- Improves readability, allows side-by-side with Window title - Slight increase in overhead due to reconstruction of internal printer
100 lines
No EOL
3.4 KiB
C#
100 lines
No EOL
3.4 KiB
C#
/*
|
|
Copyright (c) 2017, Lars Brubaker, John Lewin
|
|
All rights reserved.
|
|
|
|
Redistribution and use in source and binary forms, with or without
|
|
modification, are permitted provided that the following conditions are met:
|
|
|
|
1. Redistributions of source code must retain the above copyright notice, this
|
|
list of conditions and the following disclaimer.
|
|
2. Redistributions in binary form must reproduce the above copyright notice,
|
|
this list of conditions and the following disclaimer in the documentation
|
|
and/or other materials provided with the distribution.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
|
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
The views and conclusions contained in the software and documentation are those
|
|
of the authors and should not be interpreted as representing official policies,
|
|
either expressed or implied, of the FreeBSD Project.
|
|
*/
|
|
|
|
using System;
|
|
using MatterHackers.Agg;
|
|
using MatterHackers.Agg.UI;
|
|
using MatterHackers.Localizations;
|
|
using MatterHackers.MatterControl.CustomWidgets;
|
|
|
|
namespace MatterHackers.MatterControl
|
|
{
|
|
public class RenameItemPage : WizardPage
|
|
{
|
|
private Action<string> renameCallback;
|
|
|
|
private MHTextEditWidget saveAsNameWidget;
|
|
|
|
public RenameItemPage(string windowTitle, string currentItemName, Action<string> functionToCallToRenameItem)
|
|
{
|
|
this.renameCallback = functionToCallToRenameItem;
|
|
|
|
this.WindowTitle = windowTitle;
|
|
this.HeaderText = windowTitle;
|
|
|
|
var textBoxHeader = new TextWidget("Name".Localize(), pointSize: 12)
|
|
{
|
|
TextColor = ActiveTheme.Instance.PrimaryTextColor,
|
|
Margin = new BorderDouble(5),
|
|
HAnchor = HAnchor.Left
|
|
};
|
|
contentRow.AddChild(textBoxHeader);
|
|
|
|
//Adds text box and check box to the above container
|
|
saveAsNameWidget = new MHTextEditWidget(currentItemName, pixelWidth: 300, messageWhenEmptyAndNotSelected: "Enter New Name Here".Localize());
|
|
saveAsNameWidget.HAnchor = HAnchor.Stretch;
|
|
saveAsNameWidget.Margin = new BorderDouble(5);
|
|
saveAsNameWidget.ActualTextEditWidget.EnterPressed += (s, e) =>
|
|
{
|
|
SubmitForm();
|
|
};
|
|
contentRow.AddChild(saveAsNameWidget);
|
|
|
|
var renameItemButton = textImageButtonFactory.Generate("Rename".Localize());
|
|
renameItemButton.Name = "Rename Button";
|
|
renameItemButton.Visible = true;
|
|
renameItemButton.Cursor = Cursors.Hand;
|
|
renameItemButton.Click += (s, e) =>
|
|
{
|
|
SubmitForm();
|
|
};
|
|
this.AddPageAction(renameItemButton);
|
|
}
|
|
|
|
public override void OnLoad(EventArgs args)
|
|
{
|
|
UiThread.RunOnIdle(() =>
|
|
{
|
|
saveAsNameWidget.Focus();
|
|
saveAsNameWidget.ActualTextEditWidget.InternalTextEditWidget.SelectAll();
|
|
});
|
|
base.OnLoad(args);
|
|
}
|
|
|
|
private void SubmitForm()
|
|
{
|
|
string newName = saveAsNameWidget.ActualTextEditWidget.Text;
|
|
if (newName != "")
|
|
{
|
|
renameCallback(newName);
|
|
this.WizardWindow.CloseOnIdle();
|
|
}
|
|
}
|
|
}
|
|
} |