localize(),
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"Name".Localize(),
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item.Name,
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"Enter New Name Here".Localize(),
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"Rename".Localize(),
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(newName) =>
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{
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item.Name = newName;
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}));
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}
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}
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}
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