236 lines
No EOL
7.5 KiB
C#
236 lines
No EOL
7.5 KiB
C#
/*
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Copyright (c) 2014, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using MatterHackers.Agg.UI;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.PrinterCommunication;
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using MatterHackers.MatterControl.SlicerConfiguration;
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using MatterHackers.MeshVisualizer;
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using MatterHackers.VectorMath;
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using System;
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using System.Collections.Generic;
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namespace MatterHackers.MatterControl.ConfigurationPage.PrintLeveling
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{
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// this class is so that it is not passed by value
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public class ProbePosition
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{
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public Vector3 position;
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}
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public class LevelWizardBase : SystemWindow
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{
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private LevelingStrings levelingStrings = new LevelingStrings();
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public enum RuningState { InitialStartupCalibration, UserRequestedCalibration }
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protected WizardControl printLevelWizard;
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protected int totalSteps { get; private set; }
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public LevelWizardBase(int width, int height, int totalSteps)
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: base(width, height)
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{
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AlwaysOnTopOfMain = true;
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this.totalSteps = totalSteps;
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}
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public static List<Vector2> GetManualPositions(string settingsValue, int requiredCount)
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{
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// can look like "0,1:100,2:50,101"
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if (!string.IsNullOrEmpty(settingsValue))
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{
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var coordinates = settingsValue.Split(':');
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if(coordinates.Length == requiredCount)
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{
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var result = new List<Vector2>();
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foreach(var coordinate in coordinates)
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{
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var xyData = coordinate.Split(',');
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if(xyData.Length != 2)
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{
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// bad data
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return null;
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}
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Vector2 probePosition = new Vector2();
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if (!double.TryParse(xyData[0], out probePosition.x))
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{
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// error
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return null;
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}
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if (!double.TryParse(xyData[1], out probePosition.y))
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{
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// error
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return null;
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}
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result.Add(probePosition);
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}
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if (result.Count == requiredCount)
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{
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return result;
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}
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}
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}
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return null;
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}
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public static Vector2 GetPrintLevelPositionToSample(int index)
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{
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var manualPositions = GetManualPositions(ActiveSliceSettings.Instance.GetValue(SettingsKey.leveling_manual_positions), 3);
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if(manualPositions != null)
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{
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return manualPositions[index];
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}
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Vector2 bedSize = ActiveSliceSettings.Instance.GetValue<Vector2>(SettingsKey.bed_size);
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Vector2 printCenter = ActiveSliceSettings.Instance.GetValue<Vector2>(SettingsKey.print_center);
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switch (ActiveSliceSettings.Instance.GetValue<BedShape>(SettingsKey.bed_shape))
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{
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case BedShape.Circular:
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Vector2 firstPosition = new Vector2(printCenter.x, printCenter.y + (bedSize.y / 2) * .5);
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switch (index)
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{
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case 0:
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return firstPosition;
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case 1:
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return Vector2.Rotate(firstPosition, MathHelper.Tau / 3);
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case 2:
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return Vector2.Rotate(firstPosition, MathHelper.Tau * 2 / 3);
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default:
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throw new IndexOutOfRangeException();
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}
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case BedShape.Rectangular:
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default:
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switch (index)
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{
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case 0:
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return new Vector2(printCenter.x, printCenter.y + (bedSize.y / 2) * .8);
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case 1:
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return new Vector2(printCenter.x - (bedSize.x / 2) * .8, printCenter.y - (bedSize.y / 2) * .8);
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case 2:
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return new Vector2(printCenter.x + (bedSize.x / 2) * .8, printCenter.y - (bedSize.y / 2) * .8);
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default:
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throw new IndexOutOfRangeException();
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}
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}
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}
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private static SystemWindow printLevelWizardWindow;
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public static void ShowPrintLevelWizard()
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{
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LevelWizardBase.RuningState runningState = LevelWizardBase.RuningState.UserRequestedCalibration;
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if (ActiveSliceSettings.Instance.GetValue<bool>(SettingsKey.print_leveling_required_to_print))
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{
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// run in the first run state
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runningState = LevelWizardBase.RuningState.InitialStartupCalibration;
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}
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ShowPrintLevelWizard(runningState);
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}
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public static void ShowPrintLevelWizard(LevelWizardBase.RuningState runningState)
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{
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if (printLevelWizardWindow == null)
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{
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printLevelWizardWindow = LevelWizardBase.CreateAndShowWizard(runningState);
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printLevelWizardWindow.Closed += (sender, e) =>
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{
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printLevelWizardWindow = null;
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// make sure we raise the probe on close
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if (ActiveSliceSettings.Instance.GetValue<bool>(SettingsKey.has_z_probe)
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&& ActiveSliceSettings.Instance.GetValue<bool>(SettingsKey.use_z_probe)
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&& ActiveSliceSettings.Instance.GetValue<bool>(SettingsKey.has_z_servo))
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{
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// make sure the servo is retracted
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var servoRetract = ActiveSliceSettings.Instance.GetValue<double>(SettingsKey.z_servo_retracted_angle);
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PrinterConnection.Instance.SendLineToPrinterNow($"M280 S{servoRetract}");
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}
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};
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}
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else
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{
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printLevelWizardWindow.BringToFront();
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}
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}
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private static LevelWizardBase CreateAndShowWizard(LevelWizardBase.RuningState runningState)
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{
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// turn off print leveling
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ActiveSliceSettings.Instance.Helpers.DoPrintLeveling(false);
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// clear any data that we are going to be acquiring (sampled positions, after z home offset)
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PrintLevelingData levelingData = ActiveSliceSettings.Instance.Helpers.GetPrintLevelingData();
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levelingData.SampledPositions.Clear();
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ActiveSliceSettings.Instance.SetValue(SettingsKey.baby_step_z_offset, "0");
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ApplicationController.Instance.ReloadAdvancedControlsPanel();
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LevelWizardBase printLevelWizardWindow;
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switch (levelingData.CurrentPrinterLevelingSystem)
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{
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case PrintLevelingData.LevelingSystem.Probe3Points:
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printLevelWizardWindow = new LevelWizard3Point(runningState);
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break;
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case PrintLevelingData.LevelingSystem.Probe7PointRadial:
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printLevelWizardWindow = new LevelWizard7PointRadial(runningState);
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break;
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case PrintLevelingData.LevelingSystem.Probe13PointRadial:
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printLevelWizardWindow = new LevelWizard13PointRadial(runningState);
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break;
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case PrintLevelingData.LevelingSystem.Probe3x3Mesh:
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printLevelWizardWindow = new LevelWizard3x3Mesh(runningState);
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break;
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default:
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throw new NotImplementedException();
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}
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printLevelWizardWindow.ShowAsSystemWindow();
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return printLevelWizardWindow;
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}
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}
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public class PrintLevelingInfo
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{
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}
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} |