608 lines
No EOL
20 KiB
C#
608 lines
No EOL
20 KiB
C#
/*
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Copyright (c) 2014, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.DataConverters3D;
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using MatterHackers.MatterControl;
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using MatterHackers.MatterControl.CustomWidgets;
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using MatterHackers.MatterControl.DesignTools;
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using MatterHackers.MatterControl.DesignTools.Operations;
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using MatterHackers.MatterControl.PartPreviewWindow;
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using MatterHackers.MeshVisualizer;
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using MatterHackers.PolygonMesh;
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using MatterHackers.RayTracer;
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using MatterHackers.RenderOpenGl;
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using MatterHackers.VectorMath;
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namespace MatterHackers.Plugins.EditorTools
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{
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public class ScaleMatrixCornerControl : Object3DControl
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{
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public IObject3D ActiveSelectedItem { get; set; }
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private PlaneShape hitPlane;
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private Vector3 initialHitPosition;
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private readonly Mesh minXminYMesh;
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private AxisAlignedBoundingBox mouseDownSelectedBounds;
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private Matrix4X4 transformOnMouseDown = Matrix4X4.Identity;
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private Matrix4X4 transformAppliedByThis = Matrix4X4.Identity;
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private double LineLength => 35 * GuiWidget.DeviceScale;
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private Vector3 originalPointToMove;
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private readonly int quadrantIndex;
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private readonly double selectCubeSize = 7 * GuiWidget.DeviceScale;
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private readonly ThemeConfig theme;
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private readonly InlineEditControl xValueDisplayInfo;
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private readonly InlineEditControl yValueDisplayInfo;
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private bool hadClickOnControl;
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public override string UiHint => ScallingHint;
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public ScaleMatrixCornerControl(IObject3DControlContext context, int cornerIndex)
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: base(context)
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{
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theme = MatterControl.AppContext.Theme;
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xValueDisplayInfo = new InlineEditControl()
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{
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ForceHide = ForceHideScale,
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GetDisplayString = (value) => "{0:0.0}".FormatWith(value),
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};
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xValueDisplayInfo.EditComplete += EditComplete;
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xValueDisplayInfo.VisibleChanged += (s, e) =>
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{
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if (!xValueDisplayInfo.Visible)
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{
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hadClickOnControl = false;
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}
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};
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yValueDisplayInfo = new InlineEditControl()
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{
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ForceHide = ForceHideScale,
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GetDisplayString = (value) => "{0:0.0}".FormatWith(value)
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};
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yValueDisplayInfo.EditComplete += EditComplete;
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yValueDisplayInfo.VisibleChanged += (s, e) =>
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{
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if (!yValueDisplayInfo.Visible)
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{
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hadClickOnControl = false;
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}
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};
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Object3DControlContext.GuiSurface.AddChild(xValueDisplayInfo);
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Object3DControlContext.GuiSurface.AddChild(yValueDisplayInfo);
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this.quadrantIndex = cornerIndex;
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DrawOnTop = true;
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minXminYMesh = PlatonicSolids.CreateCube(selectCubeSize, selectCubeSize, selectCubeSize);
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CollisionVolume = minXminYMesh.CreateBVHData();
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Object3DControlContext.GuiSurface.BeforeDraw += Object3DControl_BeforeDraw;
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}
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private void EditComplete(object s, EventArgs e)
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{
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var selectedItem = ActiveSelectedItem;
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Matrix4X4 startingTransform = selectedItem.Matrix;
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AxisAlignedBoundingBox originalSelectedBounds = selectedItem.GetAxisAlignedBoundingBox();
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Vector3 lockedCorner = GetCornerPosition(selectedItem, (quadrantIndex + 2) % 4);
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Vector3 newSize = Vector3.Zero;
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newSize.X = xValueDisplayInfo.Value;
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newSize.Y = yValueDisplayInfo.Value;
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Vector3 scaleAmount = GetScalingConsideringShiftKey(originalSelectedBounds, mouseDownSelectedBounds, newSize, Object3DControlContext.GuiSurface.ModifierKeys);
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// scale it
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var scale = Matrix4X4.CreateScale(scaleAmount);
