473 lines
No EOL
12 KiB
C#
473 lines
No EOL
12 KiB
C#
/*
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Copyright (c) 2018, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Threading.Tasks;
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.Localizations;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.VectorMath;
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using Newtonsoft.Json;
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namespace MatterHackers.MatterControl.DesignTools.Operations
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{
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public enum LockProportions
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{
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[Description("Scale Freely")]
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None,
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[Description("Lock the Width & Depth together")]
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X_Y,
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[Description("Lock the Width, Depth & Height together")]
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X_Y_Z
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}
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public interface IScaleLocker
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{
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LockProportions LockProportion { get; }
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void ScaledProportionally();
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}
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public class ScaleObject3D_3 : TransformWrapperObject3D, IObject3DControlsProvider, IPropertyGridModifier, IScaleLocker
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{
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public enum ScaleTypes
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{
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Custom,
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Inches_to_mm,
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mm_to_Inches,
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mm_to_cm,
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cm_to_mm,
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Ultrafuse_316L,
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}
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public ScaleObject3D_3()
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{
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Name = "Scale".Localize();
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}
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public ScaleObject3D_3(IObject3D item, double x = 1, double y = 1, double z = 1)
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: this(item, new Vector3(x, y, z))
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{
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}
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public ScaleObject3D_3(IObject3D itemToScale, Vector3 scale)
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: this()
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{
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WrapItems(new IObject3D[] { itemToScale });
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ScaleRatio = scale;
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Rebuild();
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}
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public override void WrapSelectedItemAndSelect(InteractiveScene scene)
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{
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base.WrapSelectedItemAndSelect(scene);
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// use source item as it may be a copy of item by the time we have wrapped it
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var aabb = UntransformedChildren.GetAxisAlignedBoundingBox();
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var newCenter = new Vector3(aabb.Center.X, aabb.Center.Y, aabb.MinXYZ.Z);
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UntransformedChildren.Translate(-newCenter);
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this.Translate(newCenter);
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}
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public override void WrapItems(IEnumerable<IObject3D> items, UndoBuffer undoBuffer = null)
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{
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base.WrapItems(items, undoBuffer);
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// use source item as it may be a copy of item by the time we have wrapped it
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var aabb = UntransformedChildren.GetAxisAlignedBoundingBox();
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var newCenter = new Vector3(aabb.Center.X, aabb.Center.Y, aabb.MinXYZ.Z);
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UntransformedChildren.Translate(-newCenter);
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this.Translate(newCenter);
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}
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// this is the size we actually serialize
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public Vector3 ScaleRatio = Vector3.One;
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public ScaleTypes ScaleType { get; set; } = ScaleTypes.Custom;
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public enum ScaleMethods
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{
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Direct,
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Percentage,
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}
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[EnumDisplay(Mode = EnumDisplayAttribute.PresentationMode.Tabs)]
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public ScaleMethods ScaleMethod { get; set; } = ScaleMethods.Direct;
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[EnumDisplay(Mode = EnumDisplayAttribute.PresentationMode.Buttons)]
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[Description("Ensure that the part maintains its proportions.")]
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public LockProportions LockProportion { get; set; } = LockProportions.X_Y_Z;
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[MaxDecimalPlaces(3)]
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[JsonIgnore]
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public double Width
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{
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get
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{
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var children = UntransformedChildren;
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if (children == null)
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{
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return 0;
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}
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return ScaleRatio.X * UntransformedChildren.GetAxisAlignedBoundingBox().XSize;
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}
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set
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{
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var children = UntransformedChildren;
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if (children != null)
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{
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FixIfLockedProportions(0, value / UntransformedChildren.GetAxisAlignedBoundingBox().XSize);
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}
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}
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}
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[MaxDecimalPlaces(3)]
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[JsonIgnore]
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public double Depth
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{
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get
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{
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var children = UntransformedChildren;
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if (children == null)
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{
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return 0;
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}
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return ScaleRatio.Y * children.GetAxisAlignedBoundingBox().YSize;
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}
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set
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{
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var children = UntransformedChildren;
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if (children != null)
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{
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FixIfLockedProportions(1, value / children.GetAxisAlignedBoundingBox().YSize);
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}
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}
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}
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[MaxDecimalPlaces(3)]
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[JsonIgnore]
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public double Height
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{
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get
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{
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var children = UntransformedChildren;
