mattercontrol/PartPreviewWindow/View3D
2017-10-10 15:42:33 -07:00
..
Gui3D Pass graphics 2D to 3D render calls so we can draw to the screen 2017-08-24 13:58:14 -07:00
SideBar Make View3DWidget.Scene private 2017-09-16 01:19:07 -07:00
UndoCommands Rename scene variable for consistency 2017-09-26 13:36:55 -07:00
BedMeshGenerator.cs Use referenced printer values, remove local copies 2017-09-20 15:40:27 -07:00
ColorSwatchSelector.cs Extract ColorSwatchSelector to new file 2017-08-01 21:22:58 -07:00
DebugBvh.cs Design tools 2017-03-15 16:29:56 -07:00
DragDropLoadProgress.cs Prevent progress bars for closing when inner tasks hit 100% 2017-09-29 21:32:17 -07:00
GeneralObject3DEditor.cs Switch back to 'Actions' droplist style 2017-09-20 05:34:35 -07:00
GridOptionsPanel.cs Refactoring VAnchor and HAnchore names 2017-08-07 15:47:27 -07:00
InteractionLayer.cs Put in slice progress feedback 2017-09-22 15:35:57 -07:00
InteractionVolume.cs Refactoring PathStorage -> VertexStorage 2017-10-10 15:42:33 -07:00
IObject3DEditor.cs Move PartPreviewWidget factories into ThemeConfig 2017-06-19 09:19:00 -07:00
MeshViewerWidget.cs Remove ModifyChildren from scene 2017-09-26 13:20:30 -07:00
MouseEvent3DArgs.cs Migrate GCodeVisualizer and MeshViewer content into MatterControl 2017-06-24 07:28:55 -07:00
PrinterActionsBar.cs Remove unused UndoBuffer reference 2017-09-30 10:40:08 -07:00
SceneActions.cs Remove redundant setters of default value 2017-10-02 11:28:41 -07:00
SlicePopupMenu.cs Revert confusing variable name 2017-10-06 12:23:49 -07:00
View3DWidget.cs Refactoring PathStorage -> VertexStorage 2017-10-10 15:42:33 -07:00