124 lines
No EOL
4.7 KiB
C#
124 lines
No EOL
4.7 KiB
C#
/*
|
|
Copyright (c) 2018, Lars Brubaker, John Lewin
|
|
All rights reserved.
|
|
|
|
Redistribution and use in source and binary forms, with or without
|
|
modification, are permitted provided that the following conditions are met:
|
|
|
|
1. Redistributions of source code must retain the above copyright notice, this
|
|
list of conditions and the following disclaimer.
|
|
2. Redistributions in binary form must reproduce the above copyright notice,
|
|
this list of conditions and the following disclaimer in the documentation
|
|
and/or other materials provided with the distribution.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
|
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
The views and conclusions contained in the software and documentation are those
|
|
of the authors and should not be interpreted as representing official policies,
|
|
either expressed or implied, of the FreeBSD Project.
|
|
*/
|
|
|
|
using System;
|
|
using MatterHackers.Agg.Transform;
|
|
using MatterHackers.Agg.VertexSource;
|
|
using MatterHackers.VectorMath;
|
|
|
|
namespace MatterHackers.MatterControl.DesignTools.Operations
|
|
{
|
|
public class Align2D : VertexSourceApplyTransform
|
|
{
|
|
public Align2D()
|
|
{
|
|
}
|
|
|
|
public Align2D(IVertexSource objectToAlign, Side2D boundingFacesToAlign, IVertexSource objectToAlignTo, Side2D boundingFacesToAlignTo, double offsetX = 0, double offsetY = 0, string name = "")
|
|
: this(objectToAlign, boundingFacesToAlign, GetPositionToAlignTo(objectToAlignTo, boundingFacesToAlignTo, new Vector2(offsetX, offsetY)), name)
|
|
{
|
|
if (objectToAlign == objectToAlignTo)
|
|
{
|
|
throw new Exception("You cannot align an object to itself.");
|
|
}
|
|
}
|
|
|
|
public Align2D(IVertexSource objectToAlign, Side2D boundingFacesToAlign, double positionToAlignToX = 0, double positionToAlignToY = 0, string name = "")
|
|
: this(objectToAlign, boundingFacesToAlign, new Vector2(positionToAlignToX, positionToAlignToY), name)
|
|
{
|
|
}
|
|
|
|
public Align2D(IVertexSource objectToAlign, Side2D boundingFacesToAlign, Vector2 positionToAlignTo, double offsetX, double offsetY, string name = "")
|
|
: this(objectToAlign, boundingFacesToAlign, positionToAlignTo + new Vector2(offsetX, offsetY), name)
|
|
{
|
|
}
|
|
|
|
public Align2D(IVertexSource item, Side2D boundingFacesToAlign, Vector2 positionToAlignTo, string name = "")
|
|
{
|
|
var bounds = item.GetBounds();
|
|
|
|
if (IsSet(boundingFacesToAlign, Side2D.Left, Side2D.Right))
|
|
{
|
|
positionToAlignTo.X = positionToAlignTo.X - bounds.Left;
|
|
}
|
|
if (IsSet(boundingFacesToAlign, Side2D.Right, Side2D.Left))
|
|
{
|
|
positionToAlignTo.X = positionToAlignTo.X - bounds.Left - (bounds.Right - bounds.Left);
|
|
}
|
|
if (IsSet(boundingFacesToAlign, Side2D.Bottom, Side2D.Top))
|
|
{
|
|
positionToAlignTo.Y = positionToAlignTo.Y - bounds.Bottom;
|
|
}
|
|
if (IsSet(boundingFacesToAlign, Side2D.Top, Side2D.Bottom))
|
|
{
|
|
positionToAlignTo.Y = positionToAlignTo.Y - bounds.Bottom - (bounds.Top - bounds.Bottom);
|
|
}
|
|
|
|
Transform = Affine.NewTranslation(positionToAlignTo);
|
|
VertexSource = item;
|
|
}
|
|
|
|
public static Vector2 GetPositionToAlignTo(IVertexSource objectToAlignTo, Side2D boundingFacesToAlignTo, Vector2 extraOffset)
|
|
{
|
|
Vector2 positionToAlignTo = new Vector2();
|
|
if (IsSet(boundingFacesToAlignTo, Side2D.Left, Side2D.Right))
|
|
{
|
|
positionToAlignTo.X = objectToAlignTo.GetBounds().Left;
|
|
}
|
|
if (IsSet(boundingFacesToAlignTo, Side2D.Right, Side2D.Left))
|
|
{
|
|
positionToAlignTo.X = objectToAlignTo.GetBounds().Right;
|
|
}
|
|
if (IsSet(boundingFacesToAlignTo, Side2D.Bottom, Side2D.Top))
|
|
{
|
|
positionToAlignTo.Y = objectToAlignTo.GetBounds().Bottom;
|
|
}
|
|
if (IsSet(boundingFacesToAlignTo, Side2D.Top, Side2D.Bottom))
|
|
{
|
|
positionToAlignTo.Y = objectToAlignTo.GetBounds().Top;
|
|
}
|
|
|
|
return positionToAlignTo + extraOffset;
|
|
}
|
|
|
|
private static bool IsSet(Side2D variableToCheck, Side2D faceToCheckFor, Side2D faceToAssertNot)
|
|
{
|
|
if ((variableToCheck & faceToCheckFor) != 0)
|
|
{
|
|
if ((variableToCheck & faceToAssertNot) != 0)
|
|
{
|
|
throw new Exception("You cannot have both " + faceToCheckFor.ToString() + " and " + faceToAssertNot.ToString() + " set when calling Align. The are mutually exclusive.");
|
|
}
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
} |