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if (children == null)
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{
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return 0;
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}
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return ScaleRatio.Z * children.GetAxisAlignedBoundingBox().ZSize;
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}
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set
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{
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var children = UntransformedChildren;
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if (children != null)
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{
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FixIfLockedProportions(2, value / children.GetAxisAlignedBoundingBox().ZSize);
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}
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}
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}
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[MaxDecimalPlaces(2)]
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[JsonIgnore]
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public double WidthPercent
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{
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get
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{
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return ScaleRatio.X * 100;
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}
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set
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{
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FixIfLockedProportions(0, value / 100);
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}
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}
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[MaxDecimalPlaces(2)]
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[JsonIgnore]
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public double DepthPercent
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{
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get
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{
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return ScaleRatio.Y * 100;
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}
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set
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{
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FixIfLockedProportions(1, value / 100);
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}
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}
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[MaxDecimalPlaces(2)]
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[JsonIgnore]
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public double HeightPercent
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{
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get
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{
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return ScaleRatio.Z * 100;
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}
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set
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{
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FixIfLockedProportions(2, value / 100);
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}
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}
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[ReadOnly(true)]
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[MaxDecimalPlaces(2)]
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[JsonIgnore]
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[DisplayName("Width Percent")]
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public double WidthPercentDisplay
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{
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get
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{
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return ScaleRatio.X * 100;
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}
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set
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{
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FixIfLockedProportions(0, value / 100);
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}
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}
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[ReadOnly(true)]
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[MaxDecimalPlaces(2)]
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[JsonIgnore]
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[DisplayName("Depth Percent")]
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public double DepthPercentDisplay
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{
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get
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{
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return ScaleRatio.Y * 100;
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}
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set
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{
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FixIfLockedProportions(1, value / 100);
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}
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}
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[ReadOnly(true)]
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[MaxDecimalPlaces(2)]
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[JsonIgnore]
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[DisplayName("Height Percent")]
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public double HeightPercentDisplay
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{
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get
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{
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return ScaleRatio.Z * 100;
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}
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set
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{
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FixIfLockedProportions(2, value / 100);
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}
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}
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private void FixIfLockedProportions(int index, double newScale)
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{
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if (Math.Abs(newScale - ScaleRatio[index]) > .001)
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{
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ScaleRatio[index] = newScale;
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if (ScaleType != ScaleTypes.Custom)
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{
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// WIP: switch back to custom scaling (as we are no longer on a fixed scaling)
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// needs to:
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// - create an undo point for the switch
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// - update the properties control to show the right drop down
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// - show all the settings
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}
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if (LockProportion == LockProportions.X_Y_Z)
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{
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ScaleRatio[(index + 1) % 3] = ScaleRatio[index];
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ScaleRatio[(index + 2) % 3] = ScaleRatio[index];
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Invalidate(new InvalidateArgs(null, InvalidateType.DisplayValues));
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}
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else if (LockProportion == LockProportions.X_Y)
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{
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if (index == 0)
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{
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ScaleRatio[1] = ScaleRatio[index];
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Invalidate(new InvalidateArgs(null, InvalidateType.DisplayValues));
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}
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else if(index == 1)
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{
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ScaleRatio[0] = ScaleRatio[index];
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Invalidate(new InvalidateArgs(null, InvalidateType.DisplayValues));
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}
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}
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Rebuild();
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}
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}
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public async override void OnInvalidate(InvalidateArgs invalidateArgs)
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{
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if ((invalidateArgs.InvalidateType.HasFlag(InvalidateType.Children)
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|| invalidateArgs.InvalidateType.HasFlag(InvalidateType.Matrix)
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|| invalidateArgs.InvalidateType.HasFlag(InvalidateType.Mesh))
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&& invalidateArgs.Source != this