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selectedItem.Matrix = selectedItem.ApplyAtBoundsCenter(scale);
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// and keep the locked edge in place
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Vector3 newLockedCorner = GetCornerPosition(selectedItem, (quadrantIndex + 2) % 4);
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AxisAlignedBoundingBox postScaleBounds = selectedItem.GetAxisAlignedBoundingBox();
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newLockedCorner.Z = 0;
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lockedCorner.Z = originalSelectedBounds.MinXYZ.Z - postScaleBounds.MinXYZ.Z;
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selectedItem.Matrix *= Matrix4X4.CreateTranslation(lockedCorner - newLockedCorner);
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Invalidate();
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Object3DControlContext.Scene.AddTransformSnapshot(startingTransform);
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transformAppliedByThis = selectedItem.Matrix;
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}
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bool ShouldDrawScaleControls()
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{
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bool shouldDrawScaleControls = true;
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if (Object3DControlContext.SelectedObject3DControl != null
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&& Object3DControlContext.SelectedObject3DControl as ScaleMatrixCornerControl == null)
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{
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shouldDrawScaleControls = false;
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}
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return shouldDrawScaleControls;
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}
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public override void Draw(DrawGlContentEventArgs e)
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{
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bool shouldDrawScaleControls = ShouldDrawScaleControls();
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var selectedItem = RootSelection;
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if (selectedItem != null
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&& Object3DControlContext.Scene.ShowSelectionShadow)
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{
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// Ensures that functions in this scope run against the original instance reference rather than the
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// current value, thus avoiding null reference errors that would occur otherwise
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if (shouldDrawScaleControls)
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{
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// don't draw if any other control is dragging
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if (MouseIsOver || MouseDownOnControl)
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{
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GLHelper.Render(minXminYMesh, theme.PrimaryAccentColor.WithAlpha(e.Alpha0to255), TotalTransform, RenderTypes.Shaded);
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}
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else
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{
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GLHelper.Render(minXminYMesh, theme.TextColor.WithAlpha(e.Alpha0to255), TotalTransform, RenderTypes.Shaded);
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}
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}
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if (e != null)
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{
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Vector3 startPosition = GetCornerPosition(selectedItem, quadrantIndex);
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Vector3 endPosition = GetCornerPosition(selectedItem, (quadrantIndex + 1) % 4);
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Object3DControlContext.World.Render3DLine(startPosition, endPosition, theme.TextColor.WithAlpha(e.Alpha0to255), e.ZBuffered, GuiWidget.DeviceScale);
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}
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if (MouseIsOver || MouseDownOnControl)
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{
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DrawMeasureLines(e, quadrantIndex);
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DrawMeasureLines(e, quadrantIndex + 1);
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}
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}
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base.Draw(e);
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}
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public override AxisAlignedBoundingBox GetWorldspaceAABB()
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{
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AxisAlignedBoundingBox box = AxisAlignedBoundingBox.Empty();
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bool shouldDrawScaleControls = ShouldDrawScaleControls();
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var selectedItem = RootSelection;
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if (selectedItem != null && Object3DControlContext.Scene.ShowSelectionShadow)
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{
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if (shouldDrawScaleControls)
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{
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box = AxisAlignedBoundingBox.Union(box, minXminYMesh.GetAxisAlignedBoundingBox().NewTransformed(TotalTransform));
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}
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Vector3 startPosition = GetCornerPosition(selectedItem, quadrantIndex);
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Vector3 endPosition = GetCornerPosition(selectedItem, (quadrantIndex + 1) % 4);
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box.ExpandToInclude(startPosition);
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box.ExpandToInclude(endPosition);
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if (MouseIsOver || MouseDownOnControl)
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{
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var (a0, a1, a2, a3) = GetMeasureLine(selectedItem, quadrantIndex);
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var (b0, b1, b2, b3) = GetMeasureLine(selectedItem, quadrantIndex + 1);
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box = AxisAlignedBoundingBox.Union(box, new AxisAlignedBoundingBox(new Vector3[] {
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a0, a1, a2, a3,
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b0, b1, b2, b3,
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}));
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}
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}
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return box;
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}
