issue: MatterHackers/MCCentral#6232 Homing to the back left (min x, max y) should start leveling at back left
85 lines
No EOL
2.8 KiB
C#
85 lines
No EOL
2.8 KiB
C#
/*
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Copyright (c) 2014, Lars Brubaker
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System.Collections.Generic;
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using MatterHackers.MatterControl.SlicerConfiguration;
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using MatterHackers.MeshVisualizer;
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using MatterHackers.VectorMath;
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namespace MatterHackers.MatterControl.ConfigurationPage.PrintLeveling
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{
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public class LevelWizardCustom : LevelingPlan
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{
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public LevelWizardCustom(PrinterConfig printer)
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: base(printer)
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{
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}
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public static List<Vector2> ParseLevelingSamplePoints(PrinterConfig printer)
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{
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var pointsToProbe = new List<Vector2>();
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var samples = printer.Settings.GetValue(SettingsKey.leveling_sample_points).Replace("\r", "").Replace("\n", "").Trim();
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double xPos = double.NegativeInfinity;
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foreach(var coord in samples.Split(','))
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{
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if(double.TryParse(coord, out double result))
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{
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if(xPos == double.NegativeInfinity)
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{
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// this is the first coord it is an x position
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xPos = result;
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}
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else // we have an x
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{
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pointsToProbe.Add(new Vector2(xPos, result));
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xPos = double.NegativeInfinity;
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}
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}
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}
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return pointsToProbe;
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}
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public override int ProbeCount
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{
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get
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{
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return ParseLevelingSamplePoints(printer).Count;
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}
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}
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public override IEnumerable<Vector2> GetPositionsToSample(Vector3 startingPosition)
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{
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foreach(var position in ParseLevelingSamplePoints(printer))
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{
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yield return position;
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}
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}
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}
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} |