146 lines
4 KiB
C#
146 lines
4 KiB
C#
/*
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Copyright (c) 2019, Lars Brubaker, John Lewin
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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The views and conclusions contained in the software and documentation are those
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of the authors and should not be interpreted as representing official policies,
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either expressed or implied, of the FreeBSD Project.
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*/
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using System;
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using MatterHackers.Agg;
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using MatterHackers.Agg.UI;
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using MatterHackers.MatterControl.CustomWidgets;
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namespace MatterHackers.MatterControl
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{
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public class NozzleOffsetTemplateWidget : FlowLayoutWidget
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{
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private double _activeOffset;
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private ThemeConfig theme;
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public event EventHandler OffsetChanged;
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public NozzleOffsetTemplateWidget(double[] activeOffsets, FlowDirection direction, ThemeConfig theme)
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: base(direction)
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{
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this.theme = theme;
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if (direction == FlowDirection.LeftToRight)
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{
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this.HAnchor = HAnchor.Stretch;
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this.VAnchor = VAnchor.Absolute;
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this.Height = 110;
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}
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else
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{
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this.HAnchor = HAnchor.Absolute;
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this.VAnchor = VAnchor.Stretch;
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this.Width = 110;
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}
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for (var i = 0; i <= 40; i++)
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{
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var calibrationLine = new CalibrationLine(direction, (i % 5 == 0) ? i : -1, theme)
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{
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// Margin = 1,
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IsNegative = i < 20,
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OffsetIndex = i,
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};
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calibrationLine.Click += (s, e) =>
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{
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if (activeLine != null)
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{
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activeLine.IsActive = false;
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}
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calibrationLine.IsActive = true;
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activeLine = calibrationLine;
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this.ActiveOffset = activeOffsets[calibrationLine.OffsetIndex] * -1;
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};
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this.AddChild(calibrationLine);
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// Add spacers to stretch to size
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if (i < 40)
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{
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if (this.FlowDirection == FlowDirection.LeftToRight)
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{
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this.AddChild(new HorizontalSpacer());
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}
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else
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{
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this.AddChild(new VerticalSpacer());
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}
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}
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}
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}
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private CalibrationLine activeLine;
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public double ActiveOffset
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{
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get => _activeOffset;
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set
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{
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if (value != _activeOffset)
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{
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_activeOffset = value;
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this.OffsetChanged?.Invoke(this, null);
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}
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}
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}
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public override void OnDraw(Graphics2D graphics2D)
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{
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int strokeWidth = 3;
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RectangleDouble rect;
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if (this.FlowDirection == FlowDirection.LeftToRight)
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{
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rect = new RectangleDouble(0, 20, this.LocalBounds.Width, this.LocalBounds.Height);
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}
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else
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{
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rect = new RectangleDouble(0, 0, this.LocalBounds.Width - 20, this.LocalBounds.Height);
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}
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rect.Inflate(-1);
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var center = rect.Center;
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graphics2D.Rectangle(rect, theme.TextColor, strokeWidth);
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if (this.FlowDirection == FlowDirection.LeftToRight)
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{
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graphics2D.Line(rect.Left, center.Y, rect.Right, center.Y, theme.TextColor, strokeWidth);
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}
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else
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{
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graphics2D.Line(rect.XCenter, rect.Top, rect.XCenter, rect.Bottom, theme.TextColor, strokeWidth);
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}
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base.OnDraw(graphics2D);
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}
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}
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}
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