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private (Vector3 start0, Vector3 end0, Vector3 start1, Vector3 end1) GetMeasureLine(IObject3D selectedItem, int quadrant)
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{
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var corner = new Vector3[4];
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var screen = new Vector3[4];
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for (int i = 0; i < 4; i++)
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{
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corner[i] = GetCornerPosition(selectedItem, quadrant + i);
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screen[i] = Object3DControlContext.World.WorldToScreenSpace(corner[i]);
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}
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var start = corner[0];
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var direction = (start - corner[1]).GetNormal();
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var end = corner[3];
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// find out which side we should render on (the one closer to the screen)
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if (screen[0].Z > screen[1].Z)
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{
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start = corner[1];
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end = corner[2];
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direction = (start - corner[0]).GetNormal();
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}
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var startScale = Object3DControlContext.World.GetWorldUnitsPerScreenPixelAtPosition(start);
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var endScale = Object3DControlContext.World.GetWorldUnitsPerScreenPixelAtPosition(end);
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var offset = .3;
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var start0 = start + direction * LineLength * offset * startScale;
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var end0 = start + direction * LineLength * (1 + offset) * endScale;
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var start1 = end + direction * LineLength * offset * endScale;
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var end1 = end + direction * LineLength * (1 + offset) * endScale;
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return (start0, end0, start1, end1);
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}
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private void DrawMeasureLines(DrawGlContentEventArgs e, int quadrant)
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{
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var selectedItem = RootSelection;
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if (selectedItem != null)
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{
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var (start0, end0, start1, end1) = GetMeasureLine(selectedItem, quadrant);
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var color = theme.TextColor.WithAlpha(e.Alpha0to255);
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if (!e.ZBuffered)
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{
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theme.TextColor.WithAlpha(Constants.LineAlpha);
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}
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Frustum clippingFrustum = Object3DControlContext.World.GetClippingFrustum();
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Object3DControlContext.World.Render3DLine(clippingFrustum, start0, end0, color, e.ZBuffered, GuiWidget.DeviceScale);
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Object3DControlContext.World.Render3DLine(clippingFrustum, start1, end1, color, e.ZBuffered, GuiWidget.DeviceScale);
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var start = (start0 + end0) / 2;
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var end = (start1 + end1) / 2;
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Object3DControlContext.World.Render3DLine(clippingFrustum, start, end, color, e.ZBuffered, GuiWidget.DeviceScale * 1.2, true, true);
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}
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}
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public Vector3 GetCornerPosition(IObject3D item, int quadrantIndex)
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{
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quadrantIndex %= 4;
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AxisAlignedBoundingBox originalSelectedBounds = item.GetAxisAlignedBoundingBox();
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Vector3 cornerPosition = originalSelectedBounds.GetBottomCorner(quadrantIndex);
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return SetBottomControlHeight(originalSelectedBounds, cornerPosition);
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}
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public override void OnMouseDown(Mouse3DEventArgs mouseEvent3D)
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{
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var selectedItem = RootSelection;
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ActiveSelectedItem = selectedItem;
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if (mouseEvent3D.MouseEvent2D.Button == MouseButtons.Left
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&& mouseEvent3D.info != null
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&& selectedItem != null)
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{
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hadClickOnControl = true;
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xValueDisplayInfo.Visible = true;
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yValueDisplayInfo.Visible = true;
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hitPlane = new PlaneShape(Vector3.UnitZ, mouseEvent3D.info.HitPosition.Z, null);
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originalPointToMove = GetCornerPosition(selectedItem, quadrantIndex);
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initialHitPosition = mouseEvent3D.info.HitPosition;
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transformOnMouseDown = transformAppliedByThis = selectedItem.Matrix;
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mouseDownSelectedBounds = selectedItem.GetAxisAlignedBoundingBox();
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}
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base.OnMouseDown(mouseEvent3D);
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}
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public override void OnMouseMove(Mouse3DEventArgs mouseEvent3D, bool mouseIsOver)
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{
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var selectedItem = RootSelection;
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ActiveSelectedItem = selectedItem;
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if (MouseIsOver)
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{
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xValueDisplayInfo.Visible = true;
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yValueDisplayInfo.Visible = true;
