mattercontrol/ApplicationView/MenuRow/ApplicationMenuRow.cs
Lars Brubaker a54a59e25f Putting a menu to switch view settings.
Made the trace data build faster.
Made ungroup understand mesh collections better
Made the slice settings layer index be an enum so it is clearer what is being accessed
Put menu items into separate files
2014-12-09 15:16:08 -08:00

80 lines
2.8 KiB
C#

using System;
using System.IO;
using MatterHackers.Agg;
using MatterHackers.Agg.UI;
using MatterHackers.Localizations;
using MatterHackers.MatterControl.CustomWidgets;
using MatterHackers.MatterControl.DataStorage;
using MatterHackers.MatterControl.ContactForm;
using MatterHackers.MatterControl.PrinterCommunication;
using MatterHackers.MatterControl.PrinterControls.PrinterConnections;
using MatterHackers.MatterControl.PrintQueue;
using MatterHackers.VectorMath;
namespace MatterHackers.MatterControl
{
public class ApplicationMenuRow : FlowLayoutWidget
{
static FlowLayoutWidget rightElement;
public ApplicationMenuRow()
:base(FlowDirection.LeftToRight)
{
LinkButtonFactory linkButtonFactory = new LinkButtonFactory();
linkButtonFactory.textColor = ActiveTheme.Instance.PrimaryTextColor;
linkButtonFactory.fontSize = 8;
Button signInLink = linkButtonFactory.Generate("(Sign Out)");
signInLink.VAnchor = Agg.UI.VAnchor.ParentCenter;
signInLink.Margin = new BorderDouble(top: 0);
this.HAnchor = HAnchor.ParentLeftRight;
this.BackgroundColor = ActiveTheme.Instance.PrimaryBackgroundColor;
// put in the file menu
MenuOptionFile menuOptionFile = new MenuOptionFile();
this.AddChild(menuOptionFile);
// put in the view menu
MenuOptionView viewOptionFile = new MenuOptionView();
this.AddChild(viewOptionFile);
// put in the help menu
MenuOptionHelp menuOptionHelp = new MenuOptionHelp();
this.AddChild(menuOptionHelp);
// put in a spacer
this.AddChild(new HorizontalSpacer());
// make an object that can hold custom content on the right (like the sign in)
rightElement = new FlowLayoutWidget(FlowDirection.LeftToRight);
rightElement.Height = 24;
rightElement.Margin = new BorderDouble(bottom: 4);
this.AddChild(rightElement);
this.Padding = new BorderDouble(0, 0, 6, 0);
if (privateAddRightElement != null)
{
privateAddRightElement(rightElement);
}
}
public delegate void AddRightElementDelegate(GuiWidget iconContainer);
private static event AddRightElementDelegate privateAddRightElement;
public static event AddRightElementDelegate AddRightElement
{
add
{
privateAddRightElement += value;
// and call it right away
value(rightElement);
}
remove
{
privateAddRightElement -= value;
}
}
}
}