143 lines
No EOL
3.8 KiB
C#
143 lines
No EOL
3.8 KiB
C#
/*
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Copyright (c) 2017, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using System.Linq;
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using System.Threading.Tasks;
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using MatterHackers.Agg;
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using MatterHackers.DataConverters3D;
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namespace MatterHackers.MatterControl.Library
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{
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public static class ColorRange
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{
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private static int currentColorIndex = 0;
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private static Color[] colors;
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private static int totalColors = 0;
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static ColorRange()
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{
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TotalColors = 12;
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}
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public static int TotalColors
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{
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get => totalColors;
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set
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{
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if (totalColors != value)
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{
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totalColors = value;
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colors = Enumerable.Range(0, totalColors).Select(colorIndex => ColorF.FromHSL(colorIndex / (double)totalColors, 1, .5).ToColor()).ToArray();
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}
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}
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}
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public static Color NextColor()
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{
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return colors[(currentColorIndex++) % TotalColors];
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}
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}
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public class GeneratorItem : ILibraryObject3D
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{
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/// <summary>
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/// The delegate responsible for producing the item
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/// </summary>
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private Func<Task<IObject3D>> collector;
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public GeneratorItem(string name)
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{
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this.Name = name;
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this.IsProtected = true;
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}
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public GeneratorItem(string name, Func<Task<IObject3D>> collector, string category = null)
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{
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this.Name = name;
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this.collector = collector;
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this.Category = category;
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//this.Color = ColorRange.NextColor();
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}
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public string ID => $"MatterHackers/ItemGenerator/{Name}".GetLongHashCode().ToString();
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public string Category { get; set; }
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private string _name;
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public string Name
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{
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get => _name; set
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{
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if (_name != value)
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{
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_name = value;
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NameChanged?.Invoke(this, EventArgs.Empty);
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}
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}
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}
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public event EventHandler NameChanged;
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public string ContentType { get; set; } = "mcx";
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public bool IsProtected { get; set; }
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public bool IsVisible => true;
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public DateTime DateCreated { get; set; } = DateTime.Now;
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public DateTime DateModified => DateCreated;
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public Color Color { get; set; }
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public long FileSize => 0;
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public string FileName => $"{this.Name}.{this.ContentType}";
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public string AssetPath => "";
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public bool LocalContentExists => true;
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public async Task<IObject3D> GetObject3D(Action<double, string> reportProgress)
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{
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var object3D = await collector?.Invoke();
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// If the content has not set a color, we'll assign from the running ColorRange
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if (object3D?.Color == Color.Transparent)
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{
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object3D.Color = this.Color;
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}
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return object3D;
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}
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}
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} |