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}
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else if (!hadClickOnControl
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|| (selectedItem != null && selectedItem.Matrix != transformAppliedByThis))
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{
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xValueDisplayInfo.Visible = false;
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yValueDisplayInfo.Visible = false;
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}
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if (MouseDownOnControl && hitPlane != null)
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{
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IntersectInfo info = hitPlane.GetClosestIntersectionWithinRayDistanceRange(mouseEvent3D.MouseRay);
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if (info != null
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&& selectedItem != null)
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{
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AxisAlignedBoundingBox originalSelectedBounds = selectedItem.GetAxisAlignedBoundingBox();
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Vector3 delta = info.HitPosition - initialHitPosition;
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Vector3 newPosition = originalPointToMove + delta;
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if (Object3DControlContext.SnapGridDistance > 0)
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{
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// snap this position to the grid
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double snapGridDistance = Object3DControlContext.SnapGridDistance;
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// snap this position to the grid
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newPosition.X = ((int)((newPosition.X / snapGridDistance) + .5)) * snapGridDistance;
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newPosition.Y = ((int)((newPosition.Y / snapGridDistance) + .5)) * snapGridDistance;
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}
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Vector3 lockedCorner = GetCornerPosition(selectedItem, (quadrantIndex + 2) % 4);
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Vector3 newSize = Vector3.Zero;
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newSize.X = lockedCorner.X - newPosition.X;
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if (quadrantIndex == 0 || quadrantIndex == 3)
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{
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newSize.X *= -1;
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}
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newSize.Y = lockedCorner.Y - newPosition.Y;
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if (quadrantIndex == 0 || quadrantIndex == 1)
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{
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newSize.Y *= -1;
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}
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Vector3 scaleAmount = GetScalingConsideringShiftKey(originalSelectedBounds, mouseDownSelectedBounds, newSize, Object3DControlContext.GuiSurface.ModifierKeys);
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// scale it
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var scale = Matrix4X4.CreateScale(scaleAmount);
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selectedItem.Matrix = selectedItem.ApplyAtBoundsCenter(scale);
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// and keep the locked edge in place
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Vector3 newLockedCorner = GetCornerPosition(selectedItem, (quadrantIndex + 2) % 4);
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AxisAlignedBoundingBox postScaleBounds = selectedItem.GetAxisAlignedBoundingBox();
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newLockedCorner.Z = 0;
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lockedCorner.Z = mouseDownSelectedBounds.MinXYZ.Z - postScaleBounds.MinXYZ.Z;
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selectedItem.Matrix *= Matrix4X4.CreateTranslation(lockedCorner - newLockedCorner);
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Invalidate();
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}
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}
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if (selectedItem != null)
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{
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transformAppliedByThis = selectedItem.Matrix;
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}
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base.OnMouseMove(mouseEvent3D, mouseIsOver);
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}
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public override void OnMouseUp(Mouse3DEventArgs mouseEvent3D)
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{
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if (hadClickOnControl)
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{
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Object3DControlContext.Scene.AddTransformSnapshot(transformOnMouseDown);
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}
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base.OnMouseUp(mouseEvent3D);
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}
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public override void CancelOperation()
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{
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IObject3D selectedItem = RootSelection;
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if (selectedItem != null
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&& MouseDownOnControl)
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{
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selectedItem.Matrix = transformOnMouseDown;
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MouseDownOnControl = false;
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MouseIsOver = false;
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Object3DControlContext.Scene.DrawSelection = true;
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Object3DControlContext.Scene.ShowSelectionShadow = true;
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}
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base.CancelOperation();
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}
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public override void SetPosition(IObject3D selectedItem, MeshSelectInfo selectInfo)
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{
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Vector3 cornerPosition = GetCornerPosition(selectedItem, quadrantIndex);
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double distBetweenPixelsWorldSpace = Object3DControlContext.World.GetWorldUnitsPerScreenPixelAtPosition(cornerPosition);
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// figure out which way the corner is relative to the bounds
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Vector3 otherSideDelta = GetDeltaToOtherSideXy(selectedItem, quadrantIndex);