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&& !RebuildLocked)
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{
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await Rebuild();
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}
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else if (invalidateArgs.InvalidateType.HasFlag(InvalidateType.Properties)
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&& invalidateArgs.Source == this)
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{
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await Rebuild();
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}
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else
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{
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base.OnInvalidate(invalidateArgs);
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}
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}
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public override Task Rebuild()
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{
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this.DebugDepth("Rebuild");
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using (RebuildLock())
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{
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using (new CenterAndHeightMaintainer(this))
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{
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// set the matrix for the transform object
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ItemWithTransform.Matrix = Matrix4X4.Identity;
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ItemWithTransform.Matrix *= Matrix4X4.CreateScale(ScaleRatio);
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}
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}
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Invalidate(InvalidateType.DisplayValues);
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this.CancelAllParentBuilding();
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Parent?.Invalidate(new InvalidateArgs(this, InvalidateType.Matrix));
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return Task.CompletedTask;
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}
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PublicPropertyChange change;
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public void UpdateControls(PublicPropertyChange change)
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{
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this.change = change;
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change.SetRowVisible(nameof(Width), () => ScaleType == ScaleTypes.Custom && ScaleMethod == ScaleMethods.Direct);
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change.SetRowVisible(nameof(Depth), () => ScaleType == ScaleTypes.Custom && ScaleMethod == ScaleMethods.Direct);
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change.SetRowVisible(nameof(Height), () => ScaleType == ScaleTypes.Custom && ScaleMethod == ScaleMethods.Direct);
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change.SetRowVisible(nameof(WidthPercent), () => ScaleType == ScaleTypes.Custom && ScaleMethod == ScaleMethods.Percentage);
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change.SetRowVisible(nameof(DepthPercent), () => ScaleType == ScaleTypes.Custom && ScaleMethod == ScaleMethods.Percentage);
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change.SetRowVisible(nameof(HeightPercent), () => ScaleType == ScaleTypes.Custom && ScaleMethod == ScaleMethods.Percentage);
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change.SetRowVisible(nameof(LockProportion), () => ScaleType == ScaleTypes.Custom);
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change.SetRowVisible(nameof(ScaleMethod), () => ScaleType == ScaleTypes.Custom);
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change.SetRowVisible(nameof(WidthPercentDisplay), () => ScaleType != ScaleTypes.Custom);
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change.SetRowVisible(nameof(DepthPercentDisplay), () => ScaleType != ScaleTypes.Custom);
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change.SetRowVisible(nameof(HeightPercentDisplay), () => ScaleType != ScaleTypes.Custom);
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if (change.PropertyChanged == nameof(ScaleType))
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{
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// recalculate the scaling
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double scale = 1;
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switch (ScaleType)
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{
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case ScaleTypes.Inches_to_mm:
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scale = 25.4;
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break;
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case ScaleTypes.mm_to_Inches:
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scale = .0393;
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break;
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case ScaleTypes.mm_to_cm:
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scale = .1;
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break;
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case ScaleTypes.cm_to_mm:
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scale = 10;
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break;
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case ScaleTypes.Ultrafuse_316L:
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ScaleRatio = new Vector3(1.1982, 1.1982, 1.261);
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Rebuild();
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Invalidate(new InvalidateArgs(null, InvalidateType.DisplayValues));
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return;
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}
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ScaleRatio = new Vector3(scale, scale, scale);
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Rebuild();
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Invalidate(new InvalidateArgs(null, InvalidateType.DisplayValues));
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}
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else if (change.PropertyChanged == nameof(LockProportion))
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{
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if (LockProportion == LockProportions.X_Y_Z)
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{
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var maxScale = Math.Max(ScaleRatio.X, Math.Max(ScaleRatio.Y, ScaleRatio.Z));
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ScaleRatio = new Vector3(maxScale, maxScale, maxScale);
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Rebuild();
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// make sure we update the controls on screen to reflect the different data type
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Invalidate(new InvalidateArgs(null, InvalidateType.DisplayValues));
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}
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else if (LockProportion == LockProportions.X_Y)
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{
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var maxScale = Math.Max(ScaleRatio.X, ScaleRatio.Y);
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ScaleRatio = new Vector3(maxScale, maxScale, ScaleRatio.Z);
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Rebuild();
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// make sure we update the controls on screen to reflect the different data type
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Invalidate(new InvalidateArgs(null, InvalidateType.DisplayValues));
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}
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}
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}
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public void ScaledProportionally()
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{
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// this does not work yet
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// it needs to have an undo for the change to custom
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// it needs to not cause extra undos to exist
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return;
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if (ScaleType != ScaleTypes.Custom)
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{
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ScaleType = ScaleTypes.Custom;
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this.UpdateControls(new PublicPropertyChange(change.EditorContext, "Rebuild_On_Scale"));
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}
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}
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public void AddObject3DControls(Object3DControlsLayer object3DControlsLayer)
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{
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object3DControlsLayer.AddHeightControl(this, Width, Depth, Height);
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object3DControlsLayer.AddWidthDepthControls(this, Width, Depth, Height);
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object3DControlsLayer.AddControls(ControlTypes.MoveInZ);
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object3DControlsLayer.AddControls(ControlTypes.RotateXYZ);
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}
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}
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} |