380 lines
14 KiB
C#
380 lines
14 KiB
C#
/*
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Copyright (c) 2014, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Collections;
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using System.IO;
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using System.Text;
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using System.Diagnostics;
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using System.Reflection;
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using System.CodeDom;
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using System.CodeDom.Compiler;
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using System.Globalization;
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using System.Net;
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using MatterHackers.Agg;
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using MatterHackers.Agg.Transform;
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using MatterHackers.Agg.Image;
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using MatterHackers.Agg.VertexSource;
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using MatterHackers.Agg.UI;
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using MatterHackers.Agg.Font;
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using MatterHackers.VectorMath;
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using MatterHackers.MatterControl;
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using MatterHackers.MatterControl.PrintQueue;
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using MatterHackers.MatterControl.DataStorage;
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using MatterHackers.MatterControl.VersionManagement;
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using MatterHackers.MatterControl.PluginSystem;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.MatterControl.SlicerConfiguration;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using Newtonsoft.Json.Serialization;
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using Newtonsoft.Json.Utilities;
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namespace MatterHackers.MatterControl
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{
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public class MatterControlApplication : SystemWindow
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{
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string[] commandLineArgs = null;
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bool firstDraw = true;
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public MatterControlApplication(double width, double height)
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: base(width, height)
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{
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this.commandLineArgs = Environment.GetCommandLineArgs();
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Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture;
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if (commandLineArgs.Length > 1 && commandLineArgs[1].ToUpper() == "TEST")
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{
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Testing.TestingDispatch testDispatch = new Testing.TestingDispatch();
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string[] testCommands = new string[commandLineArgs.Length-2];
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if (commandLineArgs.Length > 2)
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{
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commandLineArgs.CopyTo(testCommands, 2);
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}
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testDispatch.RunTests(testCommands);
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if (testDispatch.HadErrors)
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{
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return;
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}
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}
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//WriteTestGCodeFile();
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if (File.Exists("RunUnitTests.txt"))
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{
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GuiHalWidget.SetClipboardFunctions(System.Windows.Forms.Clipboard.GetText, System.Windows.Forms.Clipboard.SetText, System.Windows.Forms.Clipboard.ContainsText);
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MatterHackers.Agg.Tests.UnitTests.Run();
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MatterHackers.VectorMath.Tests.UnitTests.Run();
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MatterHackers.Agg.UI.Tests.UnitTests.Run();
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MatterHackers.PolygonMesh.UnitTests.UnitTests.Run();
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// you can turn this on to debug some bounds issues
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//GuiWidget.DebugBoundsUnderMouse = true;
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}
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GuiWidget.DefaultEnforceIntegerBounds = true;
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FlowLayoutWidget allControls = new FlowLayoutWidget(FlowDirection.TopToBottom);
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allControls.AnchorAll();
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this.AddChild(allControls);
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this.Padding = new BorderDouble(0); //To be re-enabled once native borders are turned off
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//allControls.AddChild(CreateMenues());
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allControls.AddChild(new ActionBarPlus());
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allControls.AddChild(MainSlidePanel.Instance);
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#if false // this is to test freeing gcodefile memory
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Button test = new Button("test");
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test.Click += (sender, e) =>
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{
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//MatterHackers.GCodeVisualizer.GCodeFile gcode = new GCodeVisualizer.GCodeFile();
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//gcode.Load(@"C:\Users\lbrubaker\Downloads\drive assy.gcode");
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SystemWindow window = new SystemWindow(100, 100);
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window.ShowAsSystemWindow();
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};
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allControls.AddChild(test);
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#endif
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this.AnchorAll();
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UseOpenGL = true;
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Title = "MatterControl (beta)";
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ActivePrinterProfile.CheckForAndDoAutoConnect();
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UiThread.RunOnIdle(CheckOnPrinter);
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ShowAsSystemWindow();
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}
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private static void WriteMove(StringBuilder gcodeStringBuilder, Vector2 center)
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{
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gcodeStringBuilder.AppendLine("G1 X" + center.x.ToString() + " Y" + center.y.ToString());
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}
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public static void WriteTestGCodeFile()
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{
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StringBuilder gcodeStringBuilder = new StringBuilder();
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int loops = 5;
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int steps = 200;
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double radius = 40;
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Vector2 center = new Vector2(50, 50);
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gcodeStringBuilder.AppendLine("G28 ; home all axes");