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double xSign = otherSideDelta.X > 0 ? 1 : -1;
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double ySign = otherSideDelta.Y > 0 ? 1 : -1;
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Vector3 boxCenter = cornerPosition;
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boxCenter.X -= xSign * selectCubeSize / 2 * distBetweenPixelsWorldSpace;
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boxCenter.Y -= ySign * selectCubeSize / 2 * distBetweenPixelsWorldSpace;
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boxCenter.Z += selectCubeSize / 2 * distBetweenPixelsWorldSpace;
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var centerMatrix = Matrix4X4.CreateTranslation(boxCenter);
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centerMatrix = Matrix4X4.CreateScale(distBetweenPixelsWorldSpace) * centerMatrix;
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TotalTransform = centerMatrix;
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}
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public static Vector3 GetScalingConsideringShiftKey(AxisAlignedBoundingBox originalSelectedBounds,
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AxisAlignedBoundingBox mouseDownSelectedBounds,
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Vector3 newSize,
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Keys modifierKeys)
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{
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var minimumSize = .1;
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var scaleAmount = Vector3.One;
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if (originalSelectedBounds.XSize <= 0
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|| originalSelectedBounds.YSize <= 0
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|| originalSelectedBounds.ZSize <= 0)
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{
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// don't scale if any dimension will go to 0
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return scaleAmount;
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}
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if (modifierKeys == Keys.Shift)
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{
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newSize.X = newSize.X <= minimumSize ? minimumSize : newSize.X;
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newSize.Y = newSize.Y <= minimumSize ? minimumSize : newSize.Y;
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newSize.Z = newSize.Z <= minimumSize ? minimumSize : newSize.Z;
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scaleAmount.X = mouseDownSelectedBounds.XSize / originalSelectedBounds.XSize;
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scaleAmount.Y = mouseDownSelectedBounds.YSize / originalSelectedBounds.YSize;
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scaleAmount.Z = mouseDownSelectedBounds.ZSize / originalSelectedBounds.ZSize;
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double scaleFromOriginal = Math.Max(newSize.X / mouseDownSelectedBounds.XSize, newSize.Y / mouseDownSelectedBounds.YSize);
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scaleFromOriginal = Math.Max(scaleFromOriginal, newSize.Z / mouseDownSelectedBounds.ZSize);
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scaleAmount *= scaleFromOriginal;
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}
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else
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{
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if (newSize.X > 0)
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{
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newSize.X = newSize.X <= minimumSize ? minimumSize : newSize.X;
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scaleAmount.X = newSize.X / originalSelectedBounds.XSize;
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}
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if (newSize.Y > 0)
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{
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newSize.Y = newSize.Y <= minimumSize ? minimumSize : newSize.Y;
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scaleAmount.Y = newSize.Y / originalSelectedBounds.YSize;
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}
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if (newSize.Z > 0)
|
|
{
|
|
newSize.Z = newSize.Z <= minimumSize ? minimumSize : newSize.Z;
|
|
scaleAmount.Z = newSize.Z / originalSelectedBounds.ZSize;
|
|
}
|
|
|
|
var maxXY = Math.Max(scaleAmount.X, scaleAmount.Y);
|
|
scaleAmount.X = maxXY;
|
|
scaleAmount.Y = maxXY;
|
|
}
|
|
|
|
return scaleAmount;
|
|
}
|
|
|
|
private bool ForceHideScale()
|
|
{
|
|
var selectedItem = RootSelection;
|
|
// if the selection changes
|
|
if (selectedItem != ActiveSelectedItem)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
// if another control gets a hover
|
|
if (Object3DControlContext.HoveredObject3DControl != this
|
|
&& Object3DControlContext.HoveredObject3DControl != null)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
// if we clicked on the control
|
|
if (hadClickOnControl)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private Vector3 GetDeltaToOtherSideXy(IObject3D selectedItem, int quadrantIndex)
|
|
{
|
|
Vector3 cornerPosition = GetCornerPosition(selectedItem, quadrantIndex);
|
|
Vector3 cornerPositionCcw = GetCornerPosition(selectedItem, (quadrantIndex + 1) % 4);
|
|
Vector3 cornerPositionCw = GetCornerPosition(selectedItem, (quadrantIndex + 3) % 4);
|
|
|
|
double xDirection = cornerPositionCcw.X - cornerPosition.X;
|
|
if (xDirection == 0)
|
|
{
|
|
xDirection = cornerPositionCw.X - cornerPosition.X;
|
|
}
|
|
|
|
double yDirection = cornerPositionCcw.Y - cornerPosition.Y;
|
|
if (yDirection == 0)
|
|
{
|
|
yDirection = cornerPositionCw.Y - cornerPosition.Y;
|
|
}
|
|
|
|
return new Vector3(xDirection, yDirection, cornerPosition.Z);
|
|
}
|
|
|
|
private void Object3DControl_BeforeDraw(object sender, DrawEventArgs drawEvent)
|
|
{
|
|
var selectedItem = RootSelection;
|
|
|
|
if (selectedItem != null)
|
|
{
|
|
if (MouseIsOver || MouseDownOnControl)
|
|
{
|
|
UpdateNumberControl(selectedItem, quadrantIndex);
|
|
UpdateNumberControl(selectedItem, quadrantIndex + 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void UpdateNumberControl(IObject3D selectedItem, int quadrant)
|
|
{
|
|
var (start0, end0, start1, end1) = GetMeasureLine(selectedItem, quadrant);
|
|
var start = (start0 + end0) / 2;
|
|
var end = (start1 + end1) / 2;
|
|
var screenStart = Object3DControlContext.World.GetScreenPosition(start);
|
|
var screenEnd = Object3DControlContext.World.GetScreenPosition(end);
|
|
|
|
if (quadrant % 2 == 1)
|
|
{
|
|
xValueDisplayInfo.Value = (start - end).Length;
|
|
xValueDisplayInfo.OriginRelativeParent = (screenStart + screenEnd) / 2 - xValueDisplayInfo.LocalBounds.Center;
|
|
}
|
|
else
|
|
{
|
|
yValueDisplayInfo.Value = (start - end).Length;
|
|
yValueDisplayInfo.OriginRelativeParent = (screenStart + screenEnd) / 2 - yValueDisplayInfo.LocalBounds.Center;
|
|
}
|
|
}
|
|
|
|
public override void Dispose()
|
|
{
|
|
xValueDisplayInfo.Close();
|
|
yValueDisplayInfo.Close();
|
|
Object3DControlContext.GuiSurface.BeforeDraw -= Object3DControl_BeforeDraw;
|
|
}
|
|
}
|
|
} |