mattercontrol/MatterControlLib/DesignTools/Operations
Lars Brubaker a238c8c4b0 Made 'Open', 'Save' and 'Bed' more intuitive
Added more sliders
Fixed issue with load progress indicator not clearing
Made value display update for more sliders
2021-09-13 17:47:24 -07:00
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Image Made 'Open', 'Save' and 'Bed' more intuitive 2021-09-13 17:47:24 -07:00
Path Adding sliders to all primitives 2021-09-12 20:23:40 -07:00
Align2D.cs Made MatterControl run as a .net standard app 2018-09-06 16:09:58 -07:00
AlignObject3D.cs Make updates check for sheet references 2021-06-19 21:28:16 -07:00
ArrayAdvancedObject3D.cs scripting to Linear Array 2021-06-14 08:00:42 -07:00
ArrayLinearObject3D.cs Adding sliders to all primitives 2021-09-12 20:23:40 -07:00
ArrayObject3D.cs scripting to Linear Array 2021-06-14 08:00:42 -07:00
ArrayRadialObject3D.cs scripting to Linear Array 2021-06-14 08:00:42 -07:00
CurveObject3D_2.cs Making sliders have option to do non-linear scalling 2021-08-30 08:47:11 -07:00
CurveObject3D_3.cs Adding sliders to all primitives 2021-09-12 20:23:40 -07:00
DecimateObject3D.cs Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
FindSliceObject3D.cs Working on new 2D primitives and operations 2021-07-07 21:07:30 -07:00
FitToBoundsObject3D_2.cs Made fit to bounds scale with new inline controls 2021-05-13 12:19:42 -07:00
FitToBoundsObject3D_3.cs Make updates check for sheet references 2021-06-19 21:28:16 -07:00
FitToCylinderObject3D.cs Make updates check for sheet references 2021-06-19 21:28:16 -07:00
GroupObject3D.cs Make flatten only copy appropriate properties by default 2018-10-04 10:17:57 -07:00
HollowOutObject3D.cs Working on adding new CSG operator 2021-06-17 18:24:19 -07:00
MirrorObject3D_2.cs Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
Object3DExtensions.cs Made image converter select good filter 2021-08-20 16:55:29 -07:00
PinchObject3D_2.cs Making pinch object use percent 2021-03-23 09:31:18 -07:00
PinchObject3D_3.cs Made 'Open', 'Save' and 'Bed' more intuitive 2021-09-13 17:47:24 -07:00
PlaneCutObject3D.cs Rebuilding happing correctly again 2021-06-20 21:55:40 -07:00
RepairObject3D.cs Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
RotateObject3D_2.cs Adding sliders to all primitives 2021-09-12 20:23:40 -07:00
ScaleObject3D.cs Made fit to bounds scale with new inline controls 2021-05-13 12:19:42 -07:00
ScaleObject3D_2.cs Fixing problem with scale controls 2021-06-02 17:58:43 -07:00
ScaleObject3D_3.cs Fixing bug with scaling 2021-06-11 11:23:15 -07:00
SetCenterObject3D.cs Simplify - use overload with default identity matrix 2019-05-21 07:40:36 -07:00
TransformWrapperObject3D.cs Refacotring 2021-04-23 18:07:46 -07:00
TranslateObject3D.cs Make updates check for sheet references 2021-06-19 21:28:16 -07:00
TwistObject3D.cs Making sliders have option to do non-linear scalling 2021-08-30 08:47:11 -07:00