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Actions
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moving boolean processing to mesh operations
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2020-03-04 07:38:07 -08:00 |
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Gui3D
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Simplify - use overload with default identity matrix
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2019-05-21 07:40:36 -07:00 |
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Interaction
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Add Visible property to IInteractionElement
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2019-05-20 14:13:56 -07:00 |
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PrinterBar
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GuiWiget Children working as a SafeList
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2020-02-07 15:27:43 -08:00 |
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UndoCommands
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Make all the supports remove when we ask to remove supports
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2019-01-31 18:23:22 -08:00 |
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BedMeshGenerator.cs
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Use Ancestors in place of Parents
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2019-05-22 18:46:56 -07:00 |
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ColorSwatchSelector.cs
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DebugBvh.cs
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DragDropLoadProgress.cs
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Indirectly combine MeshViewWidget and InteractionLayer
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2019-02-04 16:18:04 -08:00 |
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DrawGlContentEventArgs.cs
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GridOptionsPanel.cs
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InteractionLayer.cs
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Remove unused return value variable
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2019-05-23 09:54:23 -07:00 |
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IObject3DEditor.cs
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Remove DragDropData dependency, add UndoBuffer
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2019-03-07 17:56:41 -08:00 |
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LevelingDataDrawable.cs
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Leveling data drawable should survive invalid leveling data
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2019-04-26 12:22:33 -07:00 |
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LevelingMeshVisualizer.cs
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Expose LevelingData with property, use cached backing field ref
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2019-03-19 12:37:57 -07:00 |
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MaterialRendering.cs
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Extract WorldView extension methods from unrelated type
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2019-04-12 16:41:22 -07:00 |
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MeshViewerWidget.cs
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Extract screen space axis indicator to dedicated drawable
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2019-06-18 12:23:07 -07:00 |
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SceneActions.cs
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Adding reduce and hollow to a new
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2020-02-27 08:56:39 -08:00 |
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SliceProgressReporter.cs
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Move MatterSlice style slicing to EngineMappingMatterSlice
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2020-02-07 15:25:02 -08:00 |
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TumbleCubeControl.cs
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removing warnings
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2020-02-08 20:24:36 -08:00 |
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View3DWidget.cs
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make sure we always rebuild the tree view when the content changes
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2020-02-07 17:08:32 -08:00 |
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WorldViewExtensions.cs
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Extract WorldView extension methods
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2019-06-03 16:33:27 -07:00 |