mattercontrol/MatterControlLib/DesignTools/Operations
2021-05-06 16:58:02 -07:00
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Image Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
Path Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
Align2D.cs Made MatterControl run as a .net standard app 2018-09-06 16:09:58 -07:00
AlignObject3D.cs Improving copy gcode layer 2020-08-23 13:31:16 -07:00
ArrayAdvancedObject3D.cs Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
ArrayLinearObject3D.cs Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
ArrayObject3D.cs Make sure array does not move the source object 2020-10-07 08:03:57 -07:00
ArrayRadialObject3D.cs Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
CurveObject3D_2.cs Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
CurveObject3D_3.cs Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
DecimateObject3D.cs Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
FitToBoundsObject3D_2.cs Working to fix rebuild errors 2021-04-27 08:10:25 -07:00
FitToCylinderObject3D.cs Improved measure tool 2021-04-17 22:35:53 -07:00
GroupObject3D.cs
HollowOutObject3D.cs Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
MirrorObject3D_2.cs Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
Object3DExtensions.cs Making it easier to start a print that will not ask for feedback 2021-01-14 15:49:34 -08:00
PinchObject3D_2.cs Making pinch object use percent 2021-03-23 09:31:18 -07:00
PinchObject3D_3.cs removing obsolete 2021-03-29 11:32:30 -07:00
RepairObject3D.cs Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00
RotateObject3D_2.cs Refacotring 2021-04-23 18:07:46 -07:00
ScaleObject3D.cs Working on new scale tool 2021-05-06 12:18:38 -07:00
ScaleObject3D_2.cs Made a new scale transform control that has width depth height 2021-05-06 16:58:02 -07:00
SetCenterObject3D.cs
TransformWrapperObject3D.cs Refacotring 2021-04-23 18:07:46 -07:00
TranslateObject3D.cs
TwistObject3D.cs Making sure we don't executer rebuilds while in a separate thread from the UI 2021-05-03 17:58:03 -07:00