194 lines
No EOL
5.8 KiB
C#
194 lines
No EOL
5.8 KiB
C#
/*
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Copyright (c) 2019, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using MatterControl.Printing;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Platform;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.PolygonMesh;
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using MatterHackers.PolygonMesh.Processors;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.DesignTools
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{
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public class TemperatureTowerObject3D : Object3D
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{
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private static Mesh shape = null;
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public override bool CanApply => true;
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public TemperatureTowerObject3D()
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{
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Name = "Temperature Tower".Localize();
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Color = Color.White;
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if (shape == null)
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{
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using (Stream measureAmfStream = StaticData.Instance.OpenStream(Path.Combine("Stls", "CC - gaaZolee - AS.amf")))
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{
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var amfObject = AmfDocument.Load(measureAmfStream, CancellationToken.None);
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shape = amfObject.Children.First().Mesh;
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}
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}
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}
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public static async Task<TemperatureTowerObject3D> Create(double startingTemp)
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{
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var item = new TemperatureTowerObject3D()
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{
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MaxTemperature = startingTemp
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};
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await item.Rebuild();
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return item;
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}
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private double BaseHeight => 1;
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private double SectionHeight => 10;
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[Description("The maximum temperature to test. This will be the temperature of the first section and it will decrease from here.")]
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public double MaxTemperature { get; set; } = 210;
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[Description("The amount to decrease the temperature for each section of the tower.")]
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public double ChangeAmount { get; set; } = 5;
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[Description("The number of tower section to create.")]
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public int Sections { get; set; } = 5;
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public override async void OnInvalidate(InvalidateArgs invalidateType)
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{
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if (invalidateType.InvalidateType.HasFlag(InvalidateType.Properties)
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&& invalidateType.Source == this)
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{
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await Rebuild();
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}
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else
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{
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base.OnInvalidate(invalidateType);
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}
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}
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public override Task Rebuild()
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{
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// Point Size 10
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// Height 1
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// Font Fredoka
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// Align
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// X: Right Right -11
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// Y: Front -.3
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// Z: Bottom .8
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this.DebugDepth("Rebuild");
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bool valuesChanged = false;
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using (RebuildLock())
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{
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MaxTemperature = agg_basics.Clamp(MaxTemperature, 140, 400, ref valuesChanged);
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Sections = agg_basics.Clamp(Sections, 2, 20, ref valuesChanged);
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ChangeAmount = agg_basics.Clamp(ChangeAmount, 1, 30, ref valuesChanged);
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using (new CenterAndHeightMaintainer(this))
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{
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Children.Modify(async (children) =>
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{
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children.Clear();
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// add the base
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var towerBase = new Object3D()
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{
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Mesh = new RoundedRect(-25, -15, 25, 15, 3)
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{
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ResolutionScale = 10
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}.Extrude(BaseHeight),
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Name = "Base"
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};
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children.Add(towerBase);
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// Add each section
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for (int i = 0; i < Sections; i++)
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{
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var temp = MaxTemperature - i * ChangeAmount;
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var section = new Object3D()
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{
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Matrix = Matrix4X4.CreateTranslation(0, 0, BaseHeight + i * SectionHeight),
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Name = $"{temp:0.##}"
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};
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children.Add(section);
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// Add base mesh
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section.Children.Add(new Object3D()
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{
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Mesh = shape,
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Name = "CC - gaaZolee - AS"
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});
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// Add temp changer
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section.Children.Add(new SetTemperatureObject3D()
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{
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Temperature = temp,
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Name = $"Set to {temp:0.##}",
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Matrix = Matrix4X4.CreateScale(.2, .1, 1)
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});
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// Add temperature text
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var text = new TextObject3D()
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{
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Font = NamedTypeFace.Fredoka,
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Height = 1,
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Name = $"{temp:0.##}",
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PointSize = 10,
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NameToWrite = $"{temp:0.##}",
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Matrix = Matrix4X4.CreateRotationX(MathHelper.Tau / 4) * Matrix4X4.CreateTranslation(0, -4.3, .8),
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};
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text.Rebuild().Wait();
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var textBounds = text.GetAxisAlignedBoundingBox();
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text.Matrix *= Matrix4X4.CreateTranslation(11 - textBounds.MaxXYZ.X, 0, 0);
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section.Children.Add(text);
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}
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});
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}
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}
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Invalidate(InvalidateType.DisplayValues);
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this.CancelAllParentBuilding();
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Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Mesh));
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return Task.CompletedTask;
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}
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}
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} |