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gcodeStringBuilder.AppendLine("G90 ; use absolute coordinates");
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gcodeStringBuilder.AppendLine("G21 ; set units to millimeters");
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gcodeStringBuilder.AppendLine("G92 E0");
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gcodeStringBuilder.AppendLine("G1 F7800.000");
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gcodeStringBuilder.AppendLine("G1 Z" + (30).ToString());
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WriteMove(gcodeStringBuilder, center);
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for (int loop = 0; loop < loops; loop++)
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{
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for (int step = 0; step < steps; step++)
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{
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Vector2 nextPosition = new Vector2(radius, 0);
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nextPosition.Rotate(MathHelper.Tau / steps * step);
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WriteMove(gcodeStringBuilder, center + nextPosition);
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}
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}
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gcodeStringBuilder.AppendLine("M84 ; disable motors");
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System.IO.File.WriteAllText("PerformanceTest.gcode", gcodeStringBuilder.ToString());
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}
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void CheckOnPrinter(object state)
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{
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PrinterCommunication.Instance.OnIdle();
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UiThread.RunOnIdle(CheckOnPrinter);
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}
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public override void OnParentChanged(EventArgs e)
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{
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if (File.Exists("RunUnitTests.txt"))
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{
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//DiagnosticWidget diagnosticView = new DiagnosticWidget(this);
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}
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base.OnParentChanged(e);
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// now that we are all set up lets load our plugins and allow them their chance to set things up
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FindAndInstantiatePlugins();
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}
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private void FindAndInstantiatePlugins()
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{
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#if false
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string pluginDirectory = Path.Combine("..", "..", "..", "MatterControlPlugins", "bin");
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#if DEBUG
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pluginDirectory = Path.Combine(pluginDirectory, "Debug");
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#else
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pluginDirectory = Path.Combine(pluginDirectory, "Release");
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#endif
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if (!Directory.Exists(pluginDirectory))
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{
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string dataPath = DataStorage.ApplicationDataStorage.Instance.ApplicationUserDataPath;
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pluginDirectory = Path.Combine(dataPath, "Plugins");
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}
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// TODO: this should look in a plugin folder rather than just the application directory (we probably want it in the user folder).
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PluginFinder<MatterControlPlugin> pulginFinder = new PluginFinder<MatterControlPlugin>(pluginDirectory);
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#else
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PluginFinder<MatterControlPlugin> pulginFinder = new PluginFinder<MatterControlPlugin>();
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#endif
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string oemName = ApplicationSettings.Instance.GetOEMName();
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foreach (MatterControlPlugin plugin in pulginFinder.Plugins)
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{
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string pluginInfo = plugin.GetPluginInfoJSon();
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Dictionary<string, string> nameValuePairs = Newtonsoft.Json.JsonConvert.DeserializeObject<Dictionary<string, string>>(pluginInfo);
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if (nameValuePairs != null && nameValuePairs.ContainsKey("OEM"))
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{
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if (nameValuePairs["OEM"] == oemName)
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{
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plugin.Initialize(this);
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}
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}
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else
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{
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plugin.Initialize(this);
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}
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}
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}
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private GuiWidget CreateMenues()
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{
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Menu dropListMenu = new Menu(new TextWidget("Action v"));
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dropListMenu.Name = "ListMenu Down";
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AddMenu(dropListMenu, "Walk");
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AddMenu(dropListMenu, "Jog");
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AddMenu(dropListMenu, "Run");
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return dropListMenu;
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}
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private void AddMenu(Menu listMenuToAddTo, string name)
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{
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GuiWidget normal = new TextWidget("-" + name);
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normal.HAnchor = Agg.UI.HAnchor.ParentLeftRight;
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normal.BackgroundColor = RGBA_Bytes.White;
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GuiWidget hover = new TextWidget("-" + name);
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hover.HAnchor = Agg.UI.HAnchor.ParentLeftRight;
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hover.BackgroundColor = RGBA_Bytes.LightGray;
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MenuItem menuItem = new MenuItem(new MenuItemStatesView(normal, hover));
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menuItem.HAnchor = Agg.UI.HAnchor.ParentLeftRight;
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listMenuToAddTo.MenuItems.Add(menuItem);
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}
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#if DEBUG
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Stopwatch totalDrawTime = new Stopwatch();
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int drawCount = 0;
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PerformanceFeedbackWindow timingWindow = null;
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#endif
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static NamedExecutionTimer drawTimer = new NamedExecutionTimer("MatterContorl Draw");
