166 lines
No EOL
4.3 KiB
C#
166 lines
No EOL
4.3 KiB
C#
/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace MatterHackers.MatterControl.SlicerConfiguration
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{
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using SettingsDictionary = Dictionary<string, string>;
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public class PrinterSettingsLayer : SettingsDictionary
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{
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public PrinterSettingsLayer() { }
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public PrinterSettingsLayer(Dictionary<string, string> settingsDictionary)
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{
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foreach(var keyValue in settingsDictionary)
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{
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this[keyValue.Key] = keyValue.Value;
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}
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}
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public string LayerID
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{
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get
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{
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string layerKey = ValueOrDefault("layer_id");
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if (string.IsNullOrEmpty(layerKey))
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{
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// Generate a new GUID when missing or empty. We can't do this in the constructor as the dictionary deserialization will fail if
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// an existing key exists for layer_id and on new empty layers, we still need to construct an initial identifier.
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layerKey = Guid.NewGuid().ToString();
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LayerID = layerKey;
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}
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return layerKey;
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}
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set
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{
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this["layer_id"] = value;
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}
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}
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public string Name
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{
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get
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{
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return ValueOrDefault(SettingsKey.layer_name);
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}
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set
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{
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this[SettingsKey.layer_name] = value;
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}
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}
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public string Source
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{
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get
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{
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return ValueOrDefault("layer_source");
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}
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set
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{
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this["layer_source"] = value;
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}
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}
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public string ETag
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{
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get
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{
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return ValueOrDefault("layer_etag");
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}
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set
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{
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this["layer_etag"] = value;
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}
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}
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public string ValueOrDefault(string key, string defaultValue = "")
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{
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string foundValue;
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this.TryGetValue(key, out foundValue);
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return foundValue ?? defaultValue;
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}
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public static PrinterSettingsLayer LoadFromIni(TextReader reader)
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{
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var layer = new PrinterSettingsLayer();
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string line;
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while ((line = reader.ReadLine()) != null)
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{
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var segments = line.Split('=');
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if (!line.StartsWith("#") && !string.IsNullOrEmpty(line))
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{
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string key = segments[0].Trim();
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layer[key] = segments[1].Trim();
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}
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}
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return layer;
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}
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public static PrinterSettingsLayer LoadFromIni(string filePath)
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{
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var settings = from line in File.ReadAllLines(filePath)
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let segments = line.Split('=')
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where !line.StartsWith("#") && !string.IsNullOrEmpty(line) && segments.Length == 2
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select new
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{
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Key = segments[0].Trim(),
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Value = segments[1].Trim()
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};
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var layer = new PrinterSettingsLayer();
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foreach (var setting in settings)
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{
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layer[setting.Key] = setting.Value;
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}
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return layer;
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}
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public PrinterSettingsLayer Clone()
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{
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string id = Guid.NewGuid().ToString();
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return new PrinterSettingsLayer(this as Dictionary<string, string>)
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{
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LayerID = id,
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Name = this.Name,
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ETag = this.ETag,
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Source = this.Source
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};
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}
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}
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} |