Changing Rebuilding to Suspend and Resume rebuilding Made visible meshes return only the object not the object and mesh (mesh is on object) Put in some debugging |
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|---|---|---|
| .. | ||
| Settings | ||
| SlicePresetsWindow | ||
| SlicerMapping | ||
| Slicing | ||
| UIFields | ||
| MatterSliceInfo.cs | ||
| PresetSelectorWidget.cs | ||
| PresetsToolbar.cs | ||
| SettingsContext.cs | ||
| SettingsOrganizer.cs | ||
| SettingsRow.cs | ||
| Slicer.cs | ||
| SliceSettingsRow.cs | ||
| SliceSettingsWidget.cs | ||