477 lines
No EOL
11 KiB
C#
477 lines
No EOL
11 KiB
C#
/*
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Copyright (c) 2017, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Image;
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using MatterHackers.Agg.UI;
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using MatterHackers.ImageProcessing;
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namespace MatterHackers.MatterControl.CustomWidgets
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{
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public class SimpleButton : GuiWidget
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{
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private bool mouseInBounds = false;
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protected ThemeConfig theme;
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public SimpleButton(ThemeConfig theme)
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{
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this.theme = theme;
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this.HoverColor = theme.SlightShade;
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this.MouseDownColor = theme.MinimalShade;
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this.Margin = 0;
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}
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public Color HoverColor { get; set; } = Color.Transparent;
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public Color MouseDownColor { get; set; } = Color.Transparent;
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public override void OnMouseEnterBounds(MouseEventArgs mouseEvent)
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{
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mouseInBounds = true;
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base.OnMouseEnterBounds(mouseEvent);
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this.Invalidate();
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}
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public override void OnMouseLeaveBounds(MouseEventArgs mouseEvent)
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{
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mouseInBounds = false;
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base.OnMouseLeaveBounds(mouseEvent);
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this.Invalidate();
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}
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public override void OnMouseDown(MouseEventArgs mouseEvent)
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{
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base.OnMouseDown(mouseEvent);
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this.Invalidate();
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}
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public override void OnMouseUp(MouseEventArgs mouseEvent)
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{
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base.OnMouseUp(mouseEvent);
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this.Invalidate();
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}
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public override Color BackgroundColor
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{
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get
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{
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if (this.MouseCaptured
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&& mouseInBounds
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&& this.Enabled)
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{
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return this.MouseDownColor;
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}
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else if (this.mouseInBounds
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&& this.Enabled)
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{
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return this.HoverColor;
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}
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else
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{
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return base.BackgroundColor;
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}
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}
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set => base.BackgroundColor = value;
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}
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public override bool Enabled
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{
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get => base.Enabled;
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set
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{
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base.Enabled = value;
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if (!base.Enabled)
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{
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mouseInBounds = false;
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}
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}
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}
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}
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public class SimpleFlowButton : FlowLayoutWidget
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{
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private bool mouseInBounds = false;
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protected ThemeConfig theme;
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public SimpleFlowButton(ThemeConfig theme)
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{
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this.theme = theme;
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this.HoverColor = theme.SlightShade;
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this.MouseDownColor = theme.MinimalShade;
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this.Margin = 0;
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}
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public Color HoverColor { get; set; } = Color.Transparent;
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public Color MouseDownColor { get; set; } = Color.Transparent;
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public override void OnMouseEnterBounds(MouseEventArgs mouseEvent)
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{
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mouseInBounds = true;
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base.OnMouseEnterBounds(mouseEvent);
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this.Invalidate();
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}
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public override void OnMouseLeaveBounds(MouseEventArgs mouseEvent)
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{
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mouseInBounds = false;
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base.OnMouseLeaveBounds(mouseEvent);
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this.Invalidate();
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}
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public override void OnMouseDown(MouseEventArgs mouseEvent)
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{
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base.OnMouseDown(mouseEvent);
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this.Invalidate();
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}
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public override void OnMouseUp(MouseEventArgs mouseEvent)
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{
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base.OnMouseUp(mouseEvent);
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this.Invalidate();
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}
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public override Color BackgroundColor
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{
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get
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{
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if (this.MouseCaptured
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&& mouseInBounds
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&& this.Enabled)
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{
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return this.MouseDownColor;
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}
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else if (this.mouseInBounds
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&& this.Enabled)
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{
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return this.HoverColor;
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}
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else
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{
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return base.BackgroundColor;
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}
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}
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set => base.BackgroundColor = value;
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}
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}
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public class IconButton : SimpleButton
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{
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private ImageWidget imageWidget;
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private ImageBuffer image;
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public IconButton(ImageBuffer icon, ThemeConfig theme)
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: base(theme)
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{
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this.image = icon;
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this.HAnchor = HAnchor.Absolute;
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this.VAnchor = VAnchor.Absolute | VAnchor.Center;
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this.Height = theme.ButtonHeight;
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this.Width = theme.ButtonHeight;
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imageWidget = new ImageWidget(icon)
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{
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HAnchor = HAnchor.Center,
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VAnchor = VAnchor.Center,
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Selectable = false
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};
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this.AddChild(imageWidget);
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}
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public ImageBuffer IconImage => this.Enabled ? image : this.DisabledImage;
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/// <summary>
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/// Switch icons without computing disabled image - use case for non-disableable toggle widgets
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/// </summary>
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/// <param name="icon"></param>
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internal void SetIcon(ImageBuffer icon)
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{
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image = icon;
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imageWidget.Image = icon;
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}
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private ImageBuffer _disabledImage;
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public ImageBuffer DisabledImage
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{
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get
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{
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// Lazy construct on first access
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if (_disabledImage == null)
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{
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_disabledImage = image.AjustAlpha(0.2);
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}
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return _disabledImage;
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}
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}
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public override void OnEnabledChanged(EventArgs e)
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{
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imageWidget.Image = (this.Enabled) ? image : this.DisabledImage;
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this.Invalidate();
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base.OnEnabledChanged(e);
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}
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}
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public class RadioIconButton : IconButton, IRadioButton
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{
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public IList<GuiWidget> SiblingRadioButtonList { get; set; }
