114 lines
No EOL
3.5 KiB
C#
114 lines
No EOL
3.5 KiB
C#
/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System.ComponentModel;
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using System.Linq;
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using System.Threading.Tasks;
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using MatterHackers.DataConverters3D;
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namespace MatterHackers.MatterControl.DesignTools.Operations
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{
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public class SetChildVisabilityObject3D : Object3D
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{
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private SelectedChildren _childToSetVisabilityOn = new SelectedChildren();
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public SetChildVisabilityObject3D()
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{
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Name = "Set Visability";
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}
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[ShowAsList]
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[DisplayName("Child")]
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public SelectedChildren ChildToSetVisabilityOn
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{
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get
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{
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if (Children.Count > 0)
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{
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if (_childToSetVisabilityOn.Count != 1)
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{
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_childToSetVisabilityOn.Clear();
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_childToSetVisabilityOn.Add(Children.First().ID);
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}
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if (!this.Children.Any(c => c.ID == _childToSetVisabilityOn[0]))
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{
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// we don't have an id of any of our current children
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_childToSetVisabilityOn.Clear();
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_childToSetVisabilityOn.Add(Children.First().ID);
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}
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}
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else
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{
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_childToSetVisabilityOn.Clear();
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}
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return _childToSetVisabilityOn;
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}
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set => _childToSetVisabilityOn = value;
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}
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[DisplayName("Visible")]
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public bool ChildVisibility { get; set; } = true;
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public override async void OnInvalidate(InvalidateArgs invalidateType)
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{
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if (invalidateType.InvalidateType.HasFlag(InvalidateType.Children)
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&& invalidateType.Source != this
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&& !RebuildLocked)
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{
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await Rebuild();
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}
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else if (invalidateType.InvalidateType.HasFlag(InvalidateType.Properties)
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&& invalidateType.Source == this)
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{
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await Rebuild();
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}
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else
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{
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// and also always pass back the actual type
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base.OnInvalidate(invalidateType);
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}
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}
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public override Task Rebuild()
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{
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this.DebugDepth("Rebuild");
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using (this.RebuildLock())
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{
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var childToSetVisabilityOn = this.Children.Where(c => c.ID == ChildToSetVisabilityOn[0]).FirstOrDefault();
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childToSetVisabilityOn.Visible = ChildVisibility;
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}
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Invalidate(InvalidateType.Children);
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return Task.CompletedTask;
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}
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}
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} |