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public override void OnDraw(Graphics2D graphics2D)
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{
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#if DEBUG
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ExecutionTimer.Instance.Reset();
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totalDrawTime.Restart();
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#endif
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drawTimer.Start();
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base.OnDraw(graphics2D);
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drawTimer.Stop();
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#if DEBUG // this is to debug memory allocation and freeing
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totalDrawTime.Stop();
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long memory = GC.GetTotalMemory(false);
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this.Title = string.Format("Allocated = {0:n0} : {1}ms, d{2} Size = {3}x{4}", memory, totalDrawTime.ElapsedMilliseconds, drawCount++, this.Width, this.Height);
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#if false
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if (timingWindow == null)
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{
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string staticDataPath = ApplicationDataStorage.Instance.ApplicationStaticDataPath;
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string fontPath = Path.Combine(staticDataPath, "Fonts", "LiberationMono.svg");
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TypeFace boldTypeFace = TypeFace.LoadSVG(fontPath);
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typeFaceToUse = new StyledTypeFace(boldTypeFace, 12);
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timingWindow = new PerformanceFeedbackWindow();
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}
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{
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if (totalDrawTime.Elapsed.TotalSeconds > .05)
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{
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timingWindow.ShowResults(totalDrawTime.Elapsed.TotalSeconds);
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}
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}
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#endif
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#endif
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if (firstDraw)
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{
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Parent.MinimumSize = new Vector2(590, 540);
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firstDraw = false;
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foreach (string arg in commandLineArgs)
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{
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if (Path.GetExtension(arg).ToUpper() == ".STL")
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{
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new PartPreviewMainWindow(new PrintItemWrapper(new DataStorage.PrintItem(Path.GetFileName(arg), Path.GetFullPath(arg))));
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}
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}
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}
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}
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public override void OnMouseMove(MouseEventArgs mouseEvent)
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{
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if (GuiWidget.DebugBoundsUnderMouse)
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{
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Invalidate();
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}
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base.OnMouseMove(mouseEvent);
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}
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[STAThread]
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public static void Main()
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{
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Datastore.Instance.Initialize();
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// try and open our window matching the last size that we had for it.
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string windowSize = ApplicationSettings.Instance.get("WindowSize");
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int width = 600;
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int height = 640;
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if(windowSize !=null && windowSize != "")
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{
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string[] sizes = windowSize.Split(',');
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width = int.Parse(sizes[0]);
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height = int.Parse(sizes[1]);
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}
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//MessageBox.ShowMessageBox(timerInfo, "Timing", MessageBox.MessageType.OK);
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new MatterControlApplication(width, height);
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}
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public override void OnClosed(EventArgs e)
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{
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// save the last size of the window so we can restore it next time.
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ApplicationSettings.Instance.set("WindowSize", string.Format("{0},{1}", Width, Height));
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PrinterCommunication.Instance.Disable();
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//Close connection to the local datastore
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Datastore.Instance.Exit();
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PrinterCommunication.Instance.HaltConnectionThread();
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SlicingQueue.Instance.ShutDownSlicingThread();
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base.OnClosed(e);
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}
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public override void OnClosing(out bool CancelClose)
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{
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//Save a snapshot of the prints in queue
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PrintQueueControl.Instance.SaveDefaultQueue();
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if (PrinterCommunication.Instance.PrinterIsPrinting)
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{
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StyledMessageBox.ShowMessageBox("You cannot exit while a print is running.", "Unable to Exit");
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CancelClose = true;
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}
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else if(PartsSheet.IsSaving())
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{
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if (!StyledMessageBox.ShowMessageBox("You are currently saving a parts sheet, are you sure you want to exit?", "Confirm Exit", StyledMessageBox.MessageType.YES_NO))
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{
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CancelClose = true;
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}
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else
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{
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base.OnClosing(out CancelClose);
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}
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}
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else
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{
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base.OnClosing(out CancelClose);
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}
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}
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}
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}
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