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public event EventHandler CheckedStateChanged;
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public bool ToggleButton { get; set; } = false;
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public RadioIconButton(ImageBuffer icon, ThemeConfig theme)
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: base(icon, theme)
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{
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}
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public override void OnClick(MouseEventArgs mouseEvent)
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{
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base.OnClick(mouseEvent);
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bool newValue = (this.ToggleButton) ? !this.Checked : true;
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bool checkStateChanged = (newValue != this.Checked);
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this.Checked = newValue;
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// After setting CheckedState, fire event if different
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if (checkStateChanged)
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{
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OnCheckStateChanged();
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}
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}
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private bool _checked;
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public bool Checked
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{
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get => _checked;
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set
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{
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if (_checked != value)
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{
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_checked = value;
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if (_checked)
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{
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this.UncheckSiblings();
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}
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this.BackgroundColor = (_checked) ? theme.MinimalShade : Color.Transparent;
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Invalidate();
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}
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}
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}
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public virtual void OnCheckStateChanged()
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{
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CheckedStateChanged?.Invoke(this, null);
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}
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public override void OnDraw(Graphics2D graphics2D)
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{
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if (this.Checked)
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{
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graphics2D.Rectangle(0, 0, LocalBounds.Right, 2, theme.Colors.PrimaryAccentColor);
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}
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base.OnDraw(graphics2D);
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}
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}
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public class RadioTextButton : TextButton, IRadioButton
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{
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public IList<GuiWidget> SiblingRadioButtonList { get; set; }
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public event EventHandler CheckedStateChanged;
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public RadioTextButton(string text, ThemeConfig theme, double pointSize = -1)
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: base(text, theme, pointSize)
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{
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this.SelectedBackgroundColor = theme.SlightShade;
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}
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public override void OnClick(MouseEventArgs mouseEvent)
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{
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base.OnClick(mouseEvent);
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bool newValue = true;
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bool checkStateChanged = (newValue != this.Checked);
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this.Checked = newValue;
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// After setting CheckedState, fire event if different
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if (checkStateChanged)
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{
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OnCheckStateChanged();
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}
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}
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public Color SelectedBackgroundColor { get; set; }
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public Color UnselectedBackgroundColor { get; set; }
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private bool _checked;
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public bool Checked
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{
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get => _checked;
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set
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{
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if (_checked != value)
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{
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_checked = value;
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if (_checked)
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{
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this.UncheckSiblings();
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}
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}
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this.BackgroundColor = (_checked) ? this.SelectedBackgroundColor : this.UnselectedBackgroundColor;
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}
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}
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public override void OnMouseEnterBounds(MouseEventArgs mouseEvent)
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{
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base.OnMouseEnterBounds(mouseEvent);
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this.Invalidate();
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}
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public override void OnMouseLeaveBounds(MouseEventArgs mouseEvent)
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{
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base.OnMouseLeaveBounds(mouseEvent);
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this.Invalidate();
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}
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public virtual void OnCheckStateChanged()
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{
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CheckedStateChanged?.Invoke(this, null);
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}
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public override void OnDraw(Graphics2D graphics2D)
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{
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if (this.Checked)
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{
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graphics2D.Rectangle(LocalBounds.Left, 0, LocalBounds.Right, 2, theme.Colors.PrimaryAccentColor);
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}
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base.OnDraw(graphics2D);
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}
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}
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public class TextButton : SimpleButton
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{
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private TextWidget textWidget;
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public TextButton(string text, ThemeConfig theme, double pointSize = -1)
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: base(theme)
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{
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this.HAnchor = HAnchor.Fit;
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this.VAnchor = VAnchor.Absolute | VAnchor.Center;
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this.Height = theme.ButtonHeight;
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this.Padding = theme.TextButtonPadding;
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this.TextColor = theme.Colors.PrimaryTextColor;
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var textSize = (pointSize != -1) ? pointSize : theme.DefaultFontSize;
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this.AddChild(textWidget = new TextWidget(text, pointSize: textSize, textColor: theme.Colors.PrimaryTextColor)
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{
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HAnchor = HAnchor.Center,
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VAnchor = VAnchor.Center
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});
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}
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public Color TextColor { get; }
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public override string Text
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{
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get => this.textWidget.Text;
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set
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{
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this.textWidget.Text = value;
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}
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}
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public override bool Enabled
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{
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get => base.Enabled;
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set
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{
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base.Enabled = value;
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textWidget.Enabled = value;
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}
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}
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}
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public class TextIconButton : SimpleFlowButton
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{
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private TextWidget textWidget;
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public TextIconButton(string text, ImageBuffer icon, ThemeConfig theme)
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: base(theme)
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{
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this.HAnchor = HAnchor.Fit;
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this.VAnchor = VAnchor.Absolute | VAnchor.Center;
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this.Height = theme.ButtonHeight;
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this.Padding = theme.TextButtonPadding;
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this.AddChild(ImageWidget = new ImageWidget(icon)
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{
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VAnchor = VAnchor.Center,
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Selectable = false
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});
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// TODO: Only needed because TextWidget violates normal padding/margin rules
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var textContainer = new GuiWidget()
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{
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Padding = new BorderDouble(8, 4, 2, 4),
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HAnchor = HAnchor.Fit,
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VAnchor = VAnchor.Center | VAnchor.Fit,
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Selectable = false
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};
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this.AddChild(textContainer);
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textContainer.AddChild(textWidget = new TextWidget(text, pointSize: theme.DefaultFontSize, textColor: theme.Colors.PrimaryTextColor));
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}
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public ImageWidget ImageWidget { get; }
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public override string Text { get => textWidget.Text; set => textWidget.Text = value; }
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}
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} |