mattercontrol/MatterControlLib/ConfigurationPage/PrintLeveling/UnloadFilamentWizard.cs
2018-11-29 13:41:24 -08:00

209 lines
7.5 KiB
C#

/*
Copyright (c) 2018, Lars Brubaker, John Lewin
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
The views and conclusions contained in the software and documentation are those
of the authors and should not be interpreted as representing official policies,
either expressed or implied, of the FreeBSD Project.
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using Markdig.Agg;
using MatterHackers.Agg;
using MatterHackers.Agg.UI;
using MatterHackers.Localizations;
using MatterHackers.MatterControl.PrinterCommunication;
using MatterHackers.MatterControl.SlicerConfiguration;
namespace MatterHackers.MatterControl.ConfigurationPage.PrintLeveling
{
public class UnloadFilamentWizard : PrinterSetupWizard
{
private bool onlyLoad;
public static void Start(PrinterConfig printer, ThemeConfig theme, bool onlyLoad)
{
// turn off print leveling
var levelingContext = new UnloadFilamentWizard(printer, onlyLoad)
{
WindowTitle = $"{ApplicationController.Instance.ProductName} - " + "Unload Filament Wizard".Localize()
};
var loadFilamentWizardWindow = DialogWindow.Show(new LevelingWizardRootPage(levelingContext)
{
WindowTitle = levelingContext.WindowTitle
});
loadFilamentWizardWindow.Closed += (s, e) =>
{
printer.Connection.TurnOffBedAndExtruders(TurnOff.AfterDelay);
};
}
public UnloadFilamentWizard(PrinterConfig printer, bool onlyLoad)
: base(printer)
{
this.onlyLoad = onlyLoad;
}
protected override IEnumerator<PrinterSetupWizardPage> GetWizardSteps()
{
var levelingStrings = new LevelingStrings(printer.Settings);
var title = "Unload Material".Localize();
var instructions = "Please select the material you want to unload.".Localize();
// select the material
yield return new SelectMaterialPage(this, title, instructions, "Unload".Localize(), onlyLoad);
var theme = ApplicationController.Instance.Theme;
// wait for extruder to heat
{
double targetHotendTemp = printer.Settings.Helpers.ExtruderTemperature(0);
yield return new WaitForTempPage(
this,
"Waiting For Printer To Heat".Localize(),
"Waiting for the hotend to heat to ".Localize() + targetHotendTemp + "°C.\n"
+ "This will ensure that filament is able to flow through the nozzle.".Localize() + "\n"
+ "\n"
+ "Warning! The tip of the nozzle will be HOT!".Localize() + "\n"
+ "Avoid contact with your skin.".Localize(),
0,
targetHotendTemp);
}
// show the unloading filament progress bar
{
RunningInterval runningGCodeCommands = null;
PrinterSetupWizardPage unloadingFilamentPage = null;
unloadingFilamentPage = new PrinterSetupWizardPage(
this,
"Unloading Filament".Localize(),
"")
{
BecomingActive = () =>
{
unloadingFilamentPage.NextButton.Enabled = false;
// add the progress bar
var holder = new FlowLayoutWidget()
{
Margin = new BorderDouble(3, 0, 0, 10),
};
var progressBar = new ProgressBar((int)(150 * GuiWidget.DeviceScale), (int)(15 * GuiWidget.DeviceScale))
{
FillColor = theme.PrimaryAccentColor,
BorderColor = theme.TextColor,
BackgroundColor = Color.White,
VAnchor = VAnchor.Center,
};
var progressBarText = new TextWidget("", pointSize: 10, textColor: theme.TextColor)
{
AutoExpandBoundsToText = true,
Margin = new BorderDouble(5, 0, 0, 0),
VAnchor = VAnchor.Center,
};
holder.AddChild(progressBar);
holder.AddChild(progressBarText);
unloadingFilamentPage.ContentRow.AddChild(holder);
// Allow extrusion at any temperature. S0 only works on Marlin S1 works on repetier and marlin
printer.Connection.QueueLine("M302 S1");
// send a dwell to empty out the current move commands
printer.Connection.QueueLine("G4 P1");
// put in a second one to use as a signal for the first being processed
printer.Connection.QueueLine("G4 P1");
// start heating up the extruder
printer.Connection.SetTargetHotendTemperature(0, printer.Settings.GetValue<double>(SettingsKey.temperature));
var loadingSpeedMmPerS = printer.Settings.GetValue<double>(SettingsKey.load_filament_speed);
var loadLengthMm = Math.Max(1, printer.Settings.GetValue<double>(SettingsKey.unload_filament_length));
var remainingLengthMm = loadLengthMm;
var maxSingleExtrudeLength = 20;
Stopwatch runningTime = null;
var expectedTimeS = loadLengthMm / loadingSpeedMmPerS;
// push some out first
var currentE = printer.Connection.CurrentExtruderDestination;
printer.Connection.QueueLine("G1 E{0:0.###} F600".FormatWith(currentE + 15));
runningGCodeCommands = UiThread.SetInterval(() =>
{
if (printer.Connection.NumQueuedCommands == 0)
{
if (runningTime == null)
{
runningTime = Stopwatch.StartNew();
}
if (progressBar.RatioComplete < 1)
{
var thisExtrude = Math.Min(remainingLengthMm, maxSingleExtrudeLength);
currentE = printer.Connection.CurrentExtruderDestination;
printer.Connection.QueueLine("G1 E{0:0.###} F{1}".FormatWith(currentE - thisExtrude, loadingSpeedMmPerS * 60));
remainingLengthMm -= thisExtrude;
var elapsedSeconds = runningTime.Elapsed.TotalSeconds;
progressBar.RatioComplete = Math.Min(1, elapsedSeconds / expectedTimeS);
progressBarText.Text = $"Unloading Filament: {Math.Max(0, expectedTimeS - elapsedSeconds):0}";
}
}
if (progressBar.RatioComplete == 1
&& remainingLengthMm <= .001)
{
UiThread.ClearInterval(runningGCodeCommands);
unloadingFilamentPage.NextButton.InvokeClick();
}
},
.1);
},
BecomingInactive = () =>
{
UiThread.ClearInterval(runningGCodeCommands);
}
};
unloadingFilamentPage.Closed += (s, e) =>
{
UiThread.ClearInterval(runningGCodeCommands);
};
yield return unloadingFilamentPage;
}
// put up a success message
PrinterSetupWizardPage finalPage = null;
finalPage = new PrinterSetupWizardPage(this, "Success".Localize(), "Success!\n\nYour filament should now be unloaded".Localize())
{
BecomingActive = () =>
{
finalPage.ShowWizardFinished();
}
};
yield return finalPage;